Slayer
From Halopedia, the Halo wiki
Slayer is a popular and common gametype in the Halo video game series, and a staple of all Halo first person shooters. The object of the game is simply to kill as many opposing players as possible. Slayer is an extremely versatile gamemode, and can be played with a player count as low as 2 and as high as the maximum of 16 or 24 players (depending on the maximum number of players that the game allows for).
Built-in variants[edit]
Halo: Combat Evolved[edit]
- "Classic deathmatch. 15 kills to win."
- — Gametype description
Game Options
- DEATH BONUS: YES
- KILL IN ORDER: NO
- KILL PENALTY: YES
- KILLS TO WIN: 15
- TEAM PLAY: NO
Player Options
- NUMBER OF LIVES: INFINITE
- MAXIMUM HEALTH: 100%
- SHIELDS: YES
- RESPAWN TIME: INSTANT
- RESPAWN TIME GROWTH: NONE
- ODD MAN OUT: NO
- INVISIBLE PLAYERS: NO
- SUICIDE PENALTY: 10 SECONDS
Item Options
- INFINITE GRENADES: NO
- VEHICLE SET: WARTHOG
- WEAPON SET: NORMAL
- STARTING EQUIPMENT: CUSTOM
Indicator Options
- OBJECTIVE INDICATOR: MOTION TRACKER
- OTHER PLAYERS ON RADAR: YES
- FRIEND INDICATORS ON SCREEN: YES
- "Classic deathmatch. 25 kills to win. Start with Pistol, AR, and Grenades."
- — Gametype description
Changes from default Slayer:
Game Options
- DEATH BONUS: NO
- KILL PENALTY: NO
- KILLS TO WIN: 25
Player Options
- SUICIDE PENALTY: 15 SECONDS
Item Options
- STARTING EQUIPMENT: GENERIC
- "Each player has only one life. The winner is the last cyborg standing!"
- — Gametype description
Changes from default Slayer:
Game Options
- KILLS TO WIN: 25
Player Options
- NUMBER OF LIVES: 1
- "All players are invisible. To win, follow the nav points and kill your targets in order."
- — Gametype description
Changes from default Slayer:
Game Options
- DEATH BONUS: NO
- KILL IN ORDER: YES
- KILL PENALTY: NO
- KILLS TO WIN: 10
Player Options
- RESPAWN TIME: 5 SECONDS
- INVISIBLE PLAYERS: YES
- SUICIDE PENALTY: 5 SECONDS
Indicator Options:
- OBJECTIVE INDICATOR: NAV POINTS
- OTHER PLAYERS ON RADAR: NO
- "Each player has 5 lives. Respawn Time Growth and Odd Man Out rules apply. 10 kills or the last man standing wins."
- — Gametype description
Changes from default Slayer:
Game Options
- KILLS TO WIN: 10
Player Options
- NUMBER OF LIVES: 5
- RESPAWN TIME GROWTH: 10 SECONDS
- ODD MAN OUT: YES
- "Everybody has Rocket Launchers, and nobody has a Motion Tracker. 25 kills to win."
- — Gametype description
Changes from default Slayer:
Game Options
- KILLS TO WIN: 25
Item Options
- WEAPON SET: ROCKET LAUNCHERS
- STARTING EQUIPMENT: GENERIC
Indicator Options
- OBJECTIVE INDICATOR: NAV POINTS
- OTHER PLAYERS ON RADAR: NO
- "Everybody has sniper weapons, and the Respawn Time Growth rules are on. Watch out! 15 kills to win."
- — Gametype description
Changes from default Slayer:
Player Options
- RESPAWN TIME GROWTH: 5 SECONDS
Item Options
- WEAPON SET: SNIPER
- STARTING EQUIPMENT: GENERIC
Indicator Options
- OBJECTIVE INDICATOR: NAV POINTS
- OTHER PLAYERS ON RADAR: NO
- "The first team to amass 50 kills wins this fragfest. Kills make you slower, but dying makes you faster."
- — Gametype description
Changes from default Slayer:
Game Options
- KILLS TO WIN: 50
- TEAM PLAY: YES
Player Options
- RESPAWN TIME: 10 SECONDS
Halo 2[edit]
- "Prepare for a classic Slayer duel to the death. 25 points to win."
- — Gametype description
Match Options
- Number of Rounds: 1 Round
- Score to Win Round: 25
- Round Time Limit: None
- Rounds Reset Map: On
- Resolve Ties: On
Player Options
- Max Active Players: 16
- Lives Per Round: Unlimited
- Respawn Time: 5 Seconds
- Suicide Penalty: 5 Seconds
- Shield Type: Normal Shields
- Motion Sensor: On
- Active Camo: Off
- Extra Damage: Off
- Damage Resistance: Off
Team Options
- Team Play: Off
- Team Scoring: Sum
- Team Changing: On
- Friendly Fire: On
- Respawn Time Modifier: None
- Betrayal Penalty: 10 Seconds
- Force Even Teams: Off
Slayer Options
- Bonus Points: Off
- Suicide Point Loss: On
- Death Point Loss: Off
Vehicle Options
- Vehicle Respawn Time: Map Default
- Primary Light Vehicle: Map Default
- Secondary Light Vehicle: Map Default
- Primary Heavy Vehicle: Map Default
- Banshee: Map Default
- Primary Turret: Map Default
- Secondary Turret: Map Default
Equipment Options
- Starting Weapon: Map Default
- Secondary Weapon: Map Default
- Starting Grenades: On
- Weapons on Map: Map Default
- Weapon Respawn Time: Map Default
- Grenades on Map: On
- Overshields: On
- Active Camo: On
- "Take on a small team of enemies in straight up Slayer throw down. 50 points to win."
- — Gametype description
Changes from default Slayer:
Match Options
- Score to Win Round: 50
Team Options
- Team Play: On
- "Get ready for an explosive game of Rockets. All rocket launchers, no motion sensor. 25 points to win."
- — Gametype description
Changes from default Slayer:
Player Options
- Motion Sensor: Off
Slayer Options
- Suicide Point Loss: Off
Equipment Options
- Starting Weapon: Rocket Launcher
- Secondary Weapon: None
- Weapons on Map: Rockets
- "Sharpen your Energy Sword and power up your overshields. 25 points wins this game."
- — Gametype description
Changes from default Slayer:
Vehicle Options
- Primary Light Vehicle: None
- Secondary Light Vehicle: None
- Primary Heavy Vehicle: None
- Banshee: Off
Equipment Options
- Starting Weapon: Energy Sword
- Secondary Weapon: None
- Weapons on Map: None
- "Steady your shot and aim high. All weapons are sniper rifles and there's no motion sensor. 15 points to win."
- — Gametype description
Changes from default Slayer:
Match Options
- Score to Win Round: 15
Player Options
- Motion Sensor: On
Vehicle Options
- Primary Light Vehicle: None
- Secondary Light Vehicle: None
- Primary Heavy Vehicle: None
- Banshee: Off
Equipment Options
- Starting Weapon: Sniper Rifle
- Secondary Weapon: Magnum
- Weapons on Map: Sniping
- "Everyone has active camo, so watch your back. 15 points wins this game."
- — Gametype description
Changes from default Slayer:
Match Options
- Score to Win Round: 15
Player Options
- Motion Sensor: Off
- Active Camo: On
Equipment Options
- Active Camo: Off
- "Everyone has active camo and you can organize into up to 8 teams. First team to 25 points win."
- — Gametype description
Changes from default Slayer:
Player Options
- Motion Sensor: Off
- Active Camo: On
Team Options
- Team Play: On
Equipment Options
- Active Camo: Off
- "You have just one life per round. The last player standing wins a round. First to 3 rounds wins the game."
- — Gametype description
Changes from default Slayer:
Match Options
- Number of Rounds: First to 3
- Score to Win Round: Unlimited
- Round Time Limit: 2 Minutes
Player Options
- Lives Per Round: 1
Slayer Options
- Suicide Point Loss: Off
Equipment Options
- Overshields: Off
- Active Camo: Off
- "You have just one life and everyone is invisible. Last player standing wins a round. First to win 3 rounds takes the cake."
- — Gametype description
Changes from default Slayer:
Match Options
- Number of Rounds: First to 3
- Score to Win Round: Unlimited
- Round Time Limit: 2 Minutes
Player Options
- Lives Per Round: 1
- Motion Sensor: Off
- Active Camo: On
Slayer Options
- Suicide Point Loss: Off
Equipment Options
- Overshields: Off
- Active Camo: Off
Halo 3[edit]
| Title | Description |
|---|---|
| Slayer | Free for all. 25 kills to win. |
| Team Slayer | Form teams for greater glory. 50 kills to win. |
| Rockets | Free for all, with nothing but rocket launchers. 25 kills to win. |
| Elimination | Highly tactical Team Slayer. 5 rounds, each to 5 kills. Be careful out there. |
| Duel | No camping! Free for all, but the leader cannot hide. 10 kills to win. |
Halo: Reach[edit]
| Title | Description |
|---|---|
| Classic Slayer | Score points by killing players on the opposing team. |
| Elite Slayer | Score points by killing players on the opposing team. Players play as Sangheili, and are given Covenant weapon spawns. |
| SWAT | Score points by killing players on the opposing team. |
| Slayer | Score points by killing players on the opposing team. |
| Slayer Pro | Score points by killing players on the opposing team. |
Halo 4[edit]
| Title | Description |
|---|---|
| Infinity Rumble | Kill Enemies, Earn Points |
| Infinity Slayer | Kill Enemies, Earn Points, Call in Ordnance |
| SWAT | Kill players on the enemy team. |
Halo 2: Anniversary[edit]
| Title | Description |
|---|---|
| Team Slayer | Take on a small team of enemies. Get kills together to score and win! |
| Slayer Pro | Take on a small team of enemies. Get kills together to score and win! |
| Slayer | Its a free for all! Be the first to score the highest. |
| Team Slayer BR | Take on a small team of enemies. Get kills together to score and win! |
| Slayer BR | Take on a small team of enemies. Get kills together to score and win! |
| Elimination | You have just one life per round! Last player standing wins the round! Earn the most rounds won to with the match! |
| Phantom Elimination | You have just one life and active camo. Last player standing wins the round! Earn the most rounds won to win the match! |
| Phantoms | Everyone has active camo, so watch your back! Kill the invisible players to score! |
| Team Phantoms | Everyone has active camo, and you can organize into up to 8 teams. Get kills as a team to win! |
| Rockets | Get ready for an explosive game of Rockets! All rocket launchers, no motion sensor! |
| Snipers | All weapons are sniper rifles and there is no motion sensor. Get kills to score! |
| Team Snipers | All weapons are sniper rifles and there is no motion sensor. Get kills to score for your team! |