Halo: The Essential Visual Guide
From Halopedia, the Halo wiki
Halo: The Essential Visual Guide is a visual guidebook of the Halo universe, published by DK Publishing on July 4, 2011. The book contains images and additional information on the locations, characters, creatures, vehicles, and weapons from the Halo universe.[1] Each page in the guide is dedicated to one element, focusing on its role and significance in the Halo universe. The book also features over 600 pieces of screenshots, renders and several pieces of artwork specially commissioned by Microsoft artists.[2] The book was a collaboration of many at 343 Industries and was primarily written and overseen by Content Creator Jeremy Patenaude. In addition, 343 Industries consulted Stephen Loftus, a long-time Halo fan known for his technical analyses on various aspects of the Halo universe, as a technical advisor on some of the details, as a general fact checker, and to create additional info where needed.[3] A separate book, Halo 4: The Essential Visual Guide, was later released to cover new material introduced in Halo 4. ContentsOfficial summary[edit]
Content review[edit]Halo: The Essential Visual Guide is an A to Z reference for characters, vehicles, locations, and weapons of the Halo universe. Each article contains an introduction, a large picture and statistics of the subject, as well as facts and trivia. Every game in the series as of the book's release—up to and including Halo: Reach—is well documented throughout. The entries in the guide are color-coded by affiliation (UNSC, Covenant, Forerunners, Flood) and arranged in alphabetical order according to their most common names. Contents[edit]Errors[edit]
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