List of Blitz cards
From Halopedia, the Halo wiki
This article is about the cards featured in Halo Wars 2. For the cards featured in Halo 5: Guardians, see List of REQ cards.
This article lists all Blitz cards available in Halo Wars 2. There are 44 infantry cards, 38 Vehicle cards, 16 Air cards and 68 Power cards adding up to 166 cards at your disposal making the number of unique decks range in the thousands. Unlike REQ cards from Halo 5: Guardians, all Blitz cards are permanent, meaning they don't disappear after being used. Blitz cards are used in the gametype Blitz.[1][2] To view artwork used in the cards go here.
Blitz cards[edit]
Infantry
| Image | Name | Rarity | Energy Cost | Role | Faction | Leader Restriction | Y-Ability | Passive Abilities |
|---|---|---|---|---|---|---|---|---|
| Grunts | Common | 10 | Core Infantry | Banished | None | None | None | |
| Marines | Common | 10 | Core Infantry | UNSC | None | None | None | |
| Hellbringers | Common | 20 | Anti-Infantry | UNSC | None | None | None | |
| Jump-Pack Brute | Common | 20 | Anti-Building | Banished | None | JUMP STRIKE - Leaps forward and smashes the ground, damaging and stunning nearby enemies. | None | |
| Cyclops | Common | 30 | Anti-Vehicle Mech | UNSC | None | None | None | |
| Elite Rangers | Common | 30 | Anti-Infantry | Banished | None | None | Detect | |
| Veteran Hellbringers | Rare | 30 | Anti-Infantry | UNSC | Kinsano | None | None | |
| Cryo Troopers | Common | 40 | Anti-Infantry | UNSC | Serina | None | Shield | |
| Elite Enforcers | Common | 40 | Anti-Building | Banished | The Arbiter | Stasis grenade throw - Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field. | Shield | |
| Goliath | Common | 40 | Anti-Building | Banished | Colony | Ram - Rams and stuns nearby targets. | None | |
| Grunt Riders | Common | 40 | Anti-Building | Banished | Yapyap the DESTROYER | Ram - Rams and stuns nearby targets. | None | |
| Heavy Grunts | Common | 40 | Core Infantry | Banished | Yapyap the DESTROYER | Party's Over - Fires an EMP round, stunning enemy vehicles and aircraft. | None | |
| Hunters | Common | 40 | Anti-Vehicle | Banished | None | None | None | |
| Prowling Grunts | Uncommon | 40 | Core Infantry | Banished | The Arbiter | None | Cloak | |
| Scarred Grenadiers | Common | 40 | Core Infantry | Banished | Voridus | Gel Siphon - Siphons pools of infusion to increase speed, damage and armor. | None | |
| Wild Hellbringers | Uncommon | 40 | Anti-Infantry | UNSC | Captain Cutter | None | Blast | |
| Assault Elites | Uncommon | 50 | Anti-Infantry | Banished | None | None |
| |
| Bloodfuel Grunts | Uncommon | 50 | Core Infantry | Banished | Decimus | Shrapnel mine - Plants mines which slow and damage enemy units. | Siphon | |
| Extractor Marines | Uncommon | 50 | Core Infantry | UNSC | None | Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage. | Siphon | |
| Reactive Cyclops | Rare | 50 | Anti-Vehicle Mech | UNSC | None | None | Reflect | |
| Reactive Marines | Rare | 50 | Core Infantry | UNSC | Sergeant Forge | None | Reflect | |
| Armored Marines | Rare | 60 |