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The Banished
Banished Logo.png
The insignia of the Banished; the Mark of Atriox

Members of the Banished chanting battle cries

Government overview



Head of state:


Official religion(s):


Notable event(s):

Technology level:

Adopted Tier 2

Historical overview


Between 2548[7][notes 1] and 2549:[8][notes 2] Before the Great Schism

"I've gathered this crew and they're loyal, because I am loyal... and because we share a vision. One where the blood we spill and the treasures we plunder are in the name of our own free will and nothing more."
— Atriox to his would-be assassins.[9]

The Banished are a mercenary organization and splinter faction that rebelled against the Covenant Empire and rose to power after the conclusion of the Human-Covenant War. The organization is led by the Jiralhanae warlord Atriox.[10]


Early years[edit]

"Atriox and his Banished raided Covenant resources, cutting a swath across the galaxy... Growing in strength with each attack... Gathering killers and mercenaries to his side. The Covenant had two targets in those years. Humanity and Atriox. They almost got us. But Atriox? They never came close. The whole damn Covenant couldn't contain him at the height of their power."
Isabel tells the origin of the Banished.[11]
Atriox and his Banished conduct attacks and raids against the Covenant.

The Banished were formed during the Human-Covenant War by Atriox, Decimus and several other disgruntled Jiralhanae who rebelled against their Sangheili masters, after being used by the Covenant as canon fodder repeatedly.[12] After establishing their group, the Banished started off as little more than raiders and pirates,[1] conducting surgical raids against the Covenant and other targets while scavenging for resources and gathering mercenaries to their cause.[8][12] Evading Covenant enforcers led to Atriox prioritizing stealth in his forces.[13] Unimpeded by the Covenant's devastating Great Schism, the Banished managed to salvage many of the empire's former assets after its fall,[10] growing into a formidable power in their own right after a decade.[1][8] While Atriox had already recruited many allies during the Covenant War, the Banished gained many new members in the war's aftermath from former Covenant who wished to continue living as warriors and additionally human criminals who were influenced by the Banished and may have joined.[14][15]


"Vengeance is petty. Vengeance has no reward."
— Atriox attempting to recruit Resa 'Azavayl, pointing out the futility in feuds between species.[16]

Decimus advised Atriox that the Banished should travel to the planet Otraak to recruit an old friend of his, a Kig-Yar T'vaoan scientist named Sig Raan. Decimus was sent to investigate first, where Sig Raan initially welcomed him and his squad showing off her latest invention: a device that could control the Yanme'e by simulating their queen's pheromones. Sig Raan then attacked Decimus with her Yanme'e swarm. Atriox showed up along with more of his Banished forces and attacked in Sig Raan in return. Decimus killed her, putting an end to the skirmish.[17]

Silent Shadow Elites killing Banished Brutes out of hatred for their species.

Following the Great Schism, some Sangheili continued their genocidal campaign against the Jiralhanae out of hatred. One such group was Resa 'Azavayl's Elite squad of the Silent Shadow. After slaughtering various Jiralhanae packs across various solar systems, the Silent Shadow boarded Atriox's SDV-class heavy corvette Elegy's Lament. The Silent Shadow slaughtered several of the Jiralhanae crewmen aboard, until they encountered Atriox who talked them down. Atriox stated that he and the Banished were different from the Jiralhanae led by Tartarus and the High Prophet of Truth, who had betrayed and massacred the Sangheili. Upon hearing this distinction, 'Azavayl's squad began to see the Banished as "other". Atriox then told them that they should rejoice that the traitorous Covenant was no more and invited them to join the Banished, to which the 'Azavayl's squad expressed they were open to. 'Azavayl himself continued to harbor hatred toward Atriox for being a Jiralhanae, to which Atriox dismissed that vengeance was petty. 'Azavayl attacked Atriox but was killed by his Silent Shadow brethren who wanted to join the Banished. Atriox happily recruited them.[18]

Atriox and his Banished being knelt to by Let 'Volir and his crew.

After successfully persuading even the most vengeful of the Sangheili to join, Atriox confidently sought out the powerful CAS-class assault carrier Enduring Conviction and its Sangheili crew. He devised a plan to meet with its Sangheili Shipmaster, Let 'Volir. Atriox and his Banished attacked a Sangheili-led base resulting in 'Volir and his forces deploying to the base to defend it. This left Enduring Conviction vulnerable for a separate Banished strike force to raid and capture the mostly vacant ship. Back on the ground, Atriox surrendered himself to 'Volir after seemingly losing the skirmish at the base, and was brought back up to the bridge of Enduring Conviction as a prisoner. On the bridge Atriox had his second team of Banished revealed themselves, ambushing 'Volir and turning the tables. Now as prisoner of Atriox, 'Volir was offered a chance to join the Banished and allow his crew to live a new life as mercenaries and be provided with resources, rather than be used as canon fodder for the Sangheili-Jiralhanae conflict. After being persuaded, 'Volir had Enduring Conviction abandon their Sangheili-led fleet. 'Volir and his crew would later pledge their allegiance to the Banished, in return the Banished supplied their ship with fuel.[19]

Atriox's Chieftains led divisions of Banished into Jiralhanae colonies and human criminal enterprises to build connections and spread their influence.[15] Atriox was open to recruiting capable assets of any species and the human criminals were welcome to join if they desired.[20]

A veteran Jiralhanae Chieftain known as Jovus had made a name for himself as a warlord after the Covenant's fall, which drew Atriox's attention. The Banished sought to recruit him along with his pack, thus Shipmaster Let 'Volir invited him via video transmission to meet Atriox. Like many Jiralhanae, Jovus was confounded that Sangheili and Jiralhanae would overlook their feud and band together but he accepted the offer to meet Atriox regardless. After a tense meeting, Jovus was killed when he tried to attack Atriox.[21]

In 2558, a Jiralhanae in Hekabe's clan suggested hiring the Banished after gaining control of the Sharquoi, to move their new weapons as they needed slipspace-capable vessels and their own had been destroyed. However, Hekabe refused the suggestion, unwilling to share power with Atriox and the Banished when he wanted it all for himself. A dispute led to Hekabe killing a Banished Chieftain known as Odanostos.[22]

Occupation of the Ark[edit]

Main article: Second Ark Conflict
"In the shadows of the Ark lurked a banished legacy of the shattered Covenant: a new opponent fueled not by religious fervor, but by raw lust for power."
Curator's update on the Banished.[23]

In March 2559, 28 years after the UNSC Spirit of Fire lost contact with the rest of the United Nations Space Command, the vessel arrived at the extra-galactic Forerunner structure known as the Ark, only to find that a UNSC research facility on its surface had been attacked by the Banished, leaving no survivors but Isabel, a smart AI. Soon afterward, the crew of the Spirit of Fire engaged the Banished in combat.[24]

Opening engagements[edit]
Atriox intimidating the Spartans of the UNSC Spirit of Fire, after meeting them for the first time.

Captain James Cutter and Isabel decided to strike at the Banished by attacking a salvage operation, in which a group of Banished led by Decimus, Atriox's right-hand man, searched for supplies among the wreckage left from the battle nearly seven years earlier. The UNSC forces managed to destroy the operation despite orbital support from the CAS-class assault carrier Enduring Conviction, the Banished flagship, although Decimus escaped.[12]

From the wreckage of the fight, the UNSC discovered evidence of a Cartographer, a repository of data about the Ark's systems. As the Spirit of Fire sent Marines led by Spartan Jerome-092 to secure an elevator leading to the Cartographer, the Banished troops in the area were attacked by Sentinels. The survivors were unable to stop the UNSC forces from gaining access to the Cartographer.

Meanwhile, the Banished fell victim to a series of hit-and-run operations conducted by Spartan Alice-130, who was trapped behind enemy lines at the start of the battle, and liberated many captured UNSC troops.

The UNSC managed to capture the Cartographer and Professor Ellen Anders determined that the Banished were using the Ark's vast portal network to rapidly transport troops across the installation. The Banished forces at the network's control hub, led by Decimus, failed to prevent UNSC troops led by Jerome and Douglas-042 from destroying the hub, crippling the network. Decimus himself attempted to avenge the loss of the portals, but was killed by the UNSC forces.

The Banished then went on the offensive, launching an all-out ground assault on Alice's forces and sending several waves of Banshees from the Enduring Conviction at the Spirit of Fire. Alice managed to survive, but the Spirit of Fire was seriously threatened, as several of its deck turrets had been destroyed. Several Banished troops were diverted from the carrier's gravity lift in an attempt to stop UNSC forces led by Douglas from using a Forerunner particle cannon to disable the carrier's energy shields. The UNSC was ultimately successful, however, and Jerome and Isabel approached the ship's grav lift, intending to board the vessel and destroy it from the inside out. Their dropship was shot down by Banished anti-aircraft turrets as it approached, but they survived and Alice managed to use Kodiak artillery vehicles to destroy the Banished defenses to clear a path for them to board. On the ship, Isabel managed to fire the carrier's energy projector at the Ark's surface. The resulting damage caused swarms of Sentinels to crash themselves into the carrier, bisecting it. Jerome and Isabel were able to land safely on the Ark.

A new Halo ring[edit]
Banished and UNSC Spirit of Fire forces clashing at the wreckage of Enduring Conviction.

Atriox met with Shipmaster Let 'Volir, who survived his ship's destruction, on the Ark's surface, to assess the situation. They observed a new Halo ring rising from the Ark's Foundry, which the UNSC intended to disarm before sending it to the Soell system in the Milky Way in order to contact the rest of the UNSC. Atriox ordered 'Volir to send his surviving men onto the ring to capture it in a chance for redemption. However, Alice and Douglas led Marines in capturing a portal at the Foundry which the Banished were using to send troops to the ring. The Spartans went through the portal and it was destroyed afterwards to limit the Banished presence on the ring.

Atriox contacted Capt. Cutter and offered him a deal: the Banished would allow the Spirit of Fire to leave the area unharmed if the UNSC surrendered the Halo ring to him. He was refused, with Cutter reminding him that he did not make the same offer to the scientists at the Henry Lamb Research Outpost. The Banished troops on the ring were unable to stop Professor Anders hijacking a Retriever Sentinel in order to destroy a shield which the Banished had erected around the installation's Control Room.

The Banished fighting the crew of the Spirit of Fire on Halo Installation 09.

The Banished launched a last-ditch assault to stop Anders from disabling the ring's firing systems and planting a distress beacon. However, a stiff UNSC defense did not break, allowing Anders to finish her work. Once this was done, Anders accessed the ring's gravity anchors and ejected a portion of the landmass, which was occupied by the Banished, into space. The Halo ring then entered Slipspace after all of the UNSC troops were evacuated. However, Professor Anders was stuck on the ring. Cutter resolved to continue fighting the Banished on the Ark until Anders returned. Meanwhile, although Atriox's forces had been devastated by the combined losses of Decimus, the Enduring Conviction, and the Halo ring, the warlord still commanded an impressive army with which to fight the UNSC.

Operation: SPEARBREAKER[edit]

One month later, Colony, a pair of Mgalekgolo who command all Lekgolo forces in the Banished, attempted to launch a Forerunner Despair-class fighter to destroy the Spirit of Fire. This plan was thwarted by Sunray 1-1, a team of UNSC Orbital Drop Shock Troopers from Boomerang Company.

Yapyap's rebellion[edit]

During the battle, an Unggoy named Yapyap the Destroyer rebelled against the Banished with his subordinates, and intended to locate the fabled Golden Methane Hydrate Mines of Sabator.[25]

Awakening the nightmare[edit]

After months of battle with the Spirit of Fire, the Banished were still searching for victory against the UNSC crew. They unintentionally released the Flood, few of which had survived the destruction of the High Charity and the faulty firing of the unfinished Installation 08 at the end of the Human-Covenant War.[26] Pavium and Voridus were sent to scavenge old Covenant ships. Despite being told to not investigate the rubble of High Charity, Voridus breached the containment field around the wreckage anyway. This unintentionally released the Flood onto the Ark. Despite nearly being overwhelmed, Voridus and some of his forces survived and reunited with Pavium. The two began thinking of a way to fight the Flood. Knowing they were underground, they decided to use the drills to ignite explosive materials in the ground to buy them time.[27]

Voridus inadvertently releases the Flood.

After successfully fighting off the Flood and activating the drills, many of the Flood were destroyed by the resulting explosions. With the Flood temporarily weakened, Voridus and Pavium decided the next step was to reactivate the Sentinel Defense Network Voridus had shut down to get to High Charity in the first place. Voridus was chosen to go underground and reactivate the systems, while Pavium stayed up top with the majority of the forces to hold the line. Voridus was accompanied by a small group of soldiers to assist him, consisting of Sangheili Rangers and Jiralhanae Jumpers. They soon found out the Jumpers were crucial to traversing the Forerunner pathways. Despite their small numbers, Voridus' infusion gel helped slow the tide of Flood from overwhelming them in several encounters. Occasionally, Pavium was able to send small groups of troops down to help Voridus through scattered teleporters, but he could not spare many due to his defense against the Flood. Despite the long odds, Voridus and his surviving troops made it to the sentinel activation terminal, but found it covered in Flood biomass. Both Brutes took note of how the Flood seemed to know the defense system was dangerous to them. Pavium decided to send down Voridus' own special grenadiers powered by infusion gel and offered any amount of soldiers Voridus needed to clear out and reactivate the system. Despite stiff Flood resistance, Voridus cleared the biomass, and protected the nodes from being clogged up again. After reaching full power, he re-aligned the system, reactivating the sentinel network.[27]

Voridus used the teleporters to reach the surface and reunited with Pavium. The two decided it would be wise to inform Atriox of what was going on. Atriox was furious at them, as he would now have to give up a lot of ground they had earned in the conflict with the Spirit of Fire to assist them in suppressing the Flood. He ordered the two to have the problem fixed by the time he arrived or he would kill them himself.[27]

With the survival of the Banished and their own lives at stake Pavium and Voridus led all of their forces deep into Flood territory. Noticing the Flood's increase in tactical ability and intelligence, Pavium realized that a Proto-Gravemind must have formed and was commanding the Flood. He also realized that if they did not kill it soon it would become a Gravemind, at which point the Flood would be nearly unstoppable. They threw everything they had at the Flood and the Proto-Gravemind, which had emerged in the Flood badlands. The Proto-Gravemind used its tentacles to block the Banished forces from reaching it, but Pavium's Mega Turret was able to blast the tentacle away. Finally in range of the Proto-Gravemind, the Banished forces attacked its hard shell, exposing small bulbs. When they were destroyed, the Proto-Gravemind slightly retreated, but exposed its mouth to damage. The Banished fired everything they had, but the beast closed its mouth. Unable to damage it further, Pavium set up another Mega Turret nearby, which opened fire on the beast. The damage was enough to force the Proto-Gravemind out of its defensive state. They attacked the monster again, while holding off ever-increasing Flood forces. This process was repeated several times, adding more Mega Turrets to the barrage every time the Proto-Gravemind went into its defensive position. All the while, it was slowly reaching Gravemind status, but with the constant attacks it could not add enough biomass to reach that state. Pavium and Voridus noticed it was not taking significant damage despite their ever increasing firepower. Pavium decided to call upon a Retriever Sentinel by activating a nearby node specifically meant to control one. With its help, plus the Mega Turrets and Banished forces, the Proto-Gravemind finally succumbed to the damage and was obliterated.[27]

Pavium and Voridus reveled in their victory, roaring to the sky, but the celebration was cut short when Atriox landed nearby. Despite Voridus' inability to follow orders, Atriox allowed them to live because they had shown their worth by fending off the Flood with limited resources. During his inspection of their work, an Pod infector attacked him, but was Atriox grabbed it midair with his gauntleted hand, crushing it a second later. However, this didn't stop Atriox from reprimanding the brothers for letting the Flood out of High Charity. He then commanded Voridus and Pavium to secure the breach and clean up their mess while standing menacingly over the former, as thousands of Sentinels began cleansing the surrounding area of the Flood.[27]

Halo ring control[edit]

Main articles: Battle for Installation 07 and Installation 07 conflict

Between 2559 and May 2560, the Banished, led by War Chief Escharum would come to occupy Installation 07, and defeat UNSC forces from the UNSC Infinity. The Banished would then establish themselves on the ring itself and began fighting John-117.[28]

Governance and society[edit]

"In theory, all who can aid Atriox's ambition and will bend the knee are welcome, from human to hunter, but their violence and conditions of service limit recruitment opportunities."
— A description of the Banished's society, from the Spartan Field Manual.
Atriox stands before the Banished.

As a mercenary organization, the Banished are essentially a military hierarchy led by Atriox. Their prevailing philosophy is one of ruthless pragmatism, with their operations focusing solely on accruing useful resources for their war machine. Their overall goals ostensibly center around increasing their power through raiding and conquest,[8] with Atriox having laid plans for dominance across the Orion Arm.[29] During the Covenant's reign, the Banished mostly laid low and kept on the move, never claiming territory; Atriox only attacked targets he had something to gain from, largely in the form of supplies and materiel. However, the Covenant does not seem to have been Atriox's ultimate target, instead only being leveraged as a source of supplies. ONI operative 'D' speculated that Atriox was planning to stabilize the Jiralhanae on their homeworld Doisac under his leadership, though his colleague 'S' suspected that Atriox's long-term goals were even more ambitious.[14]

Societal conditions within the Banished reflect their harsh values, and most of the organization's members are mercenaries and killers.[12] Most of the former client species of the Covenant are represented in their ranks, though the bulk of them are Jiralhanae, most of them being veterans of the Human-Covenant War.[30] Their chain of command, predominantly composed of Jiralhanae, is a "twisted meritocracy" in which Atriox's subordinates constantly compete for influence and favor in their warmaster's eyes, in hopes of increasing their own status.[31] Atriox has spies across his command hierarchy to snuff out signs of disloyalty,[32] and his inner circle of loyal chieftains, known as Atriox's Chosen, are used to enforce compliance among the higher ranks.[33] The Banished are thoroughly irreligious, and lack taboos regarding the treatment of Forerunner technology, for example;[6] despite this, some individuals (namely Decimus) secretly harbor a reverence for the Forerunners.[34]

Atriox does not care for the greater Sangheili-Jiralhanae feud, viewing it as petty.[35] As such, he has welcomed many Sangheili to join the Banished as warriors.[36] Because Atriox and the Jiralhanae in the Banished claim to not have been involved in the betrayal and massacre of the Sangheili,[37] many Sangheili have willingly accepted the offer, and joined viewing the Banished as "other".[38] The Sangheili crew of the CAS-class assault carrier Enduring Conviction joined the Banished since its shipmaster, Let 'Volir, reluctantly aligned himself with Atriox.[39] Additionally, three Special Operations Sangheili from the Silent Shadow, a former Covenant Special Operations unit, were successfully convinced by Atriox to join the ranks of the Banished.[9] Despite this coexistence, rivalry between the two species still manifests. The Sangheili under Decimus' command were treated with resentment and often sadistically sent on suicide missions.[40] This is due to some Jiralhanae (Decimus and Teranus in particular) still holding a grudge against the Sangheili for treating the Jiralhanae as inferiors during the time of the Covenant.[41] Concurrently, Let 'Volir's Sangheili crew feel a strong hatred toward Atriox's Chosen Jiralhanae.[42]

Atriox has no animosity towards humanity,[43] and is technically open to recruiting them, though the Banished's violent culture and conditions of service make them unattractive to many humans.[20] Banished chieftains have spread their power beyond Jiralhanae colonies and into human territory, an unknown number of human criminals have been influenced and may have joined the Banished.[15] While battling with the UNSC Spirit of Fire, Atriox admitted respect for his enemies tenacity and the fact that they were both survivors to the point that he offered the humans a chance to leave and in return, they would not be hunted down. However, Captain James Cutter refused the offer.[44]

The Banished have numerous Unggoy in their service. They are generally regarded as mere cannon fodder and are often abused for sport by their Jiralhanae superiors.[45] A number of "thrall colonies" exist where Unggoy are bred, only to be indoctrinated into the service of the Banished; the most violent individuals are set apart and formed into suicide squads.[46] The Banished have amassed a small complement of Huragok; those serving on the Ark are imprisoned in harnesses equipped with control yokes keeping them in constant agony to keep them compliant, lest they be distracted by their innate need to repair damaged Forerunner technology.[47] The Banished also field Mgalekgolo troops, many of whom are unusually violent for their kind, and may have been forced into service as well,[48] while Banished Scarabs use unstable plasma generators that quickly kill the Lekgolo comprising their control systems.[49] During their campaign on the Ark, the Banished did not employ Kig-Yar mercenaries,[50] though the group has hired Kig-Yar pirates dubbed Freebooters during the Installation 07 conflict.[51]

Notable members[edit]



  • "Colony": Mgalekgolo pair that reports directly to Atriox.[60]




Ranks and roles[edit]

Various Banished infantry classes and vehicles.

The Banished make use of several mercenaries and criminals. These fill the ranks and roles of the Banished.[15]


  • Warmaster: First in command of the Banished, as the supreme leader and founder, this rank is held by Atriox.[67]
  • General: Second in command of the Banished,[34] this rank is held by Decimus.[3]
  • War Chief: An extremely high rank of unknown position, this rank is held by Escharum.[68]
  • Warlord: Jiralhanae Chieftains loyal to only Atriox and Decimus,[69] tasked to intercede on the Banished leaders' behalf to subdue uncooperative packs and direct critical operations within the organization.
  • Chieftain: Clan leaders.
  • Captain: A class of field leaders.
  • Warrior: Warriors are among the lower Jiralhanae ranks in the Banished.[70]


  • Captain: Mgalekgolo officers directly linked to "Colony".
  • Mgalekgolo:A standard colony of Lekgolo forming a standard Mgalekgolo.[71]


  • Shipmaster: Captain of the Banished's flagship, Enduring Conviction, this rank is held by Let ‘Volir.
  • Ultra: A Sangheili mercenary in the Banished of high rank.[72]
  • Sangheili Mercenary: The standard low ranking Sangheili mercanaries among the Banished.[73]
  • Hand of Atriox: Special forces which Jega 'Rdomnai is a member of.
  • Honor Guard: Skilled mercenary swordsmasters who evoke the traditions of the old Covenant Honor Guard in the service of shipmaster Let ‘Volir, and by extension serve Atriox.
  • Enforcer: Mercenary units specialized in structure destruction.
  • Ranger: Mercanary units specialized in scouting and marksmanship.


  • Suicide Unggoy: Drawn from the Banished's thrall colonies, Unggoy in this role are selected for their aggressive and violent tendencies and indoctrinated by the Banished to serve in dedicated suicide squads.
  • Assault: Banished Unggoy of unknown role.[74]


  • Engineers: Support units that can repair units with reconstruction beams and drop overshield bubbles.[75]
  • Infused Engineers: Described as Aberrant Huragok, these Huragok channel large pools of infusion gel and are exclusive to the command of Voridus who has a fascination with such gel.[76]




  • Criminals: Atriox's Chieftains have spread the Banished's power and influence through both Jiralhanae colonies as well as human criminal enterprises.[15]


Enduring Conviction, a CAS-class assault carrier under Banished control.

Having salvaged and repurposed a great deal of Covenant matériel as well as equipment from other sources,[10] the Banished are well equipped with a wide range of military technology. Covenant technology plundered by the Banished is modified to match the aesthetic tastes of its new masters, including an overt preference for layered armor plating, spikes, and sharp angles contrasted with the smooth curves and surfaces favored by the Covenant.[30] The Banished additionally have the capabilities to manufacture their own weaponry, utilising gravitic-catapults in their Spike weapons. How the Banished have managed to make such improvements in as short a time as they have continues to baffle UNSC technicians.[78]


Most of the infantry personnel of the Banished are equipped with crimson armor, including Jiralhanae power armor, Sangheili combat harnesses and Unggoy combat harnesses.[79] Additionally, the Banished employ specialist Jiralhanae soldiers known as Jump-pack Jiralhanae, who are equipped with jump pack propulsion systems. Many of the Sangheili in the Banished's ranks lack energy shielding.[80]


Weapons used by the organization include the Type-1 energy sword, Type-2 gravity hammer, Type-25 Spiker, Bloodfuel rifle, Type-51 Carbine, Type-25 Brute shot, Type-25 Brute plasma rifle, Type-25 plasma pistol, Type-25 plasma rifle, Type-33 fuel rod gun[80] and a mace-like weapon called Chainbreaker used by Atriox.[81]


The vehicles at their disposal include the Blisterback mobile missile battery, Shroud aerial stealth vehicle, Marauder tank, and Reaver anti-aircraft walker. The spike turret is used for static defense. They also field the Goblin, Methane Wagon, Skitterer, Chopper, Spirit, Banshee, Wraith, Locust, Ghost, Scarab, Phantom and Lich, all of which depart from typical Covenant aesthetics.[80] The Banished also make use of Type-52 Prowlers.[82]


They have at least one CAS-class assault carrier, the Enduring Conviction, at least five CCS-class battlecruisers,[83] and at one point captured the SDV-class heavy corvette Elegy's Lament.[9]

The Banished during their operations on the Ark also used salvaged wreckage from Truth's fleet that was left on the Ark.


The emblem of the Banished, known as the Mark of Atriox,[84] is modeled after the appearance of Atriox's gravity mace, Chainbreaker, when viewed from a top-down perspective.[85]


The Banished are one of the two playable factions in Halo Wars 2. Atriox, Decimus, Let 'Volir, Colony, Yapyap, Ripa 'Moramee, Pavium, and Voridus are their playable Leaders.


List of appearances[edit]


  1. ^ As seen in the second issue of Halo: Rise of Atriox, Atriox still served in the Covenant at the time of the Battle of Algolis, which took place in or after 2548.
  2. ^ Given that they are said to have had over a decade's worth of experience raiding "the Covenant and other targets", the Banished had to have been formed at least a decade before the events of Halo Wars 2. Doing simple math, a decade prior to 2559 would be 2549.


  1. ^ a b c Halo Wars 2, Phoenix Logs - Foundry
  2. ^ a b Halo Waypoint: Halo Wars 2
  3. ^ a b Gamestop: Halo Wars 2: New Character Images and Details Revealed
  4. ^ Halo Wars 2 - A New Enemy - Decimus was with Atriox from the very beginning during the rebellion against their Sangheili masters, forming the Banished.
  5. ^ Halo: Rise of Atriox - Halo: Rise of Atriox Issue 2 - Decimus was with Atriox from the very beginning during the rebellion against their Sangheili masters, forming the Banished.
  6. ^ a b Halo Wars 2, Phoenix Logs - Shield Generator
  7. ^ Halo: Rise of Atriox - Issue 2
  8. ^ a b c d Halo Wars 2, Phoenix Logs - Outpost - "The Banished have perfected their strip—mining and rapid assault and extraction efforts over a decade of raiding Covenant and other targets."
  9. ^ a b c Halo: Tales from Slipspace, Hunting Party
  10. ^ a b c Halo Wars 2 New Story Details and Images Revealed
  11. ^ Halo Wars 2 A New Enemy
  12. ^ a b c d Halo Wars 2, campaign level A New Enemy
  13. ^ Halo Wars 2, Phoenix Logs - Cloak Generator
  14. ^ a b Halo Wars 2, Phoenix Logs - Rise of Atriox IV
  15. ^ a b c d e Halo: Official Spartan Field Manual, page 156 - "Atriox is reported to have led a fleet of Banished to an unknown destination, but the chieftains he has organized and controlled continue to spread their influence and power throughout Brute colonies and even into human criminal enterprises."
  16. ^ Halo: Tales from Slipspace, Hunting Party - "So, you've simply traded one leash for another. Vengeance is petty. Vengeance has no reward."
  17. ^ Halo: Rise of Atriox Issue 3
  18. ^ Halo: Tales from Slipspace Hunting Party
  19. ^ Halo: Rise of Atriox Issue 4
  20. ^ a b Halo: Official Spartan Field Manual, page 161 - "In theory, all who can aid Atriox's ambition and will bend the knee are welcome, from human to hunter, but their violence and conditions of service limit recruitment opportunities."
  21. ^ Halo: Rise of Atriox Issue 5
  22. ^ Halo: Envoy
  23. ^ Halo Mythos, page 200
  24. ^ Halo Waypoint: The Finals Countdown
  25. ^ Halo Waypoint - Haze of Glory
  26. ^ Twitter - Jeff Easterling: "Guns that are blowing up while firing might not be quite as effective..."
  27. ^ a b c d e Halo Wars 2, Awakening the Nightmare
  28. ^ Halo Infinite, trailer: Campaign Gameplay Premiere
  29. ^ Halo Wars 2, Phoenix Logs - Harvester
  30. ^ a b Halo Waypoint: Canon Fodder - Surface Features
  31. ^ Halo Wars 2, Phoenix Logs - War Council
  32. ^ Halo Wars 2, Phoenix Logs - Sensor Tower
  33. ^ Halo Wars 2, Phoenix Logs - Atriox's Chosen
  34. ^ a b c Halo Wars 2, Phoenix Logs - Decimus
  35. ^ Halo: Tales from Slipspace, Hunting Party - "So, you've simply traded one leash for another. Vengeance is petty. Vengeance has no reward."
  36. ^ Halo: Tales from Slipspace, Hunting Party - "I see you for what you are and what you could be. We can do great things together. Not as master and slaves, but as the warriors you truly are."
  37. ^ Halo: Tales from Slipspace, Hunting Party - "I am not Tartarus or some fanatic. I am not Truth. I am not Regret. I am their remedy."
  38. ^ Halo: Tales from Slipspace, Hunting Party - "Agreed. Atriox is of a kind with our enemies, but he is OTHER, and an ally worth considering."
  39. ^ a b GameSpot: Halo Wars 2: New Character Images and Details Revealed
  40. ^ GameSpot - Halo Wars 2: New Character Images and Details Revealed-"...and as one of Atriox’s generals Decimus now takes a sadistic joy in ordering those Elites on the most dangerous, even suicidal, missions."
  41. ^ GameSpot - Halo Wars 2: New Character Images and Details Revealed-"Decimus still harbors some resentment against the Elites under Atriox's banner due to how Elites treated the Brutes during the time of the Covenant..."
  42. ^ Halo Wars 2: Phoenix Logs -Atriox's Chosen
  43. ^ Angry Atriox Brings Hell To Halo - "He would tell the soldiers that they, too, are nothing but expendable. They are nothing more than cannon fodder to be thrown at their enemies. He would tell them that he doesn’t blame them for what they are. He bears them no malice. But he would also tell them that he offers no mercy. They have a role to play, just as he does, and that means that he must kill them all.", Cullen Bunn
  44. ^ Halo Wars 2, campaign level The Halo
  45. ^ Halo Wars 2, Phoenix Logs - Raid Camp
  46. ^ Halo Wars 2, Phoenix Logs - Suicide Grunts
  47. ^ Halo Wars 2, Phoenix Logs - Engineers
  48. ^ Halo Wars 2, Phoenix Logs - Hunters
  49. ^ Halo Wars 2, Phoenix Logs - Scarab
  50. ^ a b Halo Waypoint: Canon Fodder Issue 96 - THE ART OF WAR(S)
  51. ^ Mega Construx: Halo - Warthog Rally | Mega Construx
  52. ^ Halo Wars 2, Phoenix Logs - Atriox
  53. ^ Halo Wars 2, campaign level Lights Out
  54. ^ Halo Wars 2, Phoenix Logs - A Warning
  55. ^ Halo Waypoint: Campaign Evolved
  56. ^ Halo: Envoy, page 146 (Google Play edition)
  57. ^ Halo Wars 2, Phoenix Logs - Warped Reflections
  58. ^ Halo Wars 2, Phoenix Logs - Fort Jordan
  59. ^ Halo Wars 2, Phoenix Logs - A Small Sacrifice
  60. ^ Halo Waypoint Canon Fodder - Leggo my Lekgolo
  61. ^ Halo Wars 2, Phoenix Logs - Sentry
  62. ^ Halo Wars 2, Phoenix Logs - The Blinded
  63. ^ Halo Wars 2, campaign level The Foundry
  64. ^ a b Halo Wars 2, Phoenix Logs - Floats Low But Steady
  65. ^ Halo Wars 2, Phoenix Logs - Tread Carefully
  66. ^ Halo Wars 2, Phoenix Logs - Brothers in Arms I
  67. ^ Halo Wars 2, Phoenix Logs — Atriox
  68. ^ Halo Waypoint - CAMPAIGN EVOLVED
  69. ^ Halo Waypoint - Canon Fodder: The Art of War(s)
  70. ^ a b Mega Construx: Halo - Skiff Intercept™ | Mega Construx
  71. ^ Mega Construx: Halo - Pelican Inbound™ | Mega Construx
  72. ^ Mega Construx: Halo - Elite Ultra | Mega Construx
  73. ^ a b Mega Construx: Halo - Recon Getaway™ | Mega Construx
  74. ^ Mega Construx: Halo - Defense Point Showdown™ | Mega Construx
  75. ^ Halo Wars 2 Phoenix Logs/Banished Units/Engineers
  76. ^ Halo Wars 2 Phoenix Logs/Banished Units/Infused Engineer
  77. ^ Mega Construx: Halo - Warthog Rally | Mega Construx
  78. ^ Halo: Official Spartan Field Manual - p.45
  79. ^ YouTube: Halo Wars 2 Official E3 Trailer
  80. ^ a b c Halo Wars 2
  81. ^ Halo Waypoint: Preview of Autumn
  82. ^ Twitter - Halo: The Brute Prowler is a Jiralhanae-designed infantry fighting vehicle that was deployed in the final months of the Covenant War and still sees service within Banished forces. #FictionFriday
  83. ^ Halo Wars 2 campaign level A New Enemy
  84. ^ Halo Waypoint News: Burn Baby Burn
  85. ^ Twitter - Jeremy Cook