From Halopedia, the Halo wiki
Compared with the Minors, the Majors exhibit better combat skills and tactical maneuvers. As such, they are given better armor protection and have access to better armament. During the Great Schism, they were given better armor and weapons.
Those serving under the Chieftain Tartarus wore an armor set composed of a forward facing helmet, a wraparound neck brace, and upper-arm braces with flat, pronged armor plates. This set was completed with a set of bandoliers wrapping around the chest and back, and leather wrappings holding pieces of metal between the toes. This configuration was also shared with the Jiralhanae Captains who served with them, which held a red holographic flag displaying the clan insignia mounted on the back.
When the Jiralhanae became the dominant military force of the Covenant during the events of the Great Schism, Majors were given blue-colored full-body infantry power armor. The armor donned by the Majors is still basic and only offers limited protection, but it still superior compared to the armor worn by Jiralhanae Minors.
Jiralhanae Majors are armed with a large assortment of weapons, including Type-2 spike grenades, Paegaas Workshop Spikers, Type-25 Brute plasma rifles, Pez'tk-pattern fuel rod guns, Type-25 Brute Shots, Vostu-pattern carbines, and Type-52 Maulers. Majors are also equipped with deployable cover for additional cover.
Like all Jiralhanae in Halo 2, eliminating a Jiralhanae Major takes a considerable amount of firepower due to their "bullet-sponge" trait. The best way to eliminate them is by removing their helmet caps with a couple of shots before finishing them off with a headshot. The Majors are typically seen sporting Brute plasma rifles and Covenant carbines. Occasionally, they'll wield Brute shots.
In Halo 3, Jiralhanae Majors are now equipped with power armor, colored in blue. Compared to the Minors, the armor given to Majors are equipped with some form of energy shielding. The armor falls apart when the shielding is removed and the armor takes too much damage. They typically use Spikers, and occasionally use carbines, Brute shots, and plasma rifles.
In Halo 3 the Major is difficult to distinguish against the Jiralhanae Ultra, due to a similarity in their armor characteristics; its shape and the undergarment layer. However an Ultra can be identified from the violet tint in their armor.
List of appearances