Ascension (Halo Wars 2 level)
From Halopedia, the Halo wiki
This article is about the Halo Wars 2 campaign level. For the Halo 2 multiplayer map, see Ascension.
SOUTH SPIRE / TRANSPORT ROUTES
Capture Forerunner Control Towers to gain access to the Cartographer.
Hornets are on standby at the Spirit of Fire, ready to counter any enemy heavy armor.
A Hornet flies by. Two Pelicans arrive on the beach while three Cyclopes are already on station. The Pelicans drop Warthogs and leave.
Another Pelican arrives and drops Jerome. A Hornet arrives to oversee the units deployed on the ground and leave together with the Pelican.
The units assemble on Jerome's position.
Jerome leads the UNSC in scouting the area, and finds a destroyed Banished mining facility.
The UNSC then moves on and finds that the camp has been completely destroyed. Dead bodies of Banished troops are all over the place.
UNSC forces continue ahead until they reach the light bridge. It is still operational, but Choppers start attacking them from the other side of the bridge.
The Cyclopes move and defeat the Choppers, but the bridge is deactivated.
Jerome then leaps to the upper cliff and kills Banished troops watching them until he reaches the other side of the bridge where a Wraith is guarding it. Jerome decides to hijack it.
After hijacking the Wraith, some Banished squads attack Jerome. He clears them out.
Once the bridge is activated, the Warthogs and Cyclopes pass the bridge and the barrier ahead of Jerome is deactivated.
The UNSC defeats them and destroys two of their Augmented Excavators. They continue ahead until they see the Banished being routed by a swarm of Sentinels.
The Fog of War prevents player from seeing any further.
The UNSC continues moving to a location that Cutter has marked for the base drop. Once they arrive, they call for the base.
Anders then tags the place where the Forerunner Control Tower is. The first Tower is guarded by hordes of Suicide Grunts.
The UNSC advances to the second Tower which is guarded by Banished Wraiths.
At the third Tower, a pair of Hunters and multiple infantry squads are protecting it.
Back at the base, the Command Center has already been established with seven building sockets and four turret sockets available.
The player calls for basic production. The Supply Pad, Generator and Airpad are unlocked to construct.
The player immediately calls the Airpad for construction.
Four Hornets arrived as reinforcements to counter the Wraiths' assault.
The Banished launch the assault on the UNSC base. They are engaged by Jerome and the available UNSC units.
Wraiths and Choppers are inbound from the east.
More of the Wraiths are coming in from the north and the UNSC quickly repels them before they can damage the base.
A Hornet spots the hidden Banished facility on a small island in the east.
The UNSC spots where the Banished are manufacturing their Wraiths as the Hornets scout ahead while assembling forces.
The UNSC destroys the production facility, making it available as a 1-slot minibase.
After assembling forces, Jerome leads the UNSC and advances to capture each of the Forerunner Control Towers while also searching for another Foundry. The UNSC then finds another Foundry and destroys it.
The UNSC finds the last Foundry and destroys it.
The UNSC captures one of the Control Towers.
The Spirit of Fire's defensive capabilities come online.
The progress starts, but it is still slow as the UNSC tries to capture more of the Control Towers. The Banished also fight to capture them.
UNSC and Banished forces fight for the control towers.
If the UNSC captures Control Tower A.
If the UNSC captures Control Tower B.
If the UNSC captures Control Tower C.
If Banished captures Control Tower A.
If the Banished captures Control Tower B.
If the Banished captures Control Tower C.
When the UNSC reaches 1500 out of 3000 points.
When the Banished reaches 1500 out of 3000 points.
If the UNSC and Banished reaches the same number of points:
When the UNSC reaches 2400 out of 3000 points.
When the Banished reaches 2400 out of 3000 points.
The UNSC continue to defend the Control Towers while the Banished keep trying to retake them from UNSC.
When the UNSC reaches 2700 out of 3000 points.
When the Banished reaches 2700 out of 3000 points.
The point reaches 3000 for UNSC and the elevator is unlocked.
The UNSC immediately secures the elevator.
Three Cyclopes and a Warthog are guarding the entrance and a Pelican arrives, dropping Anders as she runs into the elevator.
Alternatively, if the player succeeded in destroying all the Foundries:
On the elevator, Marines are ready to escort Anders to the Cartographer.
Bonus and Optional Objectives