Crossfire
From Halopedia, the Halo wiki
| Crossfire | |
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| Map overview | |
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Game: |
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| Lore information | |
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Location: |
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| Gameplay overview | |
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Terrain: |
Training arena |
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Recommended number of players: |
8 |
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Recommended gametype(s): |
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| “ | The broadcast of Breakout matches has proven immensely popular with the UNSC Infinity crew. | ” |
Crossfire is a Halo 5: Guardians multiplayer map dedicated to the gametype Breakout built on the map Breakout Arena.
Universe and lore[edit]
Crossfire is set on a UNSC orbital training arena with a holographic floor.
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Overview[edit]
Layout[edit]
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Callouts[edit]
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Production notes[edit]
Crossfire's development began in 2013. During it's development, the map was named "Speedball". This name came from a type of competitive paintball with inflatable bunkers played by Halo's multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself.[2]