Halo: Fleet Battles
From Halopedia, the Halo wiki
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July 20, 2015 (Wave 1) |
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- "Halo: Fleet Battles delivers an easy to learn, lore-infused, tactically-rich gaming experience that appeals both to experienced wargamers and fans of the Halo Universe."
- — Spartan Games newsletter
Halo: Fleet Battles is a tabletop game developed by Spartan Games. The first set for Halo: Fleet Battles, called The Fall of Reach box, was released on July 20, 2015.[2]
Gameplay[edit]
Scenarios[edit]
The campaign guide that came with the The Fall of Reach set consisted of eight scenarios. The scenarios run parallel to the events of Halo: Reach and ending concurrent with the final chapters of Halo: The Fall of Reach, detailing the ongoing space campaign between the Fleet of Valiant Prudence and Epsilon Eridani Fleet, led by Rho 'Barutamee and Michael Stanforth, respectively.
- Scenario One: Flight!
- Scenario Two: Contact
- Scenario Three: Evacuate
- Scenario Four: Run!
- Scenario Five: Into the fire
- Scenario Six: Left Jab
- Scenario Seven: Finishing Blow
- Scenario Eight: Rally Point Zulu
Background[edit]
In February 2015, Spartan Games announced that the company had established a License Agreement with Microsoft Studios to design and produce tabletop miniatures games for the Halo series. Spartan Games worked together with 343 Industries to produce ship designs that had never visually appeared in previous canon, such as the Varric-pattern heavy cruiser and the Epoch-class heavy carrier. Although the company was given considerable freedom in designing the models, 343i's Franchise team ensured that each vessel properly fit their faction, role, and established canonical details.[3]