Real World

Cut Halo 5: Guardians enemies and NPCs

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This page discusses elements of deleted material and cut content. Some information on the page is sourced from game files and may not be verifiable through external sources. Where possible, such information should be clearly-marked and replaced with a proper external source as soon as one is available.
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Halo 5: Guardians cut content


Cut content

Development

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During the development of Halo 5: Guardians, a number of various Non-playable character types were concepted and prototyped by 343 Industries for inclusion in the game, though were ultimately cut for various reasons.

Human[edit]

Mining robots[edit]

One of the early drafts for Halo 5 seems to have involved automated mining robots used by the Liang-Dortmund Corporation on Meridian. A number of sketches by Gabriel Garza, alongside some more detailed paintings by Nicolas Bouvier, indicate that they would have been fought by Blue Team on the planet. A number of mining mechs were also concepted for the Meridian levels.

ODSTs[edit]

Orbital Drop Shock Troopers were to return in Halo 5 for the Warzone gamemode, being a middle ground between the UNSC Marine unit and the player Spartans. They were to be deployed via a new type of drop pod.[1]

Concept work was done by Alex Cunningham and Gabriel Garza, with a model eventually being developed.[2]

While the ODSTs themselves would ultimately go unused, their drop pod would end up in the retail game as the M9407 drop pod. The armor designs themselves would be the inspiration for the ORCUS exoskeleton which appears in Halo Infinite.