HELLCAT-class Mjolnir
From Halopedia, the Halo wiki
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HELLCAT-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor manufactured by Watershed Division.[2][1]
GEN2 overview[edit]
Development history[edit]
The GEN2 Hellcat armor was designed using artifacts from humanity's prehistoric interstellar empire, mostly collected by the Office of Naval Intelligence from ruins of a dead world and the vault of a shattered starship, presumably the ancient human cruiser found at Site Yankee-002-G3, documented in ONI XENO-MATERIALS EXPLOITATION REPORT 15Y1198, and assigned to Project ARC DREAM. Spartan-IIs testing the armor showed near-perfect synchronization with the armor, though compatible Spartan-IV operators required an acclimatization period and tweaks to their augmentation maintenance before deployment.[2]
Mark IV overview[edit]
Design details[edit]
The Hellcat helmet and associated armor components are compatible with the upgraded Mark IV MJOLNIR platform. The Hellcat helmet and its black-box neural interface are remarkably compatible with Spartan physiology,[3] and the helmet was designed with the capability to interface with the Marauder's Sigil module which includes a target acquisition system adept at detecting and eliminating Forerunner-derived electronic countermeasures.[4]
Development history[edit]
Because of the danger and unpredictability inherent of researching and reverse-engineering Forerunner technology, the Office of Naval Intelligence has accelerated the development of Hellcat armor and other technologies derived from other, more exotic, sources.[5] Hellcat armor was designed and manufactured by ONI's Watershed Division using an amalgamation of recovered ancient technology and breakthroughs in materials engineering procured with Project ARC DREAM.[3] Alongside the development of the Hellcat armor, the Project GABRIEL utility acts as a testbed for exotic systems interlink and munitions programmer supporting weapons research associated with Project ARC DREAM.[6] Still in the process of being reverse-engineered by Watershed Division, the Modulated Instrument wrist-mounted device associated with the Hellcat armor suite is, in theory, analogous to a Forerunner tool-weapon hardlight projector.[7]
In-game information[edit]
Halo 5: Guardians[edit]
Hellcat would be among the launch-era armor that was first introduced in Halo 5: Guardians as an armor permutation unlockable via the Requisition system. The Hellcat set has two alternate skin designs: Marauder and Onslaught.
Halo Infinite[edit]
The Hellcat armor would return, being made available for multiplayer Spartan armor customization in Halo Infinite, primarily for the Mark IV armor core.
| Armor | Manufacturer | Lore | Rarity | Introduced In | Unlock Requirements |
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