Deathmatch
From Halopedia, the Halo wiki
Deathmatch is a mode in Halo Wars and Halo Wars 2 Multiplayer. Gameplay[edit]Halo Wars[edit]In Halo Wars, Deathmatch is a spin on regular skirmish where everything including all infantry, vehicle and air units, heroes and technologies start off fully upgraded: however, Leader Powers will automatically improve over time, though at a relatively fast pace. The player starts with Halo Wars 2[edit]Deathmatch returns in Halo Wars 2 as the default multiplayer gametype, in principle acting as a renamed Skirmish. In this mode, players start with 600 Supply and 400 Power, and must construct units and upgrade technologies manually. The game ends when all enemy bases are destroyed.
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