Gameplay

Hornet

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Hornet
H2A-MP-AV14Hornet.png
Gameplay role

Faction:

Human (UNSC)

Weapon type:

Air

Locomotion method:

Jet-engine

Counterparts:

Human

Weapon stats

Armaments:

Max occupants:

  • 1 driver[1]
  • 2 side seat passengers[1]
 

The Hornet is a light aerospace vehicle first seen in Halo 3. It is a medium sized aircraft.

Universe and lore[edit]

Main article: AV-14

The AV-14 Hornet is a VTOL capable aircraft in service since at least 2524, during the Insurrection.[2][3] It served all the way into the Human-Covenant War from the Battle for Arcadia[4] to the Battle of Installation 00.[5]

Overview[edit]

Variants[edit]

Image Name Description
H3 SnowHornet.jpg Transport Hornet The Transport Hornet is a type of Hornet without missile pods.

Halo Wars 2[edit]

Image Name Description
HW2 - AV-14B Hornet.jpg Trooper Hornet An uparmored Hornet that will spawn infantry troops on death.

Counterparts[edit]

The most analogous vehicle to the Hornet is the Falcon from Halo: Reach. It acts as the mainline UNSC air that game as well and features dual gunner seats. In-game versions can carry more passengers and some have a pilot-controlled main gun. Halo 4 also brings in the Pelican, which has two exposed side seats.

Gameplay[edit]

The Hornet is often the mainline UNSC aircraft, that can carry two passengers and can hover in place over areas.

First-person shooters[edit]

Main article: First-person shooter

The Hornet has a unique reticle, but no other major HUD elements change. It also can be Skyjacked in games where it appears.

Campaign[edit]

Main article: Campaign

The Hornet appears as mostly background scenery in the Halo 3 campaign but is usable on The Covenant. Allied Non-playable characters can ride on the sides like players can in multiplayer.[6]

The Hornet also appears in the campaign of Halo: Spartan Assault seen again mostly as background scenery.[7]