Sangheili Enforcer

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This article is about a Sangheili rank of the Banished. For the MJOLNIR armor variant or the sentinel unit, see ENFORCER-class Mjolnir and Enforcer.
Elite Officer render.


  • Structure destruction
  • Leading squads of other mercenaries






Sangheili mercenary clans


Sangheili Enforcers are Banished Sangheili that specialize in destroying enemy structures,[1] or leading squads of other mercenaries.[2]


Roles and responsibilies[edit]

Among the Sangheili Mercenaries who have joined the Banished, some have attained the rank of Enforcer allowing them authority over the other mercenaries in their squad. This position, however, does not afford them many more practical benefits. They take on tasks assigned by their higher up Warlord. The role of Enforcer is similar to that of obedientiaries of the fallen Covenant.[2]


Multiple Sangheili Enforcers took part in the Battle for Zeta Halo, leading groups of Sangheili Mercenaries, Kig-Yar, and Unggoy.[3]


Banished Sangheili Enforcers are regularly armed with Kewu R'shi'k-pattern plasma rifles, Tufasumo-pattern plasma casters, Anskum-pattern plasma grenades, Erudo'ma'keth-pattern pulse carbines, and stasis grenades, although they may also wield Veporokk Workshop Ravagers and MLRS-2 Hydras.[4][5][3]

Non-canon and dubious canon appearances[edit]

This article contains information about a non-canonical subject that, while official, is not part of the established Halo universe.

Disgraced Sangheili have few options to recover their honor, even in death. Had Ripa joined with Atriox and thrown off the Prophets' shackles he had powerful tools to exploit Sangheili warriors seeking redemption. Though Ripa could not lead through loyalty or charisma as a general, as the Arbiter he could bind Sangheili with iron-clad oaths that traded unquestioning service as his vassals for a return to the rolls of honor.[4][5]


Halo Wars 2[edit]

The unit's Blitz card.

The Enforcers are fast-moving, battle-hardened Sangheili which can be deployed by Ripa 'Moramee. They excel in hit—and—run attacks where they can rush in to attack with their plasma weapons and then disengage to allow their energy shields to regenerate. Enforcers are typically armed with Kewu R'shi'k-pattern plasma rifles and Tufasumo-pattern plasma casters. They can also use their special stasis grenades to take targets they cannot effectively deal with out of action, and raid enemy bases to shut down production for a short time.[4][5] They wear Sangheili combat harnesses equipped with energy shielding.

  • Info: Anti-Building, Effective raiding unit, Effective against buildings, Rapidly recharging shields
  • Tier: 0
  • Cost: Population 4, Supplies 110, Power 60
  • Elite Enforcer upgrade: Arbiter's Champion
    • Info: Adds a squad leader armed with a Plasma Caster
    • Tier: 2
    • Cost: Supplies 0, Power 350

Sangheili Enforcers are exclusive to Arbiter Ripa 'Moramee and can be built at the Raid Camp in place of Jiralhanae Jumpers. Enforcers are effective against infantry and structures, perform okay against vehicles, and do poorly against aircraft. In Blitz Enforcers cost 40 energy.


Enforcers are also playable in the Blitz and Blitz Firefight modes. Their Blitz card has the following attributes;

  • Rarity: Common
  • Cost to deploy: 40
  • Y-ability: Stasis grenade throw: Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field.
  • Shield: This unit has energy shield protection that absorbs damage and regenerates when out of combat.

The Enforcer Elites are classed as Anti-Building infantry, and perform well against infantry, okay against vehicles and suffer in combat versus aircraft.

Halo Infinite[edit]

In Halo Infinite, Enforcers typically act as squad leaders for infantry. They have significantly greater shields and health than the common Sangheili Mercenary, and are capable of surviving a direct hit from an M41 rocket launcher. Although Enforcers are usually armed with pulse carbines, they may carry other weapons, such as Ravagers and MLRS-2 Hydras. Like other Sangheili enemies in the game, Enforcers are equipped with plasma grenades.[3]

Production notes[edit]

The introduction of Ripa 'Moramee into Halo Wars 2 is presented as a "what-if" scenario in which Ripa had joined the Banished cause. Through this lens, the Enforcers are presented in the Phoenix Logs as units employed by Ripa in the Human-Covenant War, and would be used in the Banished. However, as stated by writer Jeff Easterling,[6] the multiplayer of Halo Wars 2 as a whole is non-canonical and units featured in the game are not bound to the specific leaders as they are in-game, and some may not even be present on the game's setting of the Ark at all. As such, it is likely the Enforcers are also employed by the Banished as an infantry raider unit.


Concept art[edit]



List of appearances[edit]


  1. ^ Halo Wars 2
  2. ^ a b Halo Encyclopedia (2022 edition), page 428
  3. ^ a b c Halo Infinite: campaign gameplay
  4. ^ a b c Halo Wars 2: Phoenix Logs - Elite Enforcers
  5. ^ a b c Halo Waypoint - Welcome Jerome & Arbiter
  6. ^ GrimBrotherOne on Twitter: - nearly all units are canonical, just not necessarily the leaders or maybe "where" they are. Example, Omega is not on the Ark.