Cut Halo 5: Guardians enemies and NPCs
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| This page discusses elements of deleted material and cut content. Some information on the page is sourced from game files and may not be verifiable through external sources. Where possible, such information should be clearly-marked and replaced with a proper external source as soon as one is available. |
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Halo 5: Guardians cut content
- Cut content
- Development
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During the development of Halo 5: Guardians, a number of various Non-playable character types were concepted and prototyped by 343 Industries for inclusion in the game, though were ultimately cut for various reasons.
Human[edit]
Mining robots[edit]
One of the early drafts for Halo 5 seems to have involved automated mining robots used by the Liang-Dortmund Corporation on Meridian. A number of sketches by Gabriel Garza, alongside some more detailed paintings by Nicolas Bouvier, indicate that they would have been fought by Blue Team on the planet. A number of mining mechs were also concepted for the Meridian levels.
ODSTs[edit]
Orbital Drop Shock Troopers were to return in Halo 5 for the Warzone gamemode, being a middle ground between the UNSC Marine unit and the player Spartans. They were to be deployed via a new type of drop pod.[1]
Concept work was done by Alex Cunningham and Gabriel Garza, with a model eventually being developed.[2]
While the ODSTs themselves would ultimately go unused, their drop pod would end up in the retail game as the M9407 drop pod. The armor designs themselves would be the inspiration for the ORCUS exoskeleton which appears in Halo Infinite.
- ODST concept art by Alex Cunningham.[1]
- Concept art featuring a SPARTAN, ODST, and a dog by Gabriel Garza.[3]
- ODST concept art by Alex Cunningham.[1]
- ODST armor concept art by Alex Cunningham.[1]
- ODST concept art by Gabriel Garza.[3]
- A quick mockup of how ODSTs would fit into the Marine-Spartan dynamic.[1]
- Pod and ODST concept by Alex Cunningham.[1]
- Pod and ODST concept by Alex Cunningham.[1]