Spire
From Halopedia, the Halo wiki
This article is about the Halo Reach multiplayer map. For the Halo Infinite campaign level, see Spire (Halo Infinite level).
For the Covenant building, see deployment spire.
Spire is a multiplayer map in Halo: Reach.[2] ContentsUniverse and lore[edit]Spire is set around Spire One, a Covenant spire built at Szurdok Ridge on the Human Inner Colony of Reach.[3] Overview[edit]Layout[edit]The map is set on a beach with rocky cover. The focal point of the layout is an immense, towering Covenant shield generator spire. The lower portion of the structure is a flat dome shape with an open tunnel running underneath. The upper portion is an enclosed circular structure supported by nine energy beams and has an energy balcony that encircles it. The top of the spire emits an energy barrier that envelopes the playable area. There is another smaller Covenant building to the side of the spire. The map is compatible with Invasion,[4] and is the opposite of Boneyard, having a Spartan offense and Elite defense.[5] It features a Falcon, a Banshee, and a Warthog. Both the bottom and upper levels of the map are playable areas. The map is compatible with the race gametype.[6] Callouts[edit]The following are locations on the map that are so named on the player's heads-up display during gameplay:
Production notes[edit]It was first talked about very briefly in the Bungie Weekly Update for July 16, 2010, and the map's official name was revealed in the Forge World ViDoc, which launched on July 22, 2010.[4] Trivia[edit]
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