Cut Halo: Reach weapons
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These civilian weapons were concepted by Glenn Israel in 2009 and later modelled for inclusion in-game. These were not intended to appear as useable weapons for any player or character, and instead simply decorative props that could be found in some of the "pioneer" environments in levels such as Winter Contingency and Nightfall.
The Covenant mortar was a weapon concepted by Glenn Israel, though whether it received any 3D development is unknown. Concept explorations posted by Israel showcase a weapon held in a manner akin to the Brute Shot or Plasma Cannon, or able to be deployed as a static emplacement. Some of the concepts show some designs more akin to the plasma mortar found on the Wraith and Revenant vehicles. The concept explorations pictured were done in 2009.
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