Canon

SOLDIER-class Mjolnir

From Halopedia, the Halo wiki

Soldier
GEN3
Icon of the Soldier Helmet.
GEN2
H5G - MJOLNIR Soldier render.png
Prototype
HTMCC H3 Soldier Crop.png
Production overview

Manufacturer(s):

Materials Group (Vhalkem, Chi Ceti IV)[1][2]

Testing site(s):

Damascus Testing Facility[1]
ANVIL Station[3]

Type:

Role(s):

Support on the battlefield

Technical specifications

Feature(s):

  • Team endurance catalyst intel suite
  • Shield emitter junction
  • Heavy plated boots
  • Fixed and modular composite layers
  • Additional magnetic hard points
 
Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV.[4]

SOLDIER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor that was developed by the Materials Group.[4]

GEN2 Overview[edit]

Design details[edit]

The helmet is comprised of components similar to those used by Marines, and the helmet has a "Team endurance catalyst" intel suite.[1] In addition, the Soldier helmet is also noted for its low power consumption and is one of the most comfortable MJOLNIR helmets to wear due to the excessive attention paid to ergonomics in its design.[5]

The legs have a shield emitter junction, heavy plated boots, and fixed soft cases. The armor has a variable case structure, which extends combat as operators will have more equipment, ammo, and materials. All these cases have minimal disruption on most Spartan-IVs.[1] The armor also has both fixed and modular composite layers, and additional magnetic hard points.[6]

Development history[edit]

An early prototype of the SOLDIER-class was tested at ANVIL Station, wherein it was proven to be one of the MJOLNIR platform's most versatile variants.[7][3]

Having entered service by January 2553,[8] the Soldier-class variant was manufactured by the Materials Group and tested at the Damascus Testing Facility on Chi Ceti IV. Soldier-class armor functions in a support capacity on the battlefield as operators equipped with this armor can carry substantially more equipment than Spartans wearing other armor types, while retaining their field mobility and dexterity.[4]

Because of its adaptability, design features of the Soldier system have been integrated to some newer models of ODST armor.[9]

Usage[edit]

The Soldier variant maintains the second-highest adoption rate on the UNSC Infinity.[1]

GEN3 Overview[edit]

Design details[edit]

The GEN3 iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development.

In-game information[edit]

Halo 3 MCC - Prototype[edit]

In the Halo: The Master Chief Collection version of Halo 3, the Soldier variant was added as part of Series 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Soldier helmet, chest, shoulders, forearms and legs. The description of the armor pieces are the same for every set.

Piece Description Unlock requirements (Halo 3) Unlock requirements (Halo: MCC)
HTMCC H3 Soldier Helmet Icon.png
Helmet
Anvil Station testing has proven this is one of the Mjolnir platform's most versatile variants. N/A (MCC-exclusive) Series 5 Tier 19, Spartan Point 1
HTMCC H3 Soldier Chest Icon.png
Chest
Series 5 Tier 98, Spartan Point 1
HTMCC H3 Soldier LShoulder Icon.pngHTMCC H3 Soldier RShoulder Icon.png
Shoulders
Series 5 Tier 73, Spartan Point 1
HTMCC H3 Soldier Forearms Icon.png
Forearms
Series 5 Tier 99, Spartan Point 1
HTMCC H3 Soldier Legs Icon.png
Legs
Series 5 Tier 44, Spartan Point 1

Halo 4 - GEN2[edit]

Soldier was first introduced into the Halo games as an armor set in Halo 4. The armor has one available skin; Zenith (ZNTH).

Armor Description Unlock requirements (Halo 4) Unlock requirements (Halo: MCC)
H4 MJOLNIR Soldier.png
Soldier
Description (H4): Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV. Reach Rank (Halo 4)Rank (Halo 4)Rank (Halo 4) Unlocked by default.
Helmet description (MCC): Rigorously tested on the rocky world of Chi Ceti IV.
Shoulders description (MCC): Modular left/right spaulder from Soldier-class armor.
Chest description (MCC): Optimized for medium-range tactical engagements.
N/A
Soldier Zenith (ZNTH) skin
Description (H4): Customized with ZENITH armor skin. Complete the Spartan Spree - Master commendation. Unlocked by default.
Helmet description (MCC) Soldier helmet customized with ZENITH coating.
Shoulder description (MCC) Soldier left/ right spaulder customized with ZENITH coating.
Chest description (MCC) Soldier chassis customized with ZENITH coating.

Halo 5: Guardians - GEN2[edit]

The Soldier returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Soldier chest and shoulders, unknown forearms, and unknown legs. The Soldier set has three alternate skins: Dogface, Leatherneck, and Rebel.

Helmet Description Unlock requirements
REQ Card - Soldier.png
Soldier (helmet)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Common REQ card
REQ Card - Soldier Leatherneck.png
Soldier Leatherneck (helmet skin)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Common REQ card
H5G REQ Helmets Soldier Rebel Uncommon
Soldier Rebel (helmet skin)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Uncommon REQ card
H5G REQ Helmets Soldier Dogface Rare
Soldier Dogface (helmet skin)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Rare REQ card
REQ Card - Armor Soldier.png
Soldier (body)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Common REQ card
REQ Card - Armor Soldier Leatherneck.png
Soldier Leatherneck (body skin)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Common REQ card
REQ Card - Armor Soldier Rebel.png
Soldier Rebel (body skin)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Uncommon REQ card
REQ Card - Armor Soldier Dogface.png
Soldier Dogface (body skin)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Rare REQ card

Halo Infinite - GEN3[edit]

The Soldier helmet and its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite.

Helmet Manufacturer Lore Rarity Unlock Requirements
Icon of the Soldier Helmet.
SOLDIER
Materials Group The latest iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development. Common Purchase "Soldier Armor Set" Bundle from the Shop for 1,000 cR (Originally 2,000 cR)
Icon of the FC-I/Basil Helmet Attachment.
FC-I/BASIL
Meyer e.V. Project THEIA is a field test for - among other things - extremely compact, mission-specific optronics used by field commanders. Epic Purchase "Soldier Armor Set" Bundle from the Shop for 1,000 cR (Originally 2,000 cR)

Attachments[edit]

The following attachments are not exclusive to Soldier, and are compatible with other helmets on the Mark VII core.

Trivia[edit]

  • The Soldier's chest piece resembles the Tactical LRP chest piece from Halo: Reach.
  • The term "leatherneck" is military slang referring to a US Marine, as is "Devil Dog", from which "Dogface" comes from.
  • The Soldier body armor was shared with the Scanner armor in Halo 5: Guardians.

Gallery[edit]

Illustrations[edit]

Halo 3[edit]

Halo 4[edit]

Halo 5: Guardians[edit]

Halo 5: Guardians skins[edit]

Halo Online[edit]

Halo Infinite[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e Halo 4: The Essential Visual Guide, page 21, 166
  2. ^ a b Halo Infinite, Armor Hall: Soldier - Helmet Description "The latest iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development."
  3. ^ a b Halo: The Master Chief Collection, Halo 3 Spartan Armor Customization: Soldier - Description "Anvil Station testing has proven this is one of the Mjolnir platform's most versatile variants."
  4. ^ a b c Halo 4, Spartan Armor Customization: Soldier Description "Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV."
  5. ^ Halo 5: Guardians, Spartan Appearance Customization: Soldier - Helmet Description "Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns."
  6. ^ Halo 4 Limited Edition: Infinity briefing packet
  7. ^ Halo Waypoint, Canon Fodder - Armor Online (Retrieved on Jun 1, 2020) [archive]
  8. ^ Halo: Initiation, issue #2
  9. ^ Halo 5: Guardians, Spartan Appearance Customization: Soldier - Body Description "The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles."