Certain Affinity
From Halopedia, the Halo wiki
There is more information available on this subject at Certain Affinity on the English Wikipedia. |
Certain Affinity | |
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Company information | |
Date founded: |
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Founder(s): |
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Leader(s): |
Max Hoberman |
Headquarters: |
Austin, Texas, USA |
Website: |
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Development information | |
Halo titles developed: |
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Certain Affinity is a video game development studio based in Austin, Texas in the USA. It was founded in 2006 by ex-Bungie employee Max Hoberman. In addition to staff from Bungie, it also includes ex-members of companies such as Microsoft, Red Storm, Origin, EA, Digital Anvil and NCSoft. The studio has worked closely with Bungie and 343 Industries, having worked on Halo 2, Halo: Reach, Halo 4, Halo: The Master Chief Collection and, most recently, Halo Infinite.
[edit]
- Halo 2
- Cancelled Halo game project (C.2008-2009, unreleased)[2]
- Halo Waypoint (2009)[3]
- Halo: Reach
- Halo 4
- Halo 4's Forge (2012)[6]
- Majestic Map Pack (2013)[7]
- Castle Map Pack (2013)[8]
- Bullseye Map Pack (2013)[9]
- Halo 2: Anniversary's multiplayer (2014)[10]
- Halo Infinite's multiplayer (2021)
Sources[edit]
- ^ Bungie.net: New Halo 2 Maps Revealed!
- ^ VICE, The Complete, Untold History of Halo: An Oral History (Retrieved on Oct 10, 2021) [archive]
- ^ Certain Affinity: Halo Waypoint
- ^ Major Nelson: Announcing the Halo: Reach Defiant Map Pack
- ^ The Halo Bulletin: 11/9/11
- ^ GameSpot: Exclusive Halo 4 Forge Mode Details
- ^ Certain Affinity: Halo 4 Majestic Map Pack
- ^ Halo 4 Castle Map Pack Strategy: Daybreak
- ^ Champions Bundle promotional picture
- ^ YouTube: RTX 2014 - 343 Industries panel