Warzone Firefight
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| Warzone Firefight | |
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September 8, 2016 |
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Number of REQs: |
20 |
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- "Warzone Firefight marks the eighth post-launch release delivered for Halo 5: Guardians, and it’s the biggest and most jam-packed one to date. With new maps Molten and Attack on Sanctum for Arena and Warzone, players have even more competitive playgrounds to snipe, splatter, and slay their opponents. For Forgers, the Warzone Firefight release brings with it the expansive new canvas in Tidal, as well as new objects to build or decorate with. Data collected from the Warzone Firefight Beta, alongside the feedback gathered from all corners of the internet, has helped tune and polish the fan-favorite mode for its full release, which now offers the chaotic and social experience on six different maps with new bosses, new weapons, and new vehicles. All of this and much more are available right now in Halo 5: Guardians’ latest free release. So what are you waiting for? Jump in, Spartans!"
- — Warzone Firefight description[1]
Warzone Firefight is the eighth major content update for Halo 5: Guardians and was released on June 29, 2016.[2][3][4][5][6] One of the largest updates to the title, Warzone Firefight saw the release of Score Attack, the titular Firefight mode, three new maps in the form of Attack on Sanctum, Prospect, and Molten, alongside the Tidal Forge canvas; it also saw the release of a multitude of armor sets, weapon variants such as the Halo 2 beam rifle, and new vehicles including the AV-49 Wasp. Warzone Firefight would see the end of monthly content updates to Halo 5: Guardians, with Anvil's Legacy and Monitor's Bounty moving to approximately three month release cadences for the remainder of 2016.
Update content[edit]
General overview[edit]
- 20 new REQs
- New armor sets
- New multiplayer modes:
- Score Attack
- Warzone Firefight
- 8 new achievements for Score Attack and Warzone Firefight
- New multiplayer maps:
- Attack on Sanctum
- Molten
- Prospect
- Tidal (Forge canvas)
- New sandbox items:
- 7 wood (Forge only)
- AV-49 Wasp
- Brute Plasma Rifle
- Halo 2 Beam Rifle
- Plasma Launcher (Warzone Firefight bug)
- Patrol Case armor mod
- Temple vehicle variants for the Ghost, Wraith, and Banshee
General customization[edit]
- 1 armor skin: Fenrir Wolffriend
- 3 emblems: Valkyrie, Fireworks, Lone Wolf
- 1 stance: Power Zoom
Marketing[edit]
Warzone Firefight Gameplay Trailer[edit]
- Main article: Warzone Firefight Gameplay Trailer
A trailer released on March 20, 2016, showcasing the then-upcoming gametype.
Warzone Firefight Trailer[edit]
- Main article: Halo 5: Guardians Warzone Firefight Trailer
A full trailer released on June 29, 2016, showcasing the update's content and features.
Patch notes[edit]
ARENA[1]
New/Updated Features:
- New Arena map added - Molten
- Fiesta game type updated with latest REQ weapons
Arena Bug Fixes:
- Fixed issue where Alpha zombie's camo was adversely affected by exposure to fog or weather effects
- All Infection game mode medals now have correct rarity in PGCR
- Intro VO added for Assault and Grifball
Arena Tweaks and Changes:
- Powerups are now correctly prioritized over weapons in pick-up priority
- Assault arm timing changes
- Arm time reduced to 5 seconds (from 7)
- Disarm time increased to 25 seconds (from 7)
- Infected Sword no longer drops on death when assassinating an Infected.
- Alpha Infected now move faster, but are visible on radar when running at full speed
- Added Custom Games player trait option to disable weapon pickup
WARZONE
New/Updated Features:
- New Warzone map added - Attack on Sanctum
- New Warzone Assault map added - Prospect
- New Co-op Warzone mode - Warzone Firefight
- 8-player round-based co-operative Warzone experience with dynamic objectives
- Playable on Escape from A.R.C., Raid on Apex 7, March on Stormbreak, Skirmish at Darkstar, Attack on Sanctum, and Urban
- Added 5 New Achievements
- New Firefight-specific PGCR
- Warzone Boss Refresh
- Updated Bosses - Boss encounters updated across all Warzone maps
- Randomization - Some Boss spawns are now selected randomly each match
- Mythic Bosses - Mythic Bosses can now spawn in Warzone, Mythic Takedowns are worth 200 VP
- Victory Points - Point value for Legendary Bosses reduced to 100 VP
- Added the new Grunt Goblin Boss across Warzone and Warzone Firefight
- Warzone Personal Scoring Update - more positive Warzone actions now increment the player's Personal Score in the Back-Button Scoreboard
- Examples of additional actions include: assists, vehicle destructions, non-Boss AI kills
- Warzone Firefight Commendations added
- Warzone Firefight Achievements added
Warzone Bug Fixes:
- Reduced hitching in Warzone matches
Tweaks and Changes:
- Increased speed of REQ Energy regeneration from 35s per level to 30s per level
- Mantis Boss can no longer be splattered, and has increased Health
- Elite bosses can no longer be assassinated until their shields have dropped
- Faceplate of Knight bosses can no longer be shot off to kill instantly
- New color hierarchy for bosses in Warzone to better reflect their difficulty
- Incineration Cannons now have reduced REQ energy cost
- The default Plasma Caster now has reduced REQ energy cost
- All Gravity Hammers outside of Tartarus' Gavel now have reduced REQ energy cost
CAMPAIGN
- Score Attack added for Campaign
- New achievements added for Campaign Score Attack
SANDBOX
New/Updated Features:
- Added new weapon – Halo 2 Beam Rifle
- Added new weapon – Halo 2 Beam Rifle Alpha
- Added new weapon – Halo 2 Beam Rifle Delta
- Added new weapon – Sorrow of Teash
- Added new weapon – Scale of Soirapt
- Added new weapon – 7 Wood
- Added new vehicle - Wasp
- Added new vehicle - Temple Ghost
- Added new vehicle - Temple Wraith
- Added new vehicle - Temple Banshee
- Added new Ammo Expert Armor Mod
Sandbox Bug fixes:
- Fixed a bug that could cause inconsistent Mantis missile locks on Banshees and Phaetons
- Fixed a bug that allowed instant activation of power ups
- Fixed a bug where holding crouch while airborne allowed players to not show up on radar regardless of speed
- Made the damage timings between Smart Link and regular lunges more consistent when using the Gravity Hammer and Energy Sword
- Fixed a bug that caused the visual FX of the Hannibal Mantis Stomp to appear incorrectly
- Fixed several bugs related to Gravity Hammer animations
- Removed Boost Meter from Rally Hogs
- Fixed a bug that could allow Selene's Lance to cause a ton of unintended damage
- Fixed a bug where destroying a Wraith after boarding it wouldn't provide a medal
CHARACTER
New/Updated Features:
- Added new Grunt Goblin Warzone boss, legendary and mythic variants
- New visuals, tuning and weapons for Warzone bosses - every differently tuned variant now has a unique visual
- AI-driven Wraiths are now more dangerous
- Added a new tier of Grunt minion
Character Bug fixes:
- Knight bosses can no longer be headshot while performing their weak spot destruction animation (non-boss knights still can)
- Elite bosses can no longer be assassinated while their shields are up (non-boss elites still can)
REQS
- Added Daily Login Reward REQ Pack
- Added Warzone Firefight Daily Win REQ Pack
USER INTERFACE
- PGCR (Post Game Carnage Report) now displays your best Firefight completion time per map. This is the time when the fifth and final round is completed, and is shared amongst all team members at that time.
- PGCR now displays your performance in each round of Firefight. This is displayed out of 5 stars, with 5 stars being the best. Note some of these bonuses are all or nothing (such as surviving the round).
- PGCR now celebrates if you've earned an exceptionally rare or Legendary medal.
- Additional Firefight stats have replaced the in-game tracking of Warzone Marine Kills and Warzone Core Kills.
- Fixed Infection scoreboard to properly display a player who has left the match.
- Fixed swapped text when placing in Platinum versus Diamond CSR.
FORGE
New/Updated Features:
- New Canvas: Tidal
- Four lighting variants!!!
- Increased certain budgets
- Increased physics budget ~50% (!)
- Max object count on map raised to 1600 (!!!) objects
- Reminder: More objects on screen = worse performance
New Objects:
- gameplay> weapons>
- Magnum [Extended Mag]
- SMG [Extended Mag]
- SMG [Bayonet]<