Canon

EOD-class Mjolnir

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EOD
An EOD-clad Spartan-IV with a BR85HB battle rifle at Two Giants in Requiem.
GEN2
H4 MJOLNIR EOD.png
GEN1 Mark VI
HTMCC H3 EOD Crop.png
GEN1 Mark V
HR EOD Helmet.jpg
GEN1 Mark IV
Epic, 343i, Vannak-134 is a front-line fighter who has honed his martial skills against the Covenant's best swordmasters. His early production Mk. IV/EOD provided invaluable data for Materials Group testing and evaluation.
Production overview

Manufacturer(s):

Materials Group (GEN1)[1]
Naphtali Contractor Corporation (GEN2)[2]

Testing site(s):

Damascus Testing Facility (GEN1)[1]
Buffalo Breaker Yards (GEN2)[2]

Type:

Role(s):

Explosive ordnance disposal

 

EOD-class Mjolnir (Explosive Ordnance Disposal), also designated as the MJOLNIR Powered Assault Armor/EOD variant,[3] is a MJOLNIR armor variant originally designed by Materials Group,[1] with the GEN2 version being manufactured by the Naphtali Contractor Corporation.[4]

GEN1 overview[edit]

Design details[edit]

The helmet was designed to channel the pressure wave of a nearby detonation around the user's head, significantly reducing the likelihood of decapitation in the event of an explosion.[3] The MJOLNIR/EOD variant's pauldrons and chest plate were designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment and protecting Spartans during operations that involve the handling of explosive ordnance (e.g., clearing/planting land mines, demolishing enemy structures/material and, or planting/defusing bombs).[5][6] The helmet can be fitted with the AN/PZY-6011Y TYPHON and AN/PCK-221 FARNDALE Command Network Modules, the Type E3 UA module and a CBRN module.

Development history[edit]

The MJOLNIR/EOD variant was originally created at the UNSC Damascus Materials Testing Facility on Chi Ceti 4. The EOD variant is speculated to have been developed in response to the death of Samuel-034 (the first Spartan killed in action) in November 2525[7] and entered service in 2531.[8] As late as 2558 the GEN1 Mark V version of the EOD helmet could be requisitioned by Spartan Operations personnel for use with their GEN2 Mjolnir suits.[9] With the advent of the GEN3 Mjolnir in 2559, the GEN1 Mark IV, Mark V, and Mark VI EOD helmets were upgraded to be compatible with it.[10]

Usage[edit]

EOD is fielded by Spartans deep in enemy lines, allowing them to navigate dangerous territory to disable or destroy enemy mines before the UNSC properly arrived.[1] In the post-war era, the GEN1 EOD set, specifically the helmet, is still favored by Spartan combat divers and pioneers tasked with demolition roles.[9] James-005 would continue to use his GEN1 Mark V EOD Mjolnir for military contract work for ONI until his death on December 2559 during the Battle of Boundary; his helmet would be inherited by Chloe Hall.[11][12]

GEN2 overview[edit]

Design details[edit]

The helmet has a pressure-resistant hardened rebreather unit. The reactor has alternating heat-tempered balance drives. The pauldrons are flow-distributing ceramic plates.[2] The GEN2 kit also includes anterior torque couplings.[13]

Development history[edit]

In 2554, Abilene's Naphtali Contractor Corporation took control over the EOD armor's production,[4] and adjusted the systems plate configuration to reduce the potential for dismemberment during explosive ordnance activity and facilitation.[14] It was tested at the Buffalo Breaker Yards. They proposed numerous enhancements to the armor's systematic approach to the GEN2 framework.[2]

In-game information[edit]

Halo 3[edit]

The EOD armor permutation is unlockable in Halo 3. In the Halo: The Master Chief Collection edition of Halo 3, the EOD armor is unlocked by default. The Bungie Armor is a slight variation of the EOD chestpiece. Bungie Armor lacks the three mid-level lights and has an effect that causes flames to appear around the helmet.

Armor Description Unlock requirements
(Halo 3)
Unlock requirements
(Halo: MCC)
HTMCC H3 EOD Menu Render.png
EOD
Helmet: The Mjolnir/EOD variant was created at UNSC facilities on Chi Ceti 4. The helmet was designed specifically to channel the pressure wave around the user's head, significantly reducing the likelihood of decapitation. Unlock the Campaign Complete: Legendary achievement. Unlocked by default.
Shoulder: Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment. Complete The Ark on Legendary difficulty.
Chest: This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel). Complete Tsavo Highway on Legendary difficulty.
MCC: EOD helmets were designed to significantly reduce the likelihood of decapitation. N/A

Halo: Reach[edit]

The EOD helmet returns in Halo: Reach, though it features some minor different aesthetics to the Mark VI EOD helmet seen in Halo 3. All EOD helmet variants can be unlocked in the Armory through the game's cR currency. In Halo: The Master Chief Collection, the EOD helmet variants are attainable in the Season 1: Noble progression system.

The default EOD helmet features the CBRN module, which is also available for the Security and GUNGNIR helmets.

Armor Description Unlock requirements
(Halo: Reach)
Unlock requirements
(Halo: MCC)
HR EOD Helmet Icon.png
EOD helmet
Developed at the Damascus Materials Testing Facility on X Ceti 4; entered service in 2531.
Designed specifically to reduce likelihood of decapitation.
Halo: Reach rank icon Sergeant, 15,000 cR Series 1 Tier 29, Spartan Point 1
HR EOD CNM Helmet Icon.png
EOD (CNM)
Command network module; standard issue to UNSC Special Forces unit commanders. Halo: Reach rank icon Sergeant, 5,000 cR Series 1 Tier 29, Spartan Point 1
HR EOD UAHUL Helmet Icon.png
EOD (UA/HUL)
Up-armored variant with hardened uplink module for MILINT acquisition. Halo: Reach rank icon Sergeant, 3,000 cR Series 1 Tier 29, Spartan Point 1

Halo 4[edit]

EOD was one of the armor permutations to return, albeit completely redesigned for GEN2 in Halo 4. In The Master Chief Collection, the EOD set and its alternate Shadow (SHDW) variant are available by default.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
EOD armor in Halo 4 with no skin.
EOD
Description (H4): Abilene's NCC took over production of this Mjolnir kit in 2554. Achieve Spartan Rank 45.
Unlocked by default.
Helmet description (MCC): NCC took over production on this helmet in 2554.
Shoulders description (MCC): Modular left/right spaulder from EOD-class armor.
Chest description (MCC): Underwent field trials at the Buffalo Breaker Yards.
EOD armor in Halo 4 with SHDW skin.
EOD Shadow (SHDW) skin
Description (H4): Customized with SHADOW armor skin. Complete the Regicide Victory - Master commendation. Unlocked by default.
Helmet description (MCC): EOD helmet customized with SHADOW coating.
Shoulder description (MCC): EOD left/right spaulder customized with SHADOW coating.
Chest description (MCC): EOD chassis customized with SHADOW coating.

Halo 5: Guardians[edit]

While Halo 4's GEN2 variant of EOD would not return as an armor set in Halo 5: Guardians, a GEN1 Mark V-inspired design for the helmet would be available through the Classic Helmet REQ Pack, and would be released during Monitor's Bounty.

Armor Description Rarity Introduced in Unlock requirements
REQ icon for the EOD armor.
EOD GEN1 (helmet)
The unique combination of safety and life support features in the EOD helmet make it an optimal choice for Spartan assault divers and pioneers who undertake demolition roles. That it also mitigates the risk for decapitation is a bonus. Rare Monitor's Bounty Purchase the Classic Helmet REQ Pack for REQ Points 150,000 or $9.99

Halo Infinite[edit]

A charm of the EOD helmet would be made available for weapon customization as a login bonus for Halo Infinite during Season 04: Infection, alongside BERTA and SAMUEL. The Mark V EOD helmet itself was finally made available for multiplayer Spartan armor customization in Halo Infinite during Season 05: Reckoning. The Mark IV EOD helmet was made available in Halo Infinite with the January update in 2024, becoming a challenge reward during Spirit of Fire. The Mark VI EOD armor was made available during the Legacy Operation with the chest and knee pads being exclusive to the Mark V (B) core.

Item Manufacturer Lore Quality Introduced In Unlock Requirements
Crush the opposition.
Charmed Vannak-134
343 Industries Crush the opposition. Epic Season 04: Infection Log onto Halo Infinite between July 6 and August 6, 2023.
HINF EOD Helmet Icon.png
EOD
Materials Group Still used in explosive situations where a Spartan needs to keep a good head on their shoulders. Season 05: Reckoning Season 05: Reckoning Battle Pass level 15 (Free)
Epic, 343i, Vannak-134 is a front-line fighter who has honed his martial skills against the Covenant's best swordmasters. His early production Mk. IV/EOD provided invaluable data for Materials Group testing and evaluation.
Vannak-134
343 Industries Vannak-134 is a front-line fighter who has honed his martial skills against the Covenant's best swordmasters. His early production Mk. IV/EOD provided invaluable data for Materials Group testing and evaluation. Spirit of Fire Complete the Ultimate Challenge between February 20 and February 27, 2024
The Mjolnir/EOD variant was designed specifically to channel the pressure wave around the user's head, significantly reducing the likelihood of decapitation. (Materials Group/Epic)
EOD GEN1
Materials Group The Mjolnir/EOD variant was designed specifically to channel the pressure wave around the user's head, significantly reducing the likelihood of decapitation. Legacy Legacy Operation Battle Pass level 20
Optical filters and hardened sensors used for direct observation of exotic radiation bursts, such as those produced by NOVA detonations.
FC/ALFA
Optical filters and hardened sensors used for direct observation of exotic radiation bursts, such as those produced by NOVA detonations. Season 05: Reckoning Season 05: Reckoning Battle Pass level 28 (Premium)
Icon of the "Project ALICO" helmet attachment
Project ALICO
Experimental CBRN filtration system that formed the basis of several successful follow-ons for the MJOLNIR program. Spirit of Fire Complete the Ultimate Challenge between February 20 and February 27, 2024
Hardened plate with VISR sensor passthrough. (Materials Group/Epic)
UA/Blast Shield
Hardened plate with VISR sensor passthrough. Legacy Legacy Operation Battle Pass level 20
This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel). (Materials Group/Epic)
UA/EOD
This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel). Legacy Operation Battle Pass level 15
Engineered to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment. (Materials Group/Epic)Engineered to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment. (Materials Group/Epic)
UA/ODP
Engineered to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment. Legacy Operation Battle Pass level 18
Impact and blast resistant. (Materials Group/Epic)
UA/Type GD
Impact and blast resistant. Legacy Operation Battle Pass level 5

Mark IV EOD attachments[edit]

The following attachments are not exclusive to Mark IV EOD, and are compatible with other helmets on the Mark VII core.

Mark V and VI EOD attachments[edit]

The following attachments are not exclusive to Mark V or VI EOD, and are compatible with other helmets on the Mark V (B) core.

Non-canon and dubious canon appearances[edit]

Silver Timeline[edit]

HTV-SilverTeam logo.png
This article contains information about the Silver Timeline, and is not a part of the established Halo canon.

A Mark IV EOD helmet was worn by Vannak-134 during conflicts against the Covenant.[15]

Production notes[edit]

The Caduceus emblem that appears on the Mark V EOD helmet also appears on med packs, Army medics, and the Tactical/Trauma Kit armor permutation. This suggests that the EOD may also have an intended secondary role to provide medical assistance to wounded allies in dangerous situations. It's possible that there may be a non-MJOLNIR variant of the helmet for use by UNSC medical personnel, likely in toxic environments where the distinctive CBRN would aid in operations.

Changes[edit]

During the Halo: Reach Multiplayer Beta, what would become the GUNGNIR shoulder pauldron was originally designated as the EOD shoulder pauldrons, and cost 1,000 cR.[16]

Gallery[edit]

Halo 3[edit]

Halo: Reach[edit]

Halo 4 and Halo Online[edit]

Halo: 5 Guardians[edit]

Halo Infinite[edit]

Other[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d Halo: The Essential Visual Guide, page 65
  2. ^ a b c d Halo 4: The Essential Visual Guide, page 151
  3. ^ a b Halo 3, Spartan Armor Customization: EOD - Helmet Description "The Mjolnir/EOD variant was created at UNSC facilities on Chi Ceti 4. The helmet was designed specifically to channel the pressure wave around the user's head, significantly reducing the likelihood of decapitation."
  4. ^ a b Halo 4, Spartan Armor Customization: EOD Description "Abilene's NCC took over production of this Mjolnir kit in 2554."
  5. ^ Halo 3, Spartan Armor Customization: EOD - Shoulder Description "Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment."
  6. ^ Halo 3, Spartan Armor Customization: EOD - Chest Description "This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel)."
  7. ^ Halo Waypoint, MJOLNIR 2 (Retrieved on Mar 14, 2011) [local archive] [external archive]
  8. ^ Halo: Reach, The Armory: EOD - Helmet Description "Developed at the Damascus Materials Testing Facility on X Ceti 4; entered service in 2531. Designed specifically to reduce likelihood of decapitation."
  9. ^ a b Halo 5: Guardians, Spartan Appearance Customization: EOD GEN1 - Helmet Description "The unique combination of safety and life support features in the EOD helmet make it an optimal choice for Spartan assault divers and pioneers who undertake demolition roles. That it also mitigates the risk for decapitation is a bonus."
  10. ^ Halo Infinite, Armor Hall: EOD - Helmet Description "Still used in explosive situations where a Spartan needs to keep a good head on their shoulders."
  11. ^ Halo: Empty Throne, chapter 5
  12. ^ Halo: Empty Throne, chapter 37
  13. ^ Halo 4 Limited Edition: Infinity briefing packet
  14. ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: EOD (Retrieved on Apr 23, 2013) [local archive] [external archive]
  15. ^ YouTube - Paramount+, Halo The Series (2022) Official Trailer (Retrieved on Jan 30, 2022)
  16. ^ YouTube - haloinfectedX, Halo: Reach beta Armor (customizations)