Gameplay

Anniversary Map Pack

From Halopedia, the Halo wiki

The multiplayer menu of Halo: Anniversary.

The Anniversary Map Pack was the third DLC map pack released for Halo: Reach. The map pack was released on November 15, 2011 on Xbox LIVE for 1200 Microsoft Points, as well as being bundled with Halo: Combat Evolved Anniversary as a download code.[1] The maps are also available on the disc of Halo: Anniversary itself, serving as its multiplayer component. The Anniversary Map Pack includes seven new Achievements, with a total of 250 Gamerscore. Unlike the achievements released with the Noble and Defiant map packs, these achievements can only be unlocked while playing on Anniversary maps.

A collaborative effort between 343 Industries and Certain Affinity, the map pack includes six remastered multiplayer maps from Halo: Combat Evolved and Halo 2. The maps have been optimized for Halo: Reach multiplayer, with changes in layout, weapon availability, and vehicle selection. A Forge variant completely identical to the original iteration is also available for each map. Installation 04, the first Firefight map with friendly AI assistance, is also included.

In July of 2017, the Anniversary map pack - like all other Xbox 360 Halo title DLC - was made available to download for free.[2] All Anniversary pack content is included in Halo: The Master Chief Collection.

Maps[edit]

Battle Canyon.

Battle Canyon[edit]

Main article: Battle Canyon

Battle Canyon is a remake of the Halo 2 map Beaver Creek.

Promotional image for Halo: Combat Evolved Anniversary and the Anniversary Map Pack featuring the multiplayer map Penance. From the Halo: Combat Evolved Anniversary press kit.
Penance.

Penance[edit]

Main article: Penance

Penance is a remake of the original Halo map Damnation. Like Damnation, it is set within a Covenant hydro-processing center. Instead of being located on Installation 04, however, Penance is set on Buwan, one of the natural satellites of the Unggoy homeworld Balaho.

Promotional image for Halo: Reach Anniversary Map Pack featuring the multiplayer map High Noon. From the Halo: Reach press kit.
High Noon.

High Noon[edit]

Main article: High Noon

High Noon is a remake of the original Halo map Hang 'Em High. It is set within a Forerunner slipspace portal generator facility.

Promotional image for Halo: Combat Evolved Anniversary and the Anniversary Map Pack featuring the multiplayer map Ridgeline. From the Halo: Combat Evolved Anniversary press kit.
Ridgeline.

Ridgeline[edit]

Main article: Ridgeline

Ridgeline is a remake of the Halo: Combat Evolved for PC map Timberland. It is set on Installation 04 and is the first map within the Halo series to use trees as Forge items.[3]

Solitary.

Solitary[edit]

Main article: Solitary

Solitary is a remake of the original Halo map Prisoner.

Promotional image for Halo: Combat Evolved Anniversary and the Anniversary Map Pack featuring the multiplayer map Breakneck. From the Halo: Combat Evolved Anniversary press kit.
Breakneck.

Breakneck[edit]

Main article: Breakneck

Breakneck is a remake of the Halo 2 map Headlong. As opposed to Headlong, it is set within New Mombasa's Section 21 instead of Section 14.

Promotional image for Halo: Combat Evolved Anniversary and the Anniversary Map Pack featuring the Firefight map Installation 04. From the Halo: Combat Evolved Anniversary press kit.
Installation 04.

Installation 04[edit]

Main article: Installation 04 (map)

Installation 04 is a Firefight map based on the final engagement of the campaign level Halo. Orbital Drop Shock Troopers will assist the player in eliminating the Covenant hordes, a first in Firefight history.

Achievements[edit]

Promotions and trailers[edit]

Trailer[edit]

Main article: BTS: Anniversary Multiplayer

The Behind the Scenes: Anniversary Multiplayer trailer was released on August 27, 2011. Featuring exclusive interviews with 343 Industries employees, the video traces how the developers have chosen which maps should be remake for Halo: Anniversary, as well as the development process for the maps themselves. Integration with Halo: Reach's multiplayer component is also discussed.

Trivia[edit]

Sources[edit]

  1. ^ Halo Waypoint, The Halo Bulletin: 11/9/11 (Retrieved on Oct 10, 2014) [archive]
  2. ^ Halo Waypoint, Halo Summer Celebration (Retrieved on Jun 1, 2020) [archive]
  3. ^ Halo Waypoint, The Halo Bulletin: 09/21/11 (Retrieved on Oct 10, 2014) [archive]
  4. ^ NeoGAF, Halo |OT| HaloGAF Evolved: "We were prototyping and experimenting with adding new armor variants as part of the Anniversary release. Unfortunately, that feature was cut due to time/resource constraints. The Spartan plushies on the Anniversary Maps are an acknowledgement of that via easter egg." - David Ellis (Retrieved on Jun 1, 2020) [archive]
  5. ^ Halo Waypoint, News, MCC Development Update - September 2020 (Retrieved on Jun 1, 2020) [archive]