MIRAGE-class Mjolnir
From Halopedia, the Halo wiki
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MIRAGE-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor derived from the Semi-Powered Infiltration armor.[2][1]
GEN1 overview[edit]
Design details[edit]
The MIRAGE armor takes the form of SPI suits designed for the SPARTAN-III program, upgraded to MJOLNIR standards intended to be employed by any Spartan generation. Once the standard helmet of SPI armor, MIRAGE-class Mjolnir makes use of an upgraded MIRAGE-class helmet. The gauntlets are designed as a refinement of the RIFT-class force amplification gauntlets. Overall, the suit is light and resilient, though considered not as robust as the MJOLNIR program's efforts. However, it is able to be manufactured at a fraction of the price while meeting the same basic performance requirements.[1]
IIC overview[edit]
Design details[edit]
In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some helmets compromise the full range of GEN3 capabilities, significantly reducing their cost, complexity, and the augmentation requirements of the operator.[3] All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.[4] Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.[5]
Usage[edit]
The Mirage IIC armor was worn by Spartans Jaarov and Zhinn during the Battle of Suban in 2560.
Variants[edit]
A list of variants compatible with the Mirage IIC platform.
- Athlon - A variant used in combat training exercises, upgraded from GEN2
- Balor - A variant equipped with the MSN-04 active sensor cluster
- Belus - A variant of all-purpose combat helmet
- Bruma - A variant for intelligence operatives
- Erinyes - A variant based off of War sphinx technology
- Extender - A variant for pilots
- Hermes IIC - A variant used for orbital raids
- Infractor - A Venezian helmet compatible with Mjolnir
- Neith - A variant that feature an updated version of the GEN2 Tracer sensor suite
- Nexus - A non-Mjolnir prototype helmet made compatible with the Mirage IIC armor. It feature an autonomous netwar rig and swarm drone controller
- Orion - A variant initially designed for use with the ORION Project.
- Responder - A variant made for Combat Search and Rescue (CSAR) teams
- Skymarcher - A variant that emulates Covenant and Banished control systems
- Squire - A variant that incorporate a command node for distributed load-balancing of VISR and battlenet software
- Street Viper - A variant under close re-evaluation
- Tyro - A variant with multiple ultra-wideband interface channels
- Veles - A variant for intelligence collection
In-game information[edit]
Halo 3 MCC[edit]
Mirage was implemented into Halo 3 in the 20th anniversary celebration event for Halo: The Master Chief Collection. This armor set was first available for purchase in The Exchange during the week of November 24, 2021, and would become a recurring offer for the rest of the game's lifespan.[6]
| Piece | Description | Unlock requirements |
|---|---|---|
Helmet |
A direct evolution of the Semi-Powered Infiltration armor suite. | The Exchange, |
Chest |
MIRAGE armor incorporates the latest in software-definable deception jammers. | The Exchange, |
Shoulders |
Lightweight, but resilient. | The Exchange, |
Forearms |
A further refinement of the RIFT-class force-amplification gauntlets. | The Exchange, |
Legs |
Though not as robust as mainline Mjolnir suits, the MIRAGE exoskeleton meets basic performance metrics at a fraction of the price. | The Exchange, |
Halo Infinite[edit]
The Mirage IIC armor core and
