Hero Unit Ability: Repair — Anders has the active ability of allowing her to repair any vehicle or structure. Additionally she is armed with an M6C magnum to protect herself. (Campaign only)
Leader Power: Cryo Bomb — freezes enemies in place, temporarily neutralizing ground units and causing frozen aircraft to crash, destroying them. The only upgrade that Anders' power doesn't affect is upgrading a Reactor. Costs 600 resources and a tech level of 1.
Unique Unit: Gremlin — uses an EMP to momentarily immobilize enemy vehicles and turrets.
Super Upgrade: Hawk — an aircraft upgrade to the Hornet. Increases its speed and firepower. Costs 1,350 resources and a tech level of 4.
Economy Bonus: Upgrade cost reduced by 50%, research duration reduced by 50%
Cryo Upgrades: Medium Cryo Bomb (525 resources and a tech level of 2), Large Cryo Bomb (750 resources and a tech level of 3), Super Cryo Bomb (1,025 resources and a tech level of 4)
Anders is an ideal pick for rushing strategies, as she is able to get upgrades for Warthogs fast and cheap.
Swift armies of Hawks are great for hit and run strategies against enemy bases.
R&D serves as the best form of upgrades. Stacking it with Logistics upgrade, your units can be prepared faster than other leaders.
Sentinel Beacon leader power is very useful at harassing enemy units, as it can provide a good distraction for the enemy and allows the player to strike them when they were distracted.
Retriever Sentinel is a useful Super Unit, but try not to deploy it in the middle of the enemy, especially if they got heavy anti-air defenses. If the player can summons a Retriever Sentinel with energy shielding, utilize it to tank enemy units, thereby easing the Nightingale's workload.