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Season 1: Noble

From Halopedia, the Halo wiki

Next:

Season 2: Spark

Season 1: Noble
HTMCC Season1 Emblem.png

Start date:

December 3, 2019

End date:

July 14, 2020

Number of tiers:

100

Total unlock cost:

Season point 100

Includes content for:

 
This article is about the Master Chief Collection update. For other uses of the term "Noble", see Noble (disambiguation).

Season 1: Noble was the first Season implemented into Halo: The Master Chief Collection. The Season debuted on December 3, 2019, with the launch of Halo: Reach as part of the collection. Due to the launch of Halo: Reach, this season had an overarching focus towards Halo: Reach-related unlocks and customisation. The season's logo is a stylised representation of Mount Törött, the "broken mountain" commonly seen in Halo: Reach artwork.

Noble was followed by Season 2: Spark with the launch of Halo 3 for PC on July 14, 2020. The season lasted much longer than intended due to unforseen development issues (likely including the COVID-19 pandemic).[1], and as such covered the releases of Halo: Combat Evolved Anniversary and Halo 2: Anniversary on PC platforms.

Season unlocks[edit]

The seasonal unlocks for Season 1: Noble take the form of the armor permutations that could be unlocked in the Xbox 360 release of Halo: Reach. For The Master Chief Collection, the unlocks have been divided into 10 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked - at the season's launch, these unlocks were achieved sequentially with no user choice as to which unlocks could be achieved, but has since been updated with Season 2 to allow for the ten unlocks of any given tier to be achieved in any order.

Each unlock slot can be unlocked for Season point 1, rewarded through the season's updated rank scheme or the Challenges implemented in subsequent updates.

Page 1[edit]

Tier Unlock requirements Unlocks Images
1 Season point 1 HAZOP helmet, CQC helmet, CQB helmet. HR HAZOP Helmet Icon.pngHR CQC Helmet Icon.pngHR CQB Helmet Icon.png
2 Season point 1 Military Police helmet HR MilitaryPolice Helmet Icon.png
3 Season point 1 Recon helmet HR Recon Helmet Icon.png
4 Season point 1 Mark V [B] helmet UA attachment HR MarkVB UA Helmet Icon.png
5 Season point 1 CQC helmet CBRN module HR CQC CBRN Helmet Icon.png
6 Season point 1 CQB helmet HU/RS/CNM attachment HR CQB HURS Helmet Icon.png
7 Season point 1 GYSGT Stacker Firefight voice HR Stacker Firefight Icon.png
8 Season point 1 Elite Spec-Ops armor HR Elite SpecOps Icon.png
9 Season point 1 Military Police helmet CBRN/HU/RS and HU/RS/CNM attachments. HR MilitaryPolice CBRNHURS Helmet Icon.pngHR MilitaryPolice HURSCNM Helmet Icon.png
10 Season point 1 Recon helmet UA/HUL [3] attachment and CQB helmet UA/HUL attachment HR Recon UAHUL Helmet Icon.pngHR CQB UAHUL Helmet Icon.png

Page 2[edit]

Tier Unlock requirements Unlocks Images
11 Season point 1 FJ/PARA shoulders HR FJPara LShoulder Icon.pngHR FJPara RShoulder Icon.png
12 Season point 1 HAZOP shoulders HR HAZOP LShoulder Icon.pngHR HAZOP RShoulder Icon.png
13 Season point 1 JFO shoulders HR JFO LShoulder Icon.pngHR JFO RShoulder Icon.png
14 Season point 1 HP/HALO chest HR HPHALO Chest Icon.png
15 Season point 1 Mark V [B] helmet UA/HUL attachment HR MarkVB UAHUL Helmet Icon.png
16 Season point 1 CQC helmet UA/HUL attachment HR CQC UAHUL Helmet Icon.png
17 Season point 1 UA/Base Security chest HR BaseSecurity Chest Icon.png
18 Season point 1 UA/Multi-Threat chest HR MultiThreat Chest Icon.png
19 Season point 1 ODST helmet and ODST helmet UA/CNM attachment HR ODST Helmet Icon.pngHR ODST UACNM Helmet Icon.png
20 Season point 1 Jun-A266 Firefight voice HR JunA266 Firefight Icon.png

Page 3[edit]

Tier Unlock requirements Unlocks Images
21 Season point 1 Elite Ranger armor HR Elite Ranger Icon.png
22 Season point 1 Recon shoulders HR Recon LShoulder Icon.pngHR Recon RShoulder Icon.png
23 Season point 1 UA/ Multi-Threat shoulders HR MultiThreat LShoulder Icon.pngHR MultiThreat RShoulder Icon.png
24 Season point 1 Jump Jet shoulders HR JumpJet LShoulder Icon.pngHR JumpJet RShoulder Icon.png
25 Season point 1 Birthday Party armor effect HR BirthdayParty Effect Icon.png
26 Season point 1 UA/Counterassault chest HR Counterassault Chest Icon.png
27 Season point 1 HAZOP helmet CBRN/HUL attachment HR HAZOP CBRNHUL Helmet Icon.png
28 Season point 1 EVA shoulders HR EVA LShoulder Icon.pngHR EVA RShoulder Icon.png
29 Season point 1 EOD helmet, CNM and UA/HUL attachments HR EOD Helmet Icon.pngHR EOD CNM Helmet Icon.pngHR EOD UAHUL Helmet Icon.png
30 Season point 1 Operator helmet, UA/HUL and CNM attachments HR Operator Helmet Icon.pngHR Operator UAHUL Helmet Icon.pngHR Operator CNM Helmet Icon.png

Page 4[edit]

Tier Unlock requirements Unlocks Images
31 Season point 1 UA/Base Security [W] and Tactical/LRP chests HR BaseSecurityW Chest Icon.pngHR LRP Chest Icon.png
32 Season point 1 UA/Buckler wrist and UA/Multi-Threat [W] chest HR Buckler Wrist Icon.pngHR MultiThreatW Chest Icon.png
33 Season point 1 FJ/Para knees HR FJPara Knee Icon.png
34 Season point 1 Silver visor HR Silver Visor Icon.png
35 Season point 1 Emile-A239 Firefight voice HR EmileA239 Firefight Icon.png
36 Season point 1 Tactical/Hard Case utility and GUNGNIR shoulders HR HardCase Utility Icon.pngHR Gungnir LShoulder Icon.pngHR Gungnir RShoulder Icon.png
37 Season point 1 Air Assault helmet and UA/CNM attachment HR AirAssault Helmet Icon.pngHR AirAssault UACNM Helmet Icon.png
38 Season point 1 ODST helmet CBRN/HUL attachment and Air Assault helmet FC:-I attachment HR ODST CBRNHUL Helmet Icon.pngHR AirAssault FCI Helmet Icon.png
39 Season point 1 Grenadier helmet and UA attachment HR Grenadier Helmet Icon.pngHR Grenadier UA Helmet Icon.png
40 Season point 1 Scout helmet, HU/RS attachment and CBRN/CNM attachment HR Scout Helmet Icon.pngHR Scout HURS Helmet Icon.pngHR Scout CBRNCNM Helmet Icon.png

Page 5[edit]

Tier Unlock requirements Unlocks Images
41 Season point 1 UA/ODST chest and Grenadier helmet UA/FC attachment. HR ODST Chest Icon.pngHR Grenadier UAFC Helmet Icon.png
42 Season point 1 UA/Bracer wrist HR Bracer Wrist Icon.png
43 Season point 1 Blue visor HR Blue Visor Icon.png
44 Season point 1 Tactical/Recon chest HR Recon Chest Icon.png
45 Season point 1 Elite Ultra armor and HAZOP helmet CNM-I attachment HR Elite Ultra Icon.pngHR HAZOP CNMI Helmet Icon.png
46 Season point 1 ODST shoulders HR ODST LShoulder Icon.pngHR ODST RShoulder Icon.png
47 Season point 1 Collar/Grenadier chest HR Grenadier Chest Icon.png
48 Season point 1 GUNGNIR knees HR Gungnir Knee Icon.png
49 Season point 1 Kat-B320 Firefight voice and Collar/Grenadier [UA] chest HR KatB320 Firefight Icon.pngHR Grenadier Chest Icon.png
50 Season point 1 Elite Zealot armor HR Elite Zealot Icon.png

Page 6[edit]

Tier Unlock requirements Unlocks Images
51 Season point 1 UA/Chobham utility and EVA helmet HR Chobham Utility Icon.pngHR EVA Helmet Icon.png
52 Season point 1 Pestilence armor effect and EVA helmet CNM attachment HR Pestilence Effect Icon.pngHR EVA CNM Helmet Icon.png
53 Season point 1 UA/Base Security shoulders HR BaseSecurity LShoulder Icon.pngHR BaseSecurity RShoulder Icon.png
54 Season point 1 Tactical/Patrol chest HR Patrol Chest Icon.png
55 Season point 1 Tactical/TACPAD wrist HR TACPAD Wrist Icon.png
56 Season point 1 Auntie Dot Firefight voice HR AuntieDot Firefight Icon.png
57 Season point 1 UA/NxRA utility HR NxRA Utility Icon.png
58 Season point 1 EVA helmet UA/HUL[3] attachment HR EVA UAHUL3 Helmet Icon.png
59 Season point 1 JFO helmet and HUL-I attachment HR JFO Helmet Icon.pngHR JFO HULI Helmet Icon.png
60 Season point 1 MJOLNIR Mark V helmet, UA attachment and CNM attachment HR MarkV Helmet Icon.pngHR MarkV UA Helmet Icon.pngHR MarkV CNM Helmet Icon.png

Page 7[edit]

Tier Unlock requirements Unlocks Images
61 Season point 1 CQC shoulders and JFO helmet UA attachment HR CQC LShoulder Icon.pngHR CQC RShoulder Icon.pngHR JFO UA Helmet Icon.png
62 Season point 1 Collar/Breacher chest HR Breacher Chest Icon.png
63 Season point 1 Tactical/UGPS wrist HR UGPS Wrist Icon.png
64 Season point 1 Grenadier knees HR Grenadier Knee Icon.png
65 Season point 1 Elite General armor and Heart Attack armor effect HR Elite General Icon.pngHR HeartAttack Effect Icon.png
66 Season point 1 Tactical/Trauma Kit utility HR TraumaKit Utility Icon.png
67 Season point 1 Carter-A259 Firefight voice HR CarterA259 Firefight Icon.png
68 Season point 1 Commando helmet HR Commando Helmet Icon.png
69 Season point 1 Black visor and Commando helmet CBRN/CNM attachment HR Black Visor Icon.pngHR Commando CBRNCNM Helmet Icon.png
70 Season point 1 EVA[C] helmet, CNM attachment and UA/HUL[3] attachment HR EVAC Helmet Icon.pngHR EVAC CNM Helmet Icon.pngHR EVAC UAHUL3 Helmet Icon.png

Page 8[edit]

Tier Unlock requirements Unlocks Images
71 Season point 1 Commando shoulders and Commando helmet UA/FC-I[2] attachment HR Commando LShoulder Icon.pngHR Commando RShoulder Icon.pngHR Commando UAFCI2 Helmet Icon.png
72 Season point 1 Operator shoulders HR Operator LShoulder Icon.pngHR Operator RShoulder Icon.png
73 Season point 1 Assault/Sapper chest HR Sapper Chest Icon.png
74 Season point 1 Recon helmet HUL attachment HR Recon HUL Helmet Icon.png
75 Season point 1 Assault/Commando chest HR Commando Chest Icon.png
76 Season point 1 Grenadier shoulders HR Grenadier LShoulder Icon.pngHR Grenadier RShoulder Icon.png
77 Season point 1 Jorge-052 Firefight voice HR Jorge052 Firefight Icon.png
78 Season point 1 HP/Parafoil chest HR Parafoil Chest Icon.png
79 Season point 1 Elite Field Marshal armor and Inclement Weather armor effect HR Elite FieldMarshal Icon.pngHR InclementWeather Effect Icon.png
80 Season point 1 Pilot helmet, HUL[3] attachment and UA/HUL[3] attachment HR Pilot Helmet Icon.pngHR Pilot HUL3 Helmet Icon.pngHR Pilot UAHUL3 Helmet Icon.png

Page 9[edit]

Tier Unlock requirements Unlocks Images
81 Season point 1 GYSGT Buck Firefight voice and Assault/Breacher wrist HR Buck Firefight Icon.pngHR Breacher Wrist Icon.png
82 Season point 1 Tactical/Soft Case utility HR SoftCase Utility Icon.png
83 Season point 1 Security shoulders and Legendary armor effect HR Security LShoulder Icon.pngHR Security RShoulder Icon.pngHR Legendary Effect Icon.png
84 Season point 1 Gold visor HR Gold Visor Icon.png
85 Season point 1 GUNGNIR helmet HR Gungnir Helmet Icon.png
86 Season point 1 MJOLNIR Mark VI helmet HR MarkVI Helmet Icon.png
87 Season point 1 MJOLNIR Mark V shoulders HR MarkV LShoulder Icon.pngHR MarkV RShoulder Icon.png
88 Season point 1 Sniper shoulders HR Sniper LShoulder Icon.pngHR Sniper RShoulder Icon.png
89 Season point 1 HP/Parafoil [R] chest and GUNGNIR helmet HU/RS attachment HR Parafoil Chest Icon.pngHR Gungnir HURS Helmet Icon.png
90 Season point 1 Security helmet and MJOLNIR Mark VI FC-I[2] attachment HR Security Helmet Icon.pngHR MarkVI FCI2 Helmet Icon.png

Page 10[edit]

Tier Unlock requirements Unlocks Images
91 Season point 1 MJOLNIR Mark VI helmet UA/HUL-I attachment HR MarkVI UAHULI Helmet Icon.png
92 Season point 1 Collar/Breacher [R] chest HR Breacher Chest Icon.png
93 Season point 1 Assault/Sapper [R] chest HR Sapper Chest Icon.png
94 Season point 1 GUNGNIR helmet CBRN attachment HR Gungnir CBRN Helmet Icon.png
95 Season point 1 Cortana Firefight voice HR Cortana Firefight Icon.png
96 Season point 1 Security helmet CBRN/CNM attachment HR Security CBRNCNM Helmet Icon.png
97 Season point 1 SGTMAJ Johnson Firefight voice HR Johnson Firefight Icon.png
98 Season point 1 Elite Officer armor HR Elite Officer Icon.png
99 Season point 1 Security helmet UA/HUL attachment HR Security UAHUL Helmet Icon.png
100 Season point 1 John-117 Firefight voice, Eternal armor effect and Pilot helmet Haunted attachment HR John117 Firefight Icon.pngHR Eternal Effect Icon.pngHR Pilot Haunted Helmet Icon.png

Patch notes[edit]

December 3 patch notes[edit]

The launch of Halo: Reach as part of The Master Chief Collection also brought with it a patch for the Xbox One and Xbox One S versions of the game; the changes are automatically included in the launch of the PC version.[2]

General[edit]

  • Added Halo: Reach, a progression system, and seasonal unlocks.
  • Increased shared file capacity from 50 to 150 to support migration of legacy map and game variants.
  • Fixed various stability issues throughout the title.
  • Moved Spartan Ops from Halo 4’s Multiplayer installation package to its Campaign package.
  • Fixed an issue where settings changes made by guests while mid-game did not save.
  • Fixed an issue where load times were increased based on the number of profiles signed in for splitscreen.
  • Added a Jumper Jumper setting to Halo: Reach and Halo 4 which allows the user to hold the jump button while airborne to activate the Jetpack ability if it is equipped.
  • Added new background video to celebrate Halo: Reach's addition to MCC.

User Interface[edit]

  • Rebuilt the main menu and several other UI screens.
  • Added Text Chat, Speech-to-Text, Text-to-Speech, and other accessibility settings.
  • Added behavior to display the current matchmaking status while within nested menus.
  • Added a film duration element to the Theater menu.
  • Fixed an issue where Skulls enabled in Halo CE and Halo 2 Campaign lobbies carried over into the Spartan Ops lobby
  • Fixed an issue where an objective marker was visible in the loading screen image of Episode 3 Chapter 1 The VIP mission in Spartan Ops.
  • Fixed an issue where there was no button callout in the help bar to exit the PGCR for clients in co-op Campaign.
  • Fixed an issue where the tool of destruction image for the Elephant Turret was stretched on the PGCR.
  • Fixed a number of syntax and capitalization inconsistencies throughout the menus.
  • Fixed a number of cases where text extended outside of widget boundaries or overlapped other text in various languages.
  • Added additional clarification to the tooltips for various settings.
  • Corrected the header text on the Competitive Games screen.
  • Fixed an issue where certain Campaign player stats weren’t displayed.
  • Fixed an issue where Campaign Scoring and Timing leaderboards displayed 0s for all entries until the screen was refreshed.
  • Fixed an issue where co-op support was not consistently stated for Campaign playlists.

Matchmaking[edit]

  • Fixed an issue which resulted in some users experiencing higher-than-expected latency when connecting to servers.
  • Fixed an issue which was affecting skill sorting in social matchmaking.
  • Fixed exploits and visual artifacts on several community forge maps in Halo 2: Anniversary.
  • Disabled infinite Sudden Death in remaining Halo 2 game variants which used it.
  • Made various polish improvements to game variants.

Halo: Reach legacy bug fixes[edit]

  • Built a new asynchronous network model for Firefight. More details are included in this blog post.
  • Fixed an issue where holograms were displayed incorrectly on the motion sensor for clients.
  • Fixed an issue where the player’s head was not healed by health packs which resulted in inconsistent time-to-kill against players who had taken damage and then healed in bleedthrough-enabled variants. More details are included in this blog post.
  • Made three previously unskippable cinematics in The Long Night of Solace skippable.
  • Fixed an issue which resulted in low level-of-detail Falcon flocks appearing near the camera during the outro cinematic on Tip of the Spear. More details are included in this blog post.
  • Fixed an issue where a hostile dropship waypoint was displayed on the friendly Pelican dropship on Installation 04 in Firefight.
  • Updated objective waypoint behavior for Tip of the Spear on Easy difficulty to better guide new players.
  • Fixed an issue where projectiles were incorrectly redirected towards marker nodes on the models of large forge objects. More details are included in this video.
  • Replaced the sandbags on the MLG variants of Countdown and Zealot with more visually appropriate but functionally identical objects.
  • Fixed exploits and made various improvements to the Invasion forge maps used in matchmaking.
  • Fixed various issues on the Infection forge maps used in matchmaking.
  • Fixed various exploits on the map Powerhouse in matchmaking.
  • Removed some respawn points which were too near the death boundary on Unanchored (Anchor 9) in matchmaking.
  • Improved the orientation of power weapons on Tempest in matchmaking to make them more visible.

December 18 patch notes[edit]

Today a small patch is available for MCC on Xbox One and PC which addresses a few specific items the team has been working on. This update has been in development since just prior to launch and is not intended to address many of the issue’s players have been reporting. Most of the current ‘known issues’ and top areas of feedback from players are longer-lead work items that the team is continuing to investigate, and work will continue in the beginning of the new year. For the latest list of known issues and current status, please review these articles for PC and Xbox One.[3]

Improvements to narration across the front-end interface for Xbox
  • One of our top priorities is ensuring that Halo: Reach is accessible to as many players as possible. Today’s patch includes a few updates to further improve accessibility for the title.
Addressed a mechanic for mouse + keyboard players which improves precision of aiming when taking damage.
  • As part of our ongoing work to assess player feedback across controller and M+KB inputs, the team discovered a legacy mechanic from the original game that was contributing to negative sentiment regarding the feel and responsiveness of playing on M+KB. We have adjusted this mechanic and are interested in what the community thinks of this change. The team will continue to monitor player feedback around controller/M+KB input.
Additional small fixes
  • Fixed an issue which prevented the sound effect for unlocking a season tier from playing.
  • A stat error has been fixed that was causing multiplayer kills in Halo: Reach to increase the deaths in your service record.
  • A new Halo: Reach themed splash screen has been added to celebrate the inclusion of Reach, our sixth title into Halo: The Master Chief Collection.
  • Resolved an issue that could cause players to be kicked from a matchmade game when an intermittent loss of Xbox Live connectivity occurred.
  • Fixed an exploit where season items which were manually made available while Easy anti-cheat (EAC) was disabled and were able to equip them after launching on an EAC enabled exe.

January 29 patch notes[edit]

A new game update went live today which includes additional options for Social Matchmaking, additional game content to support events in February, and several bug fixes to areas as it relates to accessibility and stability, as well as improvements to reporting tools behind the scenes.[4]

We know there’s still a sizable list of improvements the community has been vocal about requesting since launch. Many of these issues (PC & Xbox) were known and on the team’s radar prior to launch and some others didn’t surface until the game was out in the wild. With each small patch that doesn’t address these larger lingering issues (i.e. the audio problems some players have experienced) we know it can lead to frustration and disappointment across the community. Please know that the team has been steadily attacking a slew of bugs while also working on quality of life improvements and working towards a larger patch for MCC that will be next up on the release schedule. This will likely entail another flight for Reach as well. We appreciate all the feedback and tickets you’ve filed, and we thank you for your continued support and patience as we work to bring the remaining five titles to MCC on PC.

Here’s the full list of everything included in today’s update:

New Features & Content[edit]

Details for the New Features & Content section can be found below in the design update section for rotational playlists, featured content, and events for the month of February.

  • Featured playlists in Match Composer
  • New nameplates for future events
  • New upcoming Matchmaking content

Accessibility Bug Fixes[edit]

PC Only
  • Fixed an issue where pressing the spacebar would search for a player while typing a Gamertag in the “Find Player” prompt.
Global
  • Fixed bugs where pop-up messages were not read properly by Narrator & Xbox Game Transcription.
  • Fixed bugs button prompts were not read properly by Narrator & Xbox Game Transcription.
  • Fixed bugs where on-screen text was not read properly by Narrator & Xbox Game Transcription.

General Fixes[edit]

Xbox Only
  • Fixed an issue where the Main Menu would not appear after passing the title screen when launching for the first time.
Global
  • Fixed a rare crash related to player stats and leaderboards.
  • Reduced some excessive diagnostic reporting to improve performance.
  • Improved player reporting on dedicated servers when identifying potential anti-cheat violations.
  • To learn more about this update and how development is going on MCC, please check out today's blog HERE. As always, we will see you online.

March 3 PC patch notes (Version 1.1384.0.0)[edit]

Today, March 3, Halo: Combat Evolved Anniversary (H:CEA) joins Halo: The Master Chief Collection (MCC) on PC and is available for download. To learn more about how you can get in on the action, click HERE. A breakdown of the new features and update size can be found below:[5]

New Features[edit]

  • New spartan customization 3D model viewer for H:CEA.
  • A new option in your settings to toggle between either the classic Halo: Combat Evolved (H:CE) multiplayer audio or updated H:CEA audio when playing multiplayer.
  • Halo: Reach has an all new crouch-while-moving behavior added specifically for mouse and keyboard players.
  • The Main Menu’s background video has been updated to celebrate H:CEA joining MCC on PC.
  • Message of the Day (MOTD) has been added on PC to help you stay informed and learn about the latest and greatest things going on in MCC!
  • The option for you to set your controls and key bindings on a per-title basis.
  • Ability to view connection speeds to the datacenters for dedicated used in Online Matchmaking. To view these from in game:
    • Select Options & Career
    • Select Settings
    • Select Network
  • Push-to-talk voice chat and a key binding option have been added. To bind these keys in game:
    • Select Options & Career
    • Select Settings
    • Select Controls
    • Select Configure Mouse & Keyboard
    • Set the desired keys
  • Updated zoom controls have been implemented for all titles. An in-depth breakdown of this feature can be found in the MCC Development & Flighting Update for 2/21, HERE.
  • Additional Competitive and Social matchmaking options for H:CEA.

Game Install Size and Version[edit]

Please see the information below to ensure you have proper disk space to install each title from your desired store platform as well as are on the latest update.

Latest Version
  • The latest version of the game is 1.1384.0.0, to find the version number (Full KBA).
  • To update your game if you are not on the latest version (Full KBA).
Microsoft Store and Xbox Game Pass for PC (Beta)
  • 3 GB install size.
Steam
  • MCC Bundle Owners: A 12.1 GB update with both Halo: Reach and H:CEA being about 43 GB installed.
  • H:CEA Owners: A 15.7 GB download for a total of about 17 GB installed.
  • Halo: Reach Owners: A 20.4 GB download for a total of about 31 GB installed.

Resolved Community Issues[edit]

Halo
Combat Evolved Anniversary

Significant improvements have been made during flighting in February. For a full list of resolved flight issues, please head over to the MCC Development Update for February. Below are additional issues resolved issues:

  • Improved game stability resolving several crashes.
  • Player became invisible in a Ghost by boarding the vehicle while entering a teleporter.
  • HUD positioning better reflects legacy.
  • Respawn beep sound effects have a lower pitch than in legacy Halo: CE.
  • Multiple remastered sound effects playing in H:CE multiplayer when set to “Classic.”
  • Added ability to set primary and secondary weapon in custom games.
  • Sometimes controller vibration continues when pausing the title.
  • Player name appearing during camouflaged states better reflects legacy.
  • Plasma projectiles from Type-25 Spirit are now aligned with the turrets.
Halo: Reach

Can’t Crouch While Moving: The way crouching and moving worked in Halo: Reach when it shipped was currently true to the way it worked in the original game on Xbox 360. This has changed. Players now have the option to crouch while move when using Keyboard and Mouse

  • Animations and help bar are missing when exiting a multiplayer match in Halo: Reach.
  • Occasionally, inputs from a controller on the Pause Menu will not be reflected in Halo: Reach multiplayer and campaign.
  • Audio is silent or too quiet during intro cinematics when playing from mission to mission.

March 6 Xbox patch notes (Version 1.1389.0.0)[edit]

New Features[edit]

  • New spartan customization 3D model viewer for H:CEA
  • A new option in your settings to toggle between either the classic Halo: Combat Evolved (H:CE) multiplayer audio or updated H:CEA audio when playing multiplayer[6]
  • The main menu background video has been updated to celebrate H:CEA joining MCC on PC
  • Additional Competitive and Social matchmaking options for H:CEA
  • Game Install Size and Version
  • Please see the information below to ensure you have proper disk space to install each title from your desired store platform as well as are on the latest update.

Latest Version[edit]

  • The latest version of the game is 1.1389.0.0, to find the version number (Full KBA)
  • To update your game if you are not on the latest version (Full KBA)
Xbox One
  • 59GB update
Microsoft Store and Xbox Game Pass for PC (Beta)
  • 1.79 GB update
Steam
  • 306.0 MB update

Resolved Community Issues[edit]

Halo
Combat Evolved Anniversary

Significant improvements have been made during flighting in February. For a full list of resolved flight issues, please head over to the MCC Development Update for February. Below are additional issues resolved issues:

  • Improved game stability resolving several crashes.
  • Player became invisible in a Ghost by boarding the vehicle while entering a teleporter.
  • HUD positioning better reflects legacy.
  • Respawn beep sound effects have a lower pitch than in legacy Halo: CE.
  • Multiple remastered sound effects playing in H:CE multiplayer when set to “Classic.”
  • Added ability to set primary and secondary weapon in custom games.
  • Sometimes controller vibration continues when pausing the title.
  • Player name appearing during camouflaged states better reflects legacy.
  • Plasma projectiles from Type-25 Spirit are now aligned with the turrets.

May 12 patch notes (Version 1.520.0.0)[edit]

This patch launched in May 2020, alongside the launch of Halo 2: Anniversary for PC platforms.[7]

Halo 2: Anniversary Now Available on PC[edit]

Today, Halo 2 and Halo 2: Anniversary joins Halo: The Master Chief Collection (MCC) on PC and is available for download. To learn more about how you can get in on the action, click HERE. A breakdown of the new features, update size, and bug fixes can be found below:

New Features[edit]

  • New spartan customization 3D model viewer for Halo 2 and Halo 2: Anniversary.
  • Theater for Halo 2: Anniversary and Halo: Reach.
  • Weekly Campaign Challenges (Full KBA).

Game Install Size and Version[edit]

Please see the information below to ensure you have proper disk space to install each title from your desired store platform as well as are on the latest update.

Latest Version
  • The latest version of the game is 1.520.0.0, to find the version number (Full KBA).
  • To update your game if you are not on the latest version (Full KBA).
Microsoft Store and Xbox Game Pass for PC (Beta)
  • 75GB install size.
Steam
  • MCC Bundle Owners: A 41.5GB update with Halo: Reach, H:CEA, and H2:A being about 73GB installed.
Xbox
  • MCC will receive a 24.37GB update with the full install being 99.4GB.

Resolved Community Issues[edit]

Improvements have been across the board from previous flights. Below are additional resolved issues that come with today’s update and the platform (Xbox Only, PC Only, or All Platforms):

Global (PC Only)
  • Resolved issues installing the Extended Language Pack
  • Halo: Combat Evolved Anniversary (All Platforms)
  • Several instances of UE4 errors when playing Multiplayer
  • Magnum Pistol spread increased when playing at higher than 30fps
  • Terminals stopped being interactable during continuous campaign sessions
  • Halo: Combat Evolved Anniversary (PC Only)
  • Some Campaign Steam Achievements were not unlocking correctly for mission completion, par time, and score
Halo 2 and Halo 2: Anniversary (All Platforms)
  • Crash before reaching the last area in Delta Halo
  • Resolved cutscene audio being distorted when continuing to the next campaign mission in Classic graphics
  • Resolved corrupted textures in the tunnels on Outskirts
  • Loading screens now appropriately fade out before loading into games
  • Elite armor now displays lights appropriately in multiplayer
  • Dynamic light casts proper shadows in Halo 2
  • The "Action" key now functions appropriately when bound to "Mouse Wheel Up/Down"
  • Corrupt textures on Lockdown have been resolved
  • Looping audio when activating the waterfall on Shrine is resolved
  • Ghosts explosion sounds are now present in Anniversary Multiplayer
Halo 2 and Halo 2: Anniversary (PC Only)
  • Team colors are now appropriately displayed in all in-game UI menus
  • Players can now bind fire secondary and any vehicle function to the same key
  • Gameplay audio levels now mirror other titles more closely
  • Resolved throwing grenade, zoom, and zoom in actions taking priority while dual-wielding instead of firing your secondary when mapped to the same key
  • Leaves now render appropriately when using NVIDIA hardware
  • Emblems now appear on scoreboards in Halo 2 multiplayer gameplay
  • When using crosshair centered it no longer alters positioning when zooming in with binoculars
  • Universal medals now display appropriately and do not show double medals for Halo 2: Anniversary
  • When firing while dual-wielding it is no longer inverted unless set appropriately
  • With the rocket launcher equipped and conducting the idle animation audio plays correctly when the barrel spins
  • On Bloodline, the electric charge audio for the EMP is now playing correctly
  • Mouse movement is no longer slower with Unlimited frame rate enabled
  • Muzzle flash appear correctly on weapon barrels after swapping between Anniversary and Classic graphics
Halo 2 and Halo 2: Anniversary (Xbox Only)
  • Playlist progression is now awarded correctly to co-op players
  • Sentinel Beam VFX now appear correctly when switching between weapons
  • Sword equip SFX now play appropriately
  • Infected players now appropriately display having a shield bar when shields are set to Normal in Custom Games
  • Forge UI now appropriately displays "Start New Round" when selecting to begin a new round
  • Kill medals now appropriately display in-game alongside killing spree medals
Halo 3 (Xbox Only)
  • Performance improvements for players experiencing framerate drops in gameplay
Halo 4 (Xbox Only)
  • The Mantis missile charge was missing its VFX

May 21 patch notes (Version 1.1570.0.0)[edit]

Game Install Size and Version[edit]

Please see the information below to ensure you have proper disk space to install each title from your desired store platform as well as are on the latest update.[8]

Latest Version
  • The latest version of the game is 1.1570.0.0, to find the version number (Full KBA).
  • To update your game if you are not on the latest version (Full KBA).
Microsoft Store and Xbox Game Pass for PC (Beta)
  • 7.74 GB update size.
Steam
  • 175.9 MB update size.
Xbox
  • 1.96 GB update size.

Resolved Community Issues[edit]

Below is a list of issues that have been fixed and are included in today’s update. There are additional bug fixes below that were resolved ahead of the launch of Halo 2 on PC but didn't make it into the launch build. We have included these fixes as well in this patch. Please read below for the full details of bugs fixed in today’s update:

General Bug Fixes (PC)
  • Fix to the Easy Anti-Cheat splash screen on launch
Halo 2 (All Platforms)
  • Improved stability when leaving or ending Campaign Missions
  • Fixed an issue that caused projectiles and grenades to teleport to players elsewhere on the map
Halo 2
Anniversary (All Platforms)
  • Updated Shrine Map Variants for the H2A Team Hardcore playlist
  • Flag return time in Big Team Battle CTF set to 15 seconds from 5
Halo 2 (PC)
  • Resolved Installation issue for Extended Language Pack voice not being installed
  • When playing on a high FOV the LOD textures now render more consistently
  • A connection interrupted issue has been resolved when entering the final cutscene on co-op Campaign
  • Big Team Three Plots score now accurately requires 600 seconds to win
Halo 2
Anniversary (PC)
  • Textures now appear appropriately on “The Oracle” for those with AMD GPUs
  • Fixed a memory leak on the pause menu during Campaign
  • Forge variant maps now have correct lighting applied
Halo 2
Anniversary (Xbox One)
  • Fixed an issue causing the HUD to be off-centered when zooming while playing splitscreen multiplayer
Halo 3 (Xbox One)
  • Resolved a Crash when loading into the multiplayer map Valhalla
  • Resolved an issue causing Rubber-banding, desynced vehicles, objectives, and objects, missing effects, and overall instability during Halo 3 multiplayer sessions

June 24 patch notes (Version 1.1619.0.0)[edit]

Game Install Size and Version[edit]

Please see the information below to ensure you have proper disk space to install each title from your desired store platform as well as are on the latest update.

  • Latest Version
  • The latest version of the game is 1.1619.0.0, to find the version number (Full KBA).
  • To update your game if you are not on the latest version (Full KBA).
Microsoft Store and Xbox Game Pass for PC (Beta)
  • 536.6 MB update size.
Steam
  • 49.5 MB update size.
Xbox
  • 832.19 MB update size.

Updated Content[edit]

Below is a list of new content and bug fixes that have been added to MCC with today’s update:

Nameplate Additions

Two new Pride Month nameplates have been added which you can unlock by playing MCC between June 24th at 5pm PT and July 24th at 5pm PT

Gameplay Updates

Fixed a body shot damage issue in SWAT for Halo CE Added additional Shotty Snipers game variants for Halo 2

Sources[edit]

  1. ^ Halo Waypoint, MCC Development Update - July 2020: "Due to unforeseen development issues, Season 1 lasted much longer than planned. We have now resolved those issues and have stood up our content pipeline alongside the launch of Halo 3 on PC. We are building A LOT more content that will allow us to bring some new and exciting things to you on a more regular cadence. We will continue to share some of this as pieces come online." (Retrieved on Jun 1, 2020) [archive]
  2. ^ Halo Support, Halo: The Master Chief Collection Patch Notes (Retrieved on Jun 1, 2020) [archive]
  3. ^ Halo Support, Halo: The Master Chief Collection Patch Notes - 12/18/19 (Retrieved on Jun 1, 2020) [archive]
  4. ^ Halo Support, Halo: The Master Chief Collection Patch Notes - 1/29/20 (Retrieved on Jun 1, 2020) [archive]
  5. ^ Halo Support, Halo: The Master Chief Collection Patch Notes – 3/3/20 (Retrieved on Jun 1, 2020) [archive]
  6. ^ Halo Support, Halo: The Master Chief Collection Patch Notes – 3/6/2020 (Retrieved on Jun 1, 2020) [archive]
  7. ^ Halo Support, Halo: The Master Chief Collection Patch Notes – 5/12/20 (Retrieved on Jun 1, 2020) [archive]
  8. ^ Halo Support, Halo: The Master Chief Collection Patch Notes – 5/21/20 (Retrieved on Jun 1, 2020) [archive]