Real World

Halo: Nightfall

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This article is about the digital feature. For the Halo: Reach level, see Nightfall.
Halo: Nightfall
HN cover.jpg

Directed by:

Sergio Mimica-Gezzan

Produced by:

Ridley Scott

Studio:

Scott Free Productions with 343 Industries

Written by:

Paul T. Scheuring

Music by:

Klaus Badelt[1]

Starring:

Mike Colter
Christina Chong
Steven Waddington
Christian Contreras
Luke Neal
Alexander Bhat
Jennie Gruner
Eric Kofi Abrefa
Alexis Rodney

Release date(s):

Running time:

119 minutes

 

"Survival is a choice."
— Official tagline

Halo: Nightfall[3] is a live-action Xbox Originals webseries for the Xbox One, Xbox 360, and other Microsoft devices which was released in late 2014.[4] Consisting of five episodes,[5] the series was created by Scott Free Productions in conjunction with 343 Industries. Acclaimed filmmaker Ridley Scott was the show's executive producer along with Scott Free TV President David Zucker; it was directed by television director Sergio Mimica-Gezzan.[4] In the series, "A strange and treacherous world exposes elite UNSC operatives to a much deeper danger." The five episodes of Nightfall aired on the Halo Channel weekly, on Tuesdays at 4 PM PST, starting on November 11, 2014 and concluding on December 9, 2014.[6]

Serving as an origin story for Agent Locke, a secondary playable character in Halo 5: Guardians,[7] Nightfall is intended to connect the stories of Halo 4 and Guardians.[8][9] An ONI unit under Locke's command is deployed on the distant human Outer Colony of Sedra to investigate terrorist activity. Sedra is described as a backwater world harboring a disdain for the Unified Earth Government and the UNSC. During their investigation, a Sedran city is attacked by a Sangheili terrorist wielding a biological weapon that only affects humans.[10] Locke's team is forced to work together with Sedran Colonial Guard commander Randall Aiken and his troops to track down the origin of the bioweapon. During their search, the unit is drawn to a partially intact section of Installation 04, the Halo ringworld destroyed by the Master Chief in the first Halo game.[11][12][13] A grave threat present on the ancient construct soon turns the mission into a desperate fight for survival.[6][14]

Nightfall was planned to have narrative connections to Halo: The Television Series.[15] The series also incorporated interactive features with the Halo Channel application for Xbox One.[7] Viewers could complete challenges related to the series to unlock features that can be used in Halo games. Each episode had several challenges and "Second Story" videos that expand on events that were not shown in the series. Additionally, viewers could access the Halo Channel's "Halo Encyclopedia" to gain information on characters, locations, weapons, and vehicles that are featured in Halo: Nightfall.[16]

Plot Synopsis[edit]

Spoiler warning: Plot and/or ending details follow.

Chapter One: It's Only Just Beginning[edit]

The series opens with Colonel Randall Aiken, the Sedran Colonial Guard's commander, looking upon a sunset over Sedra City in his apartment with his daughter Natalie. In a voice-over, Aiken monologues about the nature of being a soldier and ominously hints at the events to come.

A Sangheili Zealot falling off a ledge in Halo: Nightfall.
The Sangheili terrorist activating the bioweapon.

The story proper begins on the outskirts of Sedra City, where Lie