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Deadlock (Halo Infinite)

From Halopedia, the Halo wiki

"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!"
This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
This article is about the Halo Infinite multiplayer map. For the Halo 5: Guardians multiplayer map, see Deadlock.
Deadlock
Screenshot of Deadlock.
Map overview

Game:

Halo Infinite

Gameplay overview

Terrain:

Banished structures, rocky landscapes[1]

Recommended number of players:

12v12

Recommended gametype(s):

Big Team Battle[2]

 
UNSC forces have yet to breach this Banished encampment.

Deadlock is a multiplayer map in Halo Infinite.[2]

Universe and lore[edit]

The map is set in an unknown location, with a Banished anti-aircraft cannon looming in the center. Another cannon and some Banshees can be seen in the distance attacking the UNSC Panama, a UNSC frigate hovering over a corner of the map.[1]

Overview[edit]

Layout[edit]

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Callouts[edit]

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • High Base
  • High Cargo
  • High Yard
  • Bridge
  • Cave
  • Cave Pass
  • AA Gun
  • Watchtower
  • Low Base
  • Low Cargo
  • Low Yard
  • Waterfront
  • Crash Site
  • Yep, this is death...

Production notes[edit]

Tom French, the Multiplayer creative director for Halo Infinite at 343 Industries, described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic Halo".[2]

Gallery[edit]

Sources[edit]