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For the building, see Haven arcology.
Map overview


Halo 4

Map designation:

War Games Map_Set/: 389-4[1]


Forerunner solar power facility, Requiem[2]


Bilayer Forerunner walkways

Gameplay overview

Recommended number of players:


Recommended gametype(s):

Resting high above Requiem’s surface, harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world’s solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life.

Haven, originally codenamed Wraparound, is a Halo 4 multiplayer map.[3][4] The map is set in the skies of the Forerunner shield world Requiem, within a facility that powers one of the miniature artificial stars illuminating the interior of the structure.[2] It was remade as Mercy in Halo 5: Guardians.[5]


The map has two levels, catwalks and ramps surrounding a large space in the center. Around the outer edge of the map, there are circular hallways connecting either to the map's side areas or man cannons that can be used to access the map's central area.[6]


Certain areas of Haven have sound issues which result in gunshots being heavily distorted - even to the point of being beyond recognition. This is similar to the distortion produced when the player is inside a Regeneration Field.



  1. ^ Halo 4: The Essential Visual Guide
  2. ^ a b MetaCafe: Frank O'Connor Halo 4 Interview at Microsoft Spring Shocase 2012
  3. ^ Making Halo 4: First Look
  4. ^ Halo Waypoint: The Halo Bulletin: 3.21.12
  5. ^ Halo's Twitter
  6. ^ Guardian.co.uk: Halo 4 multiplayer revealed: Master Chief meets Call of Duty?