Gruntpocalypse
From Halopedia, the Halo wiki
| “ | All Grunts, All the time... Aim for the face. | ” |
Gruntpocalypse is a gametype in Halo: Reach and Halo Infinite Firefight where players must kill oncoming waves of Grunts until the Set ends.
Overview[edit]
Halo: Reach[edit]
- "Gruntpocalypse, which is really there to prove a point, I think, that our options are so flexible that if you want to play a round that’s all grunts, all the time, and they all have fuel rods and their heads all explode, it’s right there."
- — Halo: Reach executive producer Joseph Tung[1]
Gruntpocalypse was first featured in Halo: Reach as an evolution of the bonus rounds in Halo 3: ODST's Firefight. In ODST Firefight and standard Reach Firefight, bonus rounds appear at the end of every Set and consist of an infinite number of Grunts spawning for ninety seconds, during which time players have massive score multipliers enabled. The mode debuted in Reach as a way to showcase the new and expanded customisation available in the mode,[1] and became a mainstay of the game's Firefight component.
In Gruntpocalypse, all enemies are replaced with Grunts. Unlike regular Firefight, most Grunts simply spawn on the ground rather than dropping from a Phantom dropship. All loadouts consist of a DMR and a Magnum alongside various armor abilities, allowing the player to get consistent headshots.
In the Score Attack playlist, 120 Grunts are spawned in five waves over the course of the match. This mode features a 5 second respawn timer, enabled Weapon Drops, and a number of skulls including IWHYBD, Catch, Cloud, and Grunt Birthday Party. The custom Red Skull is set to enhance sight and hearing.[2]
Halo Infinite[edit]
| “ | Four of you against a thousand of us? Surely we gotta win this time![3] | ” |
Gruntpocalypse returned in Halo Infinite as part of the game's new Firefight experience. In Infinite, Gruntpocalypse is based upon the Firefight: King of the Hill gametype, except with all Banished enemies being replaced with Grunts. Gruntpocalypse debuted as part of The Yappening II event in 2024. A Fiesta variant of the mode featuring random weapons was also available.[3][4]
Gallery[edit]
The bonus round in Halo 3: ODST's Firefight: the conceptual predecessor to Gruntpocalypse.
Briglard in a game of Halo Infinite Gruntpocalypse.
Sources[edit]
- ^ a b Kotaku, Halo: Reach: The Interview (Retrieved on Aug 15, 2010) [archive]
- ^ Bungie.net, Bungie Weekly Update 02.04.2011 (Retrieved on Oct 13, 2014) [archive]
- ^ a b Halo Waypoint, The Yappening II Operation Launch (Retrieved on May 9, 2025) [archive]
- ^ Halo Waypoint, Gruntpocalypse (Retrieved on May 11, 2025) [archive]
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