Covenant Ship: Difference between revisions

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As revealed by [[Joseph Staten]] in the [[Halo 3 Legendary Edition]] commentary, originally in [[Halo 2]], there was going to be a level after [[Cairo Station (Level)|Cairo Station]] taking place on a Covenant [[Assault Carrier|Assault Carrier]], which would have served as [[Miranda Keyes]]'s main introduction.
'''Covenant Ship''' was a level in ''[[Halo 2]]'' that was going to take place after [[Cairo Station (Level)|Cairo Station]], on a [[Covenant Empire|Covenant]] [[Assault Carrier]], and would have served as [[Miranda Keyes]]'s main introduction.<ref name="Commentary">'''[[Halo 3]] [[Halo 3 Legendary Edition|Legendary Edition]]''' - ''Essentials, Disc Two - [[Halo 2]] [[List of Halo 2 Cinematic Cutscenes|Cinematics]] Commentary''</ref>


==Content==
==Content==
After opening the airlock you would be blasted toward the Covenant ship and board it instead of blowing it up with the [[Covenant Bomb|bomb]]. You can easily see the whole ship as you drop. This level would involve infiltrating the Covenant ship, probably an [[Assault Carrier]], taking on and killing its crew and eventually stealing a [[Wraith]] and end up destroying the ship by bombarding its power core with the [[Wraith]]'s mortar. As mentioned by [[Joseph Staten]], [[Commander]] [[Miranda Keyes]] and her [[Orbital Drop Shock Trooper]]s would have also been onboard the ship in order to help you and may have played a big role in the eventual outcome. This level however was cut due to time constraints and replaced by a cinematic that created "just as much work" for [[Bungie]] Employees.
After opening the airlock of the [[Cairo Station]]'s docking bay the player would be blasted toward the Covenant ship and board it instead of destroying it with the [[Antimatter Charge|bomb]]. This level would have involved infiltrating the Covenant ship, taking on and killing its crew and eventually stealing a [[Wraith]] and end up destroying the ship by bombarding its power core with the Wraith's [[Plasma Mortar|mortar]]. As mentioned by [[Joseph Staten]], [[Commander]] Miranda Keyes and her [[Orbital Drop Shock Trooper]]s would have also been onboard the ship in order to help you and may have played a big role in the eventual outcome. This level however was cut due to time constraints and replaced by a cinematic that created "just as much work" for [[Bungie]] Employees.<ref name="Commentary"/>


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==Trivia==
*The Covenant Bomb was added in order to destroy this ship without needing the level and find a reason for [[John-117]] to open the airlock.
*Evidence of the level's existence can be found in the [[Halo 2 Announcement Trailer]] in which John is clearly seen jumping from Cairo Station without a bomb.


==Trivia==
==Sources==
*This level would have probably revealed a lot of information about the [[Assault Carrier]] and its interior.
<references/>
*The [[Covenant Bomb]] was added in order to destroy this ship without needing the level and find a reason for [[John-117|The Chief]] to open the airlock.
*Evidence of the level's existence can be found in some of the old Halo 2 teasers in which [[John]] is clearly seen jumping from [[Cairo Station]] without a bomb.


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{{Levels}}
{{Levels}}

Revision as of 10:02, March 30, 2010

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Covenant Ship was a level in Halo 2 that was going to take place after Cairo Station, on a Covenant Assault Carrier, and would have served as Miranda Keyes's main introduction.[1]

Content

After opening the airlock of the Cairo Station's docking bay the player would be blasted toward the Covenant ship and board it instead of destroying it with the bomb. This level would have involved infiltrating the Covenant ship, taking on and killing its crew and eventually stealing a Wraith and end up destroying the ship by bombarding its power core with the Wraith's mortar. As mentioned by Joseph Staten, Commander Miranda Keyes and her Orbital Drop Shock Troopers would have also been onboard the ship in order to help you and may have played a big role in the eventual outcome. This level however was cut due to time constraints and replaced by a cinematic that created "just as much work" for Bungie Employees.[1]

Template:Deletemat

Trivia

  • The Covenant Bomb was added in order to destroy this ship without needing the level and find a reason for John-117 to open the airlock.
  • Evidence of the level's existence can be found in the Halo 2 Announcement Trailer in which John is clearly seen jumping from Cairo Station without a bomb.

Sources

  1. ^ a b Halo 3 Legendary Edition - Essentials, Disc Two - Halo 2 Cinematics Commentary