Reclaimer - H4.png

SOLDIER-class Mjolnir

From Halopedia, the Halo wiki

Soldier
Production run
H5G - MJOLNIR Soldier render.png
Prototype
HTMCC H3 Soldier Crop.png
Production overview

Manufacturer(s):

Materials Group (Vhalkem, Chi Ceti IV)[1]

Testing site(s):

Damascus Testing Facility[1]
ANVIL Station[2]

Type:

MJOLNIR Powered Assault Armor (GEN2)

Role(s):

Support on the battlefield

Feature(s):

  • Team endurance catalyst intel suite
  • Shield emitter junction
  • Heavy plated boots
  • Fixed and modular composite layers
  • Additional magnetic hard points
 
Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV.

SOLDIER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor (GEN2) that was developed by the Materials Group.[3]

Overview[edit]

Specifications[edit]

The helmet is comprised of components similar to those used by Marines, and the helmet has a "Team endurance catalyst" intel suite.[1] In addition, the Soldier helmet is also noted for its low power consumption and is one of the most comfortable MJOLNIR helmets to wear due to the excessive attention paid to ergonomics in its design.[4]

The legs have a shield emitter junction, heavy plated boots, and fixed soft cases. The armor has a variable case structure, which extends combat as operators will have more equipment, ammo, and materials. All these cases have minimal disruption on most Spartan-IV.[1] The armor also has both fixed and modular composite layers, and additional magnetic hard points.[5]

Development history[edit]

An early prototype of the SOLDIER-class was tested at ANVIL Station, wherein it was proven to be one of the MJOLNIR platform's most versatile variants.[6][2]

Having entered service by January 2553,[7] the Soldier-class variant was manufactured by the Materials Group and tested at the Damascus Testing Facility on Chi Ceti IV. Soldier-class armor functions in a support capacity on the battlefield as operators equipped with this armor can carry substantially more equipment than Spartans wearing other armor types, while retaining their field mobility and dexterity.[3]

Because of its adaptability, design features of the Soldier system have been integrated to some newer models of ODST armor.[4]

Usage[edit]

The Soldier variant maintains the second-highest adoption rate on the UNSC Infinity.[1]

In-game information[edit]

Halo 3 MCC[edit]

In the Halo: The Master Chief Collection version of Halo 3, the Soldier variant was added as part of Season 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Soldier helmet, chest, shoulders, forearms and legs. The description of the armor pieces are the same for every set.

Piece Description Unlock requirements (Halo 3) Unlock requirements (Halo: MCC)
HTMCC H3 Soldier Helmet Icon.png
Helmet
Anvil Station testing has proven this is one of the Mjolnir platform's most versatile variants. N/A (MCC-exclusive) Season 5 Tier 19, Season point 1
HTMCC H3 Soldier Chest Icon.png
Chest
Season 5 Tier 98, Season point 1
HTMCC H3 Soldier LShoulder Icon.pngHTMCC H3 Soldier RShoulder Icon.png
Shoulders
Season 5 Tier 73, Season point 1
HTMCC H3 Soldier Forearms Icon.png
Forearms
Season 5 Tier 99, Season point 1
HTMCC H3 Soldier Legs Icon.png
Legs
Season 5 Tier 44, Season point 1

Halo 4[edit]

Soldier was first introduced into the Halo games as an armor set in Halo 4. The armor has one available skin; Zenith (ZNTH).

Armor Description Unlock requirements (Halo 4) Unlock requirements (Halo: MCC)
H4 MJOLNIR Soldier.png
Soldier
Description (H4): Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV. Reach H4 Rank SR Icon.pngH4 Rank 1 Icon.pngH4 Rank 5 Icon.png Unlocked by default.
Helmet description (MCC): Rigorously tested on the rocky world of Chi Ceti IV.
Shoulders description (MCC): Modular left/right spaulder from Soldier-class armor.
Chest description (MCC): Optimized for medium-range tactical engagements.
N/A
Soldier Zenith (ZNTH) skin
Description (H4): Customized with ZENITH armor skin. Complete the Spartan Spree - Master commendation. Unlocked by default.
Helmet description (MCC) Soldier helmet customized with ZENITH coating.
Shoulder description (MCC) Soldier left/ right spaulder customized with ZENITH coating.
Chest description (MCC) Soldier chassis customized with ZENITH coating.

Halo 5: Guardians[edit]

Available skins: Dogface, Leatherneck, and Rebel
Default unlock: Common REQ card
Leatherneck unlock: Common REQ card
Rebel unlock: Uncommon REQ card
Dogface unlock: Rare REQ card

  • Helmet description: Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
  • Body description: The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.

In Halo 5: Guardians due to the "Body" having a predefined customisation this armor set permanently has the following parts from Halo 4:

  • Body: Soldier
  • Shoulders: Soldier
  • Forearms: Unknown
  • Legs: Unknown

Trivia[edit]

  • The Soldier's chest piece resembles the Tactical LRP chest piece from Halo: Reach.
  • The term "leatherneck" is military slang referring to a US Marine, as is "Devil Dog", from which "Dogface" comes from.
  • The Soldier body armor was shared with the Scanner armor in Halo 5: Guardians.

Gallery[edit]

Normal gallery[edit]

Halo 4 skins[edit]

Halo 5: Guardians skins[edit]

List of appearances[edit]

Sources[edit]