Era-rw.png

Cut Halo Wars 2 units

From Halopedia, the Halo wiki
Jump to: navigation, search
Misterchief.gif
This article contains information about a non-canonical subject that, while official, is not part of the established Halo universe.

This page contains units that were planned to be released/apart of Halo Wars 2, but were left unused or cut from the game.

UNSC units[edit]

The Operative[edit]

Main article: E-War units

The Operative is a UNSC stealth unit that was permanently cloaked. It's main role was to sabotage behind enemy lines.

Super Heavy Tank[edit]

The Super Heavy Tank was a modular tank used by the UNSC. As the concept shows a Grizzly being applied with heavy armor, it's unknown if the tank is meant to be an upgrade for the Grizzly or a separate unit of it's own.

Quadruped Colossus[edit]

During it's early concept of the Colossus, the mech is shown as a quadruped mech but ultimately being biped in the final release. There's another existing concept of the Quadruped Colossus being more of a garrison unit with the back part almost resembling a Bunker.

Banished units[edit]

The Infiltrator[edit]

Main article: E-War units

The Infiltrator is a stealth Banished unit that was permanently cloaked. It's main role was to sabotage behind enemy lines.

Unggoy Hero[edit]

Main article: Unggoy Hero

The Unggoy Hero is a cut hero unit intended for inclusion in Halo Wars 2. One piece of concept art shows the hero with a Banished Goblin, while the other indicates that one of its abilities would have been to be resurrected. A model file for the unit can be found in the game files of Halo Wars 2.

Forerunner unit[edit]

Controller Sentinel (unshielded)[edit]

This unit doesn't appear in the Operation: SPEARBREAKER missions or the Awakening the Nightmare missions. In the final SPEARBREAKER campaign, Controller Sentinels can be found with shields, where this unit lacks one.

Flood units[edit]

Infantry[edit]

Infected Grunt[edit]

This unit was given a high-poly sculpt and model later posted on ArtStation, though did not make it into the final game.

Infected Cyclops[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Vehicles[edit]

Infected Grizzly[edit]

This unused unit has a finished model that went unused, presumably it would've function as a standard Grizzly while losing it's Missile Barrage.

Infected Wolverine[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Reaver[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Mastodon[edit]

This unused unit has a finished mesh with textures, however, the unit can't carry troops.

Infected Jackrabbit[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Flamehog[edit]

Infected Ghost[edit]

Infected Locust[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Kodiak[edit]

This unused unit has a finished mesh with textures, this unit can turn to siege mode like it's standard-uninfected counterpart.

Infected Mantis[edit]

Infected Colossus[edit]

Aircraft[edit]

Infected Vulture[edit]

This unused unit has a finished mesh with textures, however, the unit's mesh breaks after getting damaged.

Infected Hornet[edit]

This unused unit has a finished mesh with textures, however, the unit's mesh breaks after getting damaged.

Infected Frostraven[edit]

This unused unit has a finished mesh with textures, presumably it would've function as a standard Frostraven while losing it's Seismic Missile ability.

Infected Phantom[edit]