Crossfire
From Halopedia, the Halo wiki
| Crossfire | |
|---|---|
| Map overview | |
|
Game: |
|
| Lore information | |
|
Location: |
|
| Gameplay overview | |
|
Terrain: |
Training arena |
|
Recommended number of players: |
8 |
|
Recommended gametype(s): |
|
| “ | The broadcast of Breakout matches has proven immensely popular with the UNSC Infinity crew. | ” |
Crossfire, originally called Speedball during development,[1] is a Halo 5: Guardians multiplayer map. It is set in a UNSC orbital training arena with a holographic floor. This map is dedicated to the gametype Breakout, in which players begin the game by being propelled into the arena and have no respawn.[2]
Trivia[edit]
Crossfire's development name "Speedball" came from a type of competitive paintball with inflatable bunkers played by Halo's multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself.[1]
Gallery[edit]
| Browse more images in this article's gallery page. |
Sources[edit]
| |||||||||||||||||||||||||||||||||||