Real World

Cut Halo 3 levels

From Halopedia, the Halo wiki

This page discusses elements of deleted material and cut content. Some information on the page is sourced from game files and may not be verifiable through external sources. Where possible, such information should be clearly-marked and replaced with a proper external source as soon as one is available.
A screenshot of the campaign level select in the Halo 3 Alpha.
A look at the campaign level selection in the Halo 3 Alpha, showcasing the original selection of intended missions with their in-development names.
Early design document for the progression of Halo 3's campaign, taken from the GDC talk Environment Design in Halo 3.
An early design document, showing the original planned progression of campaign levels in Halo 3.
Image of a cut G4h-Du5H to use in Halopedia templates. Do not add to pages.

This article is part of a series on
Halo 3 cut content


Cut content

Development

To check out cut content for other Halo games, see here!
v • d • e

During the development of Halo 3, a number of levels were cut or changed dramatically.

Cut campaign levels[edit]

Tsavo Township[edit]

A level named "Tsavo Township" was referenced by Vic DeLeon briefly on Twitter, as a map he still had some images of.[1] This may be the map DeLeon referred to as an "Old Mombasa" test in another tweet.[2] It is unclear whether this map is an internal codename for a final shipped level such as The Storm, or an internal prototype that never made ship.

Flood Ship[edit]

Main article: Flood Ship

Flood Ship, also known as 060_floodship was a cut level set after Floodgate and taking place in the crashed Flood ship in Voi. The original objective of the level was to detonate the ship's reactor and escape. However, due to time constraints and other development issues, much of this was cut and reworked into the final version of Cortana.[3][4][5][6] Though it was present as a selectable level in the Halo 3 Alpha. More detailed information about the level can be found here and here.

In the end, in the idea of the playable Floodship space was conjoined onto Floodgate; Objects used in that section of the level can still be found in the 060_floodship folder in the Halo 3 Mod Tools. The original objective of the level is still mentioned in the final version of Floodgate despite there being a different one: "Find the crashed Flood ship; overload its engine core." as stated by Miranda Keyes.

Guardian Forest[edit]

Main article: Guardian Forest

Guardian Forest, also known as 080_forest was a cut level[7] set between The Ark and The Covenant[8]. The level was set in a large forest on Installation 00 and was to feature a new enemy, the Guardian.[9][10]

090_alpine[edit]

Main article: Alpine (cut Halo 3 level)

alpine, known as 090_alpine in the game files, is a cut campaign mission viewable in the Halo 3 game files due to the release of the