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Armor permutations (Halo 3)

From Halopedia, the Halo wiki

For other uses, see armor permutations.
A player using a mix of armor sets in Halo: The Master Chief Collection.

Armor permutations in Halo 3 allow players to customize their Spartan and Elite player model with a variety of armor pieces available to players. The feature is an improvement of Halo 2's player customization feature, and the first in the series to allow players to change the physical model of their character beyond species and colour selection.

Overview[edit]

Artwork by Isaac Hannaford revealing the existence of Recon, long before the armor was officially announced.

Halo 3 features a number of armor selections for both Spartan and Elite player characters, unlocked primarily by accomplishing feats within the campaign, Matchmaking and earning achievements. The system was initially unveiled in the July 2007 issue of GamePro, featuring a handful of images of the EVA and CQB armor sets alongside the standard Mark VI, though was noted by Bungie to not be the full set of armor available in game.[1] Bungie later officially announced the inclusion of Elite armor variants[2], and on Bungie Day 2007 officially unveiled the CQB and EVA permutations' visuals and lore. A piece of art illustrated by Isaac Hannaford released at the same time additionally revealed the existence of the Recon armor, though the armor was not specifically called out by Bungie or given any attention until later.[3][4]

In total, there are 17 armor sets included in Halo 3, 12 of which for the SPARTAN-II character model and 5 for the Elite character model. These armor permutations are organized into three categories: Helmet, Chest and Shoulder. Certain armor permutations can only be unlocked by completing the game on certain difficulties, accumulating certain Gamerscore, or by obtaining certain multiplayer-specific achievements. Some, such as Recon or the exclusive Bungie Armor, have more esoteric unlock requirements, and can only be granted under certain conditions. Additionally, some Spartan armor sets only contain a helmet piece or chest piece, with no other associated armor selections.

Halo 3 unlock requirements[edit]

Note: The below unlock requirements only apply to the original Halo 3 game on Xbox 360 or via Xbox One backward compatibility. In The Master Chief Collection, all armor is unlocked by default for all players - including the Bungie armor.

Spartans[edit]

Spartan armor
Armor Helmet Chest Shoulders
HTMCC H3 MarkVI Menu Render.png
Mark VI
Unlocked by default Unlocked by default Unlocked by default
HTMCC H3 CQB Menu Render.png
CQB
Unlocked by default Unlocked by default Unlocked by default
HTMCC H3 EVA Menu Render.png
EVA
Complete the entire Halo 3 campaign on Normal difficulty or higher (Campaign Complete: Normal) Beat Tsavo Highway on Normal difficulty or higher (The Road) Beat The Ark on Normal difficulty or higher (Refuge)
HTMCC H3 EOD Menu Render.png
EOD
Complete the entire Halo 3 campaign on Legendary difficulty (Campaign Complete: Legendary) Beat Tsavo Highway on Legendary difficulty Beat The Ark on Legendary difficulty
HTMCC H3 Hayabusa Menu Render.png
HAYABUSA
Collect all 13 skulls Collect 5 skulls Collect 9 skulls
HTMCC H3 Scout Menu Render.png
Scout
Unlock the Used Car Salesman achievement Unlock the Too Close to the Sun achievement Unlock the Mongoose Mowdown achievement
HTMCC H3 Recon Menu Render.png
Recon
HTMCC H3 Security Menu Render.png
Security
Get 1,000 gamerscore N/A Get 750 gamerscore
HTMCC H3 ODST Menu Render.png
ODST
Reach the rank of H3 Rank Private Icon.svg Private in multiplayer (Spartan Graduate) N/A
HTMCC H3 MarkV Menu Render.png
Mark V
Achieve the rank of H3 Rank Sergeant Icon.svg Sergeant in multiplayer (UNSC Spartan) N/A
HTMCC H3 Rogue Menu Render.png
Rogue
Reach the rank of H3 Rank Lt Icon.svg Lieutenant in multiplayer (Spartan Officer) N/A
HTMCC H3 Katana Menu Render.png
Katana
N/A Earn 49 achievements or earn 1,000 gamerscore N/A
HTMCC H3 Bungie Menu Render.png
Bungie Armor ("Flaming head")
N/A Be an employee of Bungie Studios N/A

Elites[edit]

Elite armor
Armor Helmet Chest Shoulders
HTMCC H3 Combat Menu Render.png
Combat harness
Unlocked by default Unlocked by default Unlocked by default
HTMCC H3 Assault Menu Render.png
Assault harness
Unlocked by default Unlocked by default Unlocked by default
HTMCC H3 Flight Menu Render.png
Flight harness
Complete the entire Halo 3 campaign on Heroic difficulty or higher (Campaign Complete: Heroic) Beat Tsavo Highway on Heroic difficulty or higher Beat The Ark on Heroic difficulty or higher
HTMCC H3 Ascetic Menu Render.png
Ascetic harness
Unlock the Steppin' Razor achievement Unlock the Up Close and Personal achievement Unlock the Overkill achievement
HTMCC H3 Commando Menu Render.png
Commando harness
Unlock the Overkill achievement Unlock the Triple Kill achievement


Halo: The Master Chief Collection[edit]

The Demo, Suture and Compass armors introduced into Halo 3.

For the Halo 3 multiplayer component of Halo: The Master Chief Collection, all armor - including Recon and Bungie - was unlocked for all players for use by default. Between the game's launch in 2014 and the launch of Halo 3 on PC in 2020, armor customization was limited to full sets with no mix-and-match customization, due to the difficulties of running multiple engines in the menu component. In this launch rendition, the armor sets were displayed in the menu as static renders, with the armors using full armor sets or - in the case of armors with no associated armor for chest, helmet or shoulder elements - Mark VI to supplement missing elements. As such, using a helmet such as Mark V or ODST required the usage of all Mark VI for everything else. Using the Katana chest, however, would use Hayabusa for all other armor elements. Additionally and for the first time, The Master Chief Collection allowed players to use the Bungie Armor (now renamed "Flaming Head"), and would display the characteristic flames and EOD chest as it did in the original game, though with enforced Mark VI shoulders and helmet.

Following the launch of Halo 3 on PC and start of Season 2: Spark, this system was updated to display Halo 3 character models in Unreal Engine 4, with full customization in-game as it was at the launch of Halo 3. In this change, the Bungie Armor chest was renamed "Legacy", and the Security armour set was given a chest armour piece; in launch Halo 3, equipping the Security helmet additionally outfitted the chest with a small antenna. Following the Season 2 update, the antenna is now considered a separate chest, and can be used regardless of helmet.

With the launch of Season 3: Recon, Halo 3 customisation was updated with the inclusion of skins for application on a player's weapon and several new visor colour options for use with all helmets. The full list of Halo 3 skins can be viewed here.

In the Season 4 December update, Halo 3 was expanded to include new techsuit customization, with the players being able to change it between the Halo 3 techsuit and Halo 4 techsuit (both colored and full black).

Season 5 will include twelve new armor permutations for Halo 3, originally created for the cancelled Halo Online. Additionally, it will include new forearm and leg customisation, allowing players to choose between the new twelve armors or the default Mark VI. These armors can be toggled off for a more classic experience, with any players using Halo Online armor instead displaying as default Mark VI.[5]

MCC-exclusive armor unlock requirements[edit]

Spartan armor
Armor Helmet Chest Shoulders Forearms Legs
Air Assault HTMCC H3 AirAssault Helmet Icon.png
Season 5
HTMCC H3 AirAssault Chest Icon.png
Season 5
HTMCC H3 AirAssault LShoulder Icon.pngHTMCC H3 AirAssault RShoulder Icon.png
Season 5
HTMCC H3 AirAssault Forearms Icon.png
Season 5
HTMCC H3 AirAssault Legs Icon.png
Season 5
Aviator HTMCC H3 Aviator Helmet Icon.png
Season 5
HTMCC H3 Aviator Chest Icon.png
Season 5
HTMCC H3 Aviator LShoulder Icon.pngHTMCC H3 Aviator RShoulder Icon.png
Season 5
N/A HTMCC H3 Aviator Legs Icon.png
Season 5
Compass HTMCC H3 Compass Helmet Icon.png
Season 5
HTMCC H3 Compass Chest Icon.png
Season 5
HTMCC H3 Compass LShoulder Icon.pngHTMCC H3 Compass RShoulder Icon.png
Season 5
N/A HTMCC H3 Compass Legs Icon.png
Season 5
Deadeye HTMCC H3 Deadeye Helmet Icon.png
Season 5
HTMCC H3 Deadeye Chest Icon.png
Season 5
HTMCC H3 Deadeye LShoulder Icon.pngHTMCC H3 Deadeye RShoulder Icon.png
Season 5
N/A HTMCC H3 Deadeye Legs Icon.png
Season 5
Demo HTMCC H3 Demo Helmet Icon.png
Season 5
HTMCC H3 Demo Chest Icon.png
Season 5
HTMCC H3 Demo LShoulder Icon.pngHTMCC H3 Demo RShoulder Icon.png
Season 5
N/A HTMCC H3 Demo Legs Icon.png
Season 5
Hivemind HTMCC H3 Hivemind Helmet Icon.png
Season 5
HTMCC H3 Hivemind Chest Icon.png
Season 5
HTMCC H3 Hivemind LShoulder Icon.pngHTMCC H3 Hivemind RShoulder Icon.png
Season 5
N/A HTMCC H3 Hivemind Legs Icon.png
Season 5
Navigator HTMCC H3 Navigator Helmet Icon.png
Season 5
HTMCC H3 Navigator Chest Icon.png
Season 5
HTMCC H3 Navigator LShoulder Icon.pngHTMCC H3 Navigator RShoulder Icon.png
Season 5
N/A HTMCC H3 Navigator Legs Icon.png
Season 5
Pioneer HTMCC H3 Pioneer Helmet Icon.png
Season 5
HTMCC H3 Pioneer Chest Icon.png
Season 5
HTMCC H3 Pioneer LShoulder Icon.pngHTMCC H3 Pioneer RShoulder Icon.png
Season 5
HTMCC H3 Pioneer Forearms Icon.png
Season 5
HTMCC H3 Pioneer Legs Icon.png
Season 5
Soldier HTMCC H3 Soldier Helmet Icon.png
Season 5
HTMCC H3 Soldier Chest Icon.png
Season 5
HTMCC H3 Soldier LShoulder Icon.pngHTMCC H3 Soldier RShoulder Icon.png
Season 5
HTMCC H3 Soldier Forearms Icon.png
Season 5
HTMCC H3 Soldier Legs Icon.png
Season 5
Suture HTMCC H3 Suture Helmet Icon.png
Season 5
HTMCC H3 Suture Chest Icon.png
Season 5
HTMCC H3 Suture LShoulder Icon.pngHTMCC H3 Suture RShoulder Icon.png
Season 5
HTMCC H3 Suture Forearms Icon.png
Season 5
HTMCC H3 Suture Legs Icon.png
Season 5
Tanker HTMCC H3 Tanker Helmet Icon.png
Season 5
HTMCC H3 Tanker Chest Icon.png
Season 5
HTMCC H3 Tanker LShoulder Icon.pngHTMCC H3 Tanker RShoulder Icon.png
Season 5
HTMCC H3 Tanker Forearms Icon.png
Season 5
HTMCC H3 Tanker Legs Icon.png
Season 5
Warrior HTMCC H3 Warrior Helmet Icon.png
Season 5
HTMCC H3 Warrior Chest Icon.png
Season 5
HTMCC H3 Warrior LShoulder Icon.pngHTMCC H3 Warrior RShoulder Icon.png
Season 5
HTMCC H3 Warrior Forearms Icon.png
Season 5
HTMCC H3 Warrior Legs Icon.png
Season 5

Visors[edit]

Main article: Skins (Halo 3)

Visor customisation was introduced to Halo 3 in Season 3: Recon. A number of visor colours can be unlocked for Season point Season Points, though like other Halo 3 skins, they can be toggled off in the menu.

In-game Appearance Name Unlock Requirements Description
H3 Blue Visor Icon.png
Blue Season 3, Tier 1 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Red Visor Icon.png
Red Season 3, Tier 3 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Green Visor Icon.png
Green Season 3, Tier 4 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Yellow Visor Icon.png
Yellow Season 3, Tier 5 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Purple Visor Icon.png
Purple Season 3, Tier 7 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Orange Visor Icon.png
Orange Season 3, Tier 8 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Bronze Visor Icon.png
Bronze Season 3, Tier 10 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Silver Visor Icon.png
Silver Season 3, Tier 11 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 DarkRed Visor Icon.png
Dark Red Season 3, Tier 13 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 DarkYellow Visor Icon.png
Dark Yellow Season 3, Tier 15 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 DarkPurple Visor Icon.png
Dark Purple Season 3, Tier 17 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 DarkBlue Visor Icon.png
Dark Blue Season 3, Tier 19 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 DarkGreen Visor Icon.png
Dark Green Season 3, Tier 20 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Spectrum Visor Icon.png
Spectrum Season 3, Tier 23 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 DarkOrange Visor Icon.png
Dark Orange Season 3, Tier 26 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 PastelBlue Visor Icon.png
Pastel Blue Season 3, Tier 27 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 PastelGreen Visor Icon.png
Pastel Green Season 3, Tier 29 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 PastelRed Visor Icon.png
Pastel Red Season 3, Tier 30 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 PastelYellow Visor Icon.png
Pastel Yellow Season 3, Tier 32 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 PastelPurple Visor Icon.png
Pastel Purple Season 3, Tier 34 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 PastelOrange Visor Icon.png
Pastel Orange Season 3, Tier 35 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Groovy Visor Icon.png
Groovy Season 3, Tier 37 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Pearlescent Yellow Visor Icon.png
Pearlescent Yellow Season 3, Tier 38 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Pearlescent Blue Visor Icon.png
Pearlescent Blue Season 3, Tier 41 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Platinum Visor Icon.png
Platinum Season 3, Tier 42 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Pearlescent Red Visor Icon.png
Pearlescent Red Season 3, Tier 44 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Pearlescent Green Visor Icon.png
Pearlescent Green Season 3, Tier 45 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Pearlescent Orange Visor Icon.png
Pearlescent Orange Season 3, Tier 47 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Pearlescent Purple Visor Icon.png
Pearlescent Purple Season 3, Tier 48 (Season point 1) Part of a suite of experimental VISR enhancements.
H3 Onyx Visor Icon.png
Onyx Season 3, Tier 49 (Season point 1) Part of a suite of experimental VISR enhancements.

Techsuit customisation[edit]

A comparison of all techsuit variants. From left to right: the original Halo 3 techsuit, the new GEN1 techsuit, the GEN2 techsuit and the GEN2 Tinted techsuit.

As of the December 2020 update, Spartans in Halo 3 can now choose between three different techsuits to display underneath their MJOLNIR armor. These include the following;

  • GEN1: Integral to the entire Mjolnir system, the techsuit encases the wearer's body and provides attachment points for the armor plating above it.
    • This techsuit replaces the standard Halo 3 techsuit available in the original game and pre-update MCC. It is noticeably more detailed than the original, and is much more form-fitting.
  • GEN2: Though similar to earlier systems, the GEN2 techsuit is a bespoke form-fitted armored polymuscle exoskeleton.
    • The standard GEN2 techsuit introduced in Halo 4, Online and Halo 5: Guardians. This undersuit is only available in black.
  • GEN2 Tinted: A variant of the standard GEN2 techsuit with additional chromatic customization options.
    • A coloured variant of of the GEN2 undersuit, which inherits the player's primary colour.

Trivia[edit]

Mistakes[edit]

  • In reusing tooltips from Halo: Reach's appearance menu, the updated customization menu for Halo 3 in Halo: The Master Chief Collection now erroneously states the choice between a Spartan and Elite player model is only applicable to appropriate, species-specific gametypes, despite the option being available regardless of gametype.
    • Additionally, when hovering over the menu element to change Elite armor permutations, the game erroneously states the option is to change Spartan armor. This would be fixed with the release of Halo 3: ODST on PC.

Miscellaneous[edit]

  • A certain conceptual helmet seen in The Art of Halo 3 greatly resembles the AIR ASSAULT-class Mjolnir set that'd later appear in Halo: Reach.
  • In Halo 3, the neck of an Elite (regardless what armor permutation used) is completely immune to any form of damage except for a shot from an overcharged Plasma Pistol. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans have similar models.
  • Many people speculate that hitboxes of the Spartans and Elites are shared but this is not true. While Bungie has officially commented on the hitboxes, they regard the size of the hitbox not the arrangement. Hitboxes are an unseen registry mechanic, which fall into the player models. They determine whether or not something has collided with the player. If an Elite is facing profile (sideways), and a shot is fired underneath the head (to where a Spartan's chest would be), the game will not register a hit. The head "hitbox" is forward more on Elites than it is Spartans.

Gallery[edit]

Concept art[edit]

Menu images[edit]

Screenshots[edit]

Miscellaneous[edit]

Sources[edit]

  1. ^ GamePro, issue 226: July 2007 (Archive)
  2. ^ Bungie.net, Bungie Weekly Update: 06/08/07
  3. ^ Bungie.net, Way Beyond the Beta: Screenshots Galore
  4. ^ Bungie.net, 7/7/07: Love, Bungie
  5. ^ Halo Waypoint Forums, MCC Development & Flighting Updates: Page 4, post 63 "The team is currently working on a game update that expands the existing skin toggle in the settings menu to also apply to armor. If you prefer a true classic experience, you’ll be able to flip the “New Skins in Halo 3” toggle to “disabled” and you won’t see any new cosmetic items (weapon skins, vehicle skins, or armor) when you’re playing Halo 3. If you decide to turn off cosmetics, any players in your game who are wearing new armor will appear as default Mark VI."