LOCUS-class Mjolnir
From Halopedia, the Halo wiki
| Locus | |
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Stealth kit for tactical and strategic infiltration |
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| “ | Despite its exotic design, most operators select this armor based on its resiliency.[2] | ” |
LOCUS-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Lethbridge Industrial.[2]
GEN2 overview[edit]
Design details[edit]
The LOCUS helmet has a heavily armored case-locked visor system that relies on multiple visual feeds. It also has an interlocking helmet soft-mesh loosely based on Covenant armor technology, and R4-100 dial audio sensors used for noise tracking.[1]
Development history[edit]
The Locus variant was manufactured by Lethbridge Industrial. Tested at the Lethbridge Combat Fields, the armor system is a contemporary stealth kit conceived specifically for tactical and strategic infiltration with focus on survivability and durability. Despite its exotic design, the primary differential from similar systems is its incredible durability in the field.[1][3]
Lethbridge also tested the armor for both resiliency and its attention to stealth and anti-security measures outside the megacity of Lethbridge on Concord in a number of heavily secured facilities lying across Corsica's hardscrabble northern outskirts. These tests confirmed that Locus was fully able to survive extreme opposition and firepower.[1]
Usage[edit]
Most operators choose this suit due to its resiliency.[2]
Rakshasa overview[edit]
Design details[edit]
The offline battlenet cache and innate stealth features of the LOCUS are very useful for information sanitization missions.[4]
Usage[edit]
The Locus helmet is used by Spartans during information sanitization missions on the Created-occupied Inner Colonies. It also has a niche among cyberwarfare liaisons working with Swords of Sanghelios subversion lances.[4]
In-game information[edit]
Halo 4[edit]
Locus was first introduced as a helmet permutation in Halo 4. Locus was one of four helmet-only sets alongside the Deadeye, Scanner, and Strider helmets, and featured no variants.
| Armor | Description | Unlock requirements (Halo 4) | Unlock requirements (Halo: MCC) |
|---|---|---|---|
LOCUS |
Description (H4): Despite its exotic design, most operators select this armor based on its resiliency. | Pre-order bonus through MightyApe.co.nz or HMV.com. Also available in the Halo 4 Game of the Year Edition. | Unlocked by default. |
| Helmet description (MCC): Exotic and resilient. Often leveraged by Headhunter units. |
Halo 5: Guardians[edit]
The Locus helmet returned as an armor permutation in Halo 5: Guardians, featuring a slight redesign that toned its distinct nose and jawline down, alongside a new body armor set. Locus is unlockable through the Requisition system. The body armor employs the full Aviator suite, including the body, shoulders, forearms, and legs.
| Armor | Description | Rarity | Introduced in | Unlock requirements |
|---|---|---|---|---|
LOCUS (helmet) |
The LOCUS' passive cyberintrusion package and battlenet cache allows the user to stay aware of the strategic situation while remaining invisible to any hackers in the network. | Legendary | Introduced on launch. | Purchase a Gold REQ pack for |
LOCUS EDGE (helmet skin) |
Cartographer's Gift | |||
LOCUS (body) |
Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special responses teams. | Introduced on launch. | ||
LOCUS EDGE (body skin) |
Cartographer's Gift |
Halo Infinite[edit]
The Locus helmet would return, being made available for multiplayer Spartan
