Promethean Watcher
From Halopedia, the Halo wiki
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The Promethean Watcher is a kind of Sentinel designed by the Forerunners.[5] Watchers are part of the mechanical Promethean forces created by the Ur-Didact near the end of the Forerunner-Flood war as a desperate attempt to combat the Flood.[1] Watchers acted as the primary defensive drones of the Promethean shield world Requiem, where they were first encountered by the United Nations Space Command in summer 2557.[3] Later on they went on to serve under Jul 'Mdama's Covenant, where they remained until late 2558, where they fell under control of the Created.
Overview[edit]
Design[edit]
Unlike most Sentinels, Watchers lack the typical geometric shapes of their siblings and instead bear more resemblance to the more organic forms of the Prometheans. They are small aerial drone piloted by an conditional combat ancilla rather than the composed essences characteristic of other Prometheans.[1] These ancillas are low-level distributed intelligences based on the Promethean Knight that they originate from.[3] The ancilla is housed in the upper carapace of the construct.[3]
They have a number of appendages, including what appear to be legs hanging below the midsection which serve as stabilizers and two large disks on both sides which provide agile lift systems and a coiled energy expenditure from within them. Most of these segments lack physical joints and are held together by energy fields. Above the midsection there appears to be a head with stylized facial features and also two fins which act as motion curators to control movement.[3] Like the other Promethean constructs, Watchers under the Ur-Didact's control possess orange lighting, in contrast to the blue-lit appearance typical of other Forerunner constructs.
Operation[edit]
On the battlefield, Watchers act in a supporting role, assisting Promethean ground units with aerial combat screening and often forcing opponents to engage the Sentinel first. Each Promethean Knight unit carries a single Watcher in the back of their armored carapace, from which the Watcher can be deployed at will.[3]
The Watcher is capable of healing and augmenting damaged allies, providing them with hardlight shields, and can catch and return enemy ordnance, such as grenades, with a gravity-displacement field.[1][2] They are armed with a built-in Boltshot.[4]
Watchers can resurrect destroyed Knights from the small orb of light they leave behind upon death; however, this can only be performed once for each individual Knight.[6] It is unclear if these tools are the same as the smartmatter loom and reconstitution emitter found on Constructor Sentinels, or something entirely different. They are also capable of summoning Promethean Crawlers to the battlefield by conjuring the Crawlers' forms from raw material in the ground.[7] Watchers are also capable of building focus turrets.[8]
Production notes[edit]
During the production of Halo 4, the Watcher originated as part of an early pitch to theme the Prometheans around Chess pieces, with the Knight based on the eponymous piece, and the Watchers based upon (and named) the "Bishop". While ultimately renamed the Watcher in the final game, the remnants of this early idea can be found in-game thanks to its tag in the game files retaining the name storm_bishop, and the existence of the cut "Bishop Beam" weapon. An achievement in Halo: The Master Chief Collection, Remove the Bishops From the Board, retains a reference to this name and requires the player to kill 1,000 Watchers in-game.
The existence of the Watchers in Halo 4 was first hinted at in 2011's Halo: The Essential Visual Guide, which first namedropped a "Watcher" Sentinel.[5] They were later accidentally leaked by a McFarlane toy,[9] before being officially revealed in the Halo 4 E3 2012 Stage Demo.
Trivia[edit]
| See our gameplay information related to Promethean Watcher on its gameplay page. | |
| Browse more images in this article's gallery page. |
- An outline of the Reclaimer symbol, in reality the Marathon logo, appears on the Watcher's midsection despite Bungie owning the rights to the Marathon franchise.
- Watchers can be assassinated in Halo 4, but not in Halo 5: Guardians.
- Watchers are capable of catching player thrown grenades and throwing them back. They can also, as of Halo 5: Guardians, catch and throw back the projectiles shot by Hydra Launchers.
Gallery[edit]
A 3D model of the Watcher for Halo 4.
A Spartan-IV engaging a Knight being shielded by a Watcher.
Two Spartan-IVs facing off against a Watcher and a Crawler.
Watchers during the Mission to Installation 03 in Halo: Escalation.
A Watcher in Halo 5: Guardians.
An Alpha Crawler being healed by a Watcher on Escape from ARC.
A Legendary Watcher on Attack on Sanctum.
A Legendary Watcher projects a Z-90 hardlight shield in front of a Mythic Warden.
List of appearances[edit]
- Halo 4 (First appearance)
- Halo: Silentium
- Halo: Escalation
- Halo: Spartan Strike
- Halo 5: Guardians
Sources[edit]
- ^ a b c d e f g h i Halo Encyclopedia (2022 edition), page 333
- ^ a b c d Halo Waypoint, Halo 4 Interactive Guide - Enemies: Watcher (Retrieved on Apr 30, 2013) [local archive] [external archive]
- ^ a b c d e f g Halo 4: The Essential Visual Guide, page 53
- ^ a b GameInformer, October 2012 (Issue #234) - Enter the Prometheans: Extensive Details on Master Chief's New Nemesis, page 62
- ^ a b Halo: The Essential Visual Guide, page 167
- ^ Halo 4 marketing, Making Halo 4 campaign, Making Halo 4: Return of the Forerunners
- ^ Halo Waypoint, The Halo Bulletin: 6.20.12 (Retrieved on Jul 20, 2012) [archive]
- ^ Halo 4, campaign level Infinity
- ^ Attack of the Fanboy, Two new Halo 4 enemies outed via…toy box? (Retrieved on Nov 11, 2025) [archive]
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