Cut Halo Online levels
From Halopedia, the Halo wiki
| This page discusses elements of deleted material and cut content. Some information on the page is sourced from game files and may not be verifiable through external sources. Where possible, such information should be clearly-marked and replaced with a proper external source as soon as one is available. |
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Halo Online cut content
- Cut content
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To check out cut content for other Halo games, see here!
Due to the cancellation of Halo Online, several multiplayer maps and a single-player training scenario were cut from the game. The map data is largely gathered from the files of the MS30 build of the game, wherein map names and descriptions can be found. Some map files have the prefix s3d_, indicating the map was built for the Saber3D engine employed by Saber Interactive and is thus built wholly new for the game. Other maps returning from prior Halo games do not have this prefix, indicating they were to be 1:1 ports.
This page lists only maps which never made it into a publically-accessible build of Halo Online. For a list of all other Halo Online maps which did make it into the playable builds, see here.
Tutorial[edit]
Named s3d_tutorial in game files for the MS30 Halo Online build, this level would have been set on Anvil Station, and serve as an introductory tutorial for new players starting the game. Several pieces of released concept art for the level indicate the level was to involve a shooting range and Covenant automated turrets.
Multiplayer maps[edit]
Cold Storage remake[edit]
| “ | The Swords of Sanghelios have not shared the reasons for their interest in this seemingly abandoned logistics base. | ” |
Named s3d_chillout, little is known of this map aside from its name and description. The description suggests this map would be a Covenant-themed remake of the maps Chill Out and Cold Storage. Some related text strings indicate this map may have been intended to be called "Abeyance" in the final game.
Drydock[edit]
- Main article: Drydock
| “ | The docking spires on High Charity serviced vessels from a hundred worlds and a dozen species. | ” |
Named s3d_dry_dock in the MS30 build, this map's description indicates it would have been set on High Charity. Several pieces of released concept art, shown below, were named "drydock" and may be for this level.