Halo: Reach
From Halopedia, the Halo wiki
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Xbox 360 |
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September 14, 2010 |
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ESRB: Mature (M) for Blood and Violence |
- "From the beginning, you know the end."
- — Game tagline[2]
Halo: Reach is a first-person shooter video game set in the Halo universe and direct prequel to Halo: Combat Evolved, depicting the Fall of Reach. It was developed by Bungie, LLC. and published by Microsoft Game Studios for the Xbox 360 console.[3][4] It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009; Reach was released on September 14, 2010, in North America, Europe, Australia, and Asia with the exclusion of Japan whose release was a day later.[5] On December 17, 2015, Halo: Reach became available on the Xbox One via backwards compatibility.[1] After several testing flights, it was added to Halo: The Master Chief Collection on December 3, 2019.
Upon the first day of release, Reach grossed over $200 million, surpassing Halo 3's record of $170 million.[6]
Synopsis[edit]
Backstory[edit]
- Main article: History of the United Nations Space Command
By the 26th century, humanity has expanded beyond the confines of Earth's Solar System and now inhabits hundreds of worlds in other star systems under the ultimate control of the Unified Earth Government and the United Nations Space Command, the Earth government's military and scientific arm. However, colonization did not come without its problems. By the late 25th century, various rebel and secessionist factions commonly known as