Scenario Four: Run!
From Halopedia, the Halo wiki
Scenario Four: Run! is the fourth scenario mission of the campaign of Halo: Fleet Battles.
Terrain is placed as shown on the Scenario Map.
Both players roll their 5 Order Dice, the player with the higher number of Command Icons can choose to deploy first or second. Elements deployed must be placed inside the designated Deployment Zones. Players will alternate deployment, and any Wings created by a Battle Group are deployed within 8" of any Element from its parent Battle Group.
MAXIMUM TURN LIMIT
There is no Maximum Turn Limit attached to this Scenario. The Game is played until either the FLAGSHIP of the UNSC is Destroyed or it exits the Battlefield. If the FLAGSHIP escapes the UNSC win, if it is Destroyed, the Covenant win.
We suggest players use the following Reach Campaign Optional Rule: Battle Damage, Dominance.