This article is about the Scarab level in Halo Wars. For types of Scarab, see Scarab. For other real-world uses of the word, see Scarab (disambiguation).
Scarab is the seventh campaign level of Halo Wars.
After several plasma-based Rhinos take down the Covenant shield dome, UNSC forces are sent inside to find out what the Covenant were protecting. As a couple of Rhinos patrol the area, they are easily destroyed by the nearby immobile but functional "Super" Scarab, which moves its head in a constant scanning motion. As the UNSC forces are alerted of this threat, Captain Cutter orders all UNSC units inside the area to destroy the Scarab before the Covenant make it mobile.
As advised by the AI Serina, UNSC forces including Sergeant John Forge take out a series of power nodes linking to the Scarab. The destruction of each power node slows down the movement of the Scarab's head. The firebase that the UNSC have set up is directly in front of the Super Scarab, but is blocked by a wall-like barrier of Forerunner structures. Over the course of the level, the Scarab consistently attempts to break through the wall in order to destroy the base. If the player is successful, the UNSC forces are able to destroy the Scarab with tanks, Marines, and a MAC gun from the orbiting Spirit of Fire before it can destroy the UNSC base.
At the Apex, the Arbiter discusses the Human-Covenant War with the Prophet of Regret and voices his dissatisfaction at the fact that the Prophet of Regret has him skulking around in old temple ruins rather than leading the fight against humanity as he has been charged to do. The Prophet of Regret feels that they need more machines to crush the humans swiftly and with ease and states that the world they are on will be the birthplace for an invasion fleet beyond imagining once it has been awakened from dormancy. However, the Apex control panel rejects the Prophet of Regret's touch as he is not a Reclaimer. In response, the Prophet of Regret tells the Arbiter that the Relic led the humans to another planet as it did them. The Prophet of Regret orders the Arbiter to retrieve the human who has shown an understanding of Forerunner technology and to bring her to the Apex to help them which the Arbiter promises to do.
On Arcadia, in the area under the deactivated energy shield dome, forces from the UNSC Spirit of Fire discover a Super Scarab guarding the area. Unable to retreat and with the Super Scarab still incomplete, the UNSC forces are forced to fight a hard-fought battle to destroy the Super Scarab before it can destroy their base. Despite heavy resistance, the UNSC forces succeed in destroying the Super Scarab and securing the area.
The Arbiter draws his two Energy Swords. The Honor Guards react slightly.
The Arbiter deactivates his Energy Swords as Regret approaches a console at the end of the walkway.
Regret turns around angrily.
Regret turns back to the console.
Regret slides his finger across the console, but the buttons flash with red light.
The Arbiter turns and departs.
Inside the jungle the energy dome once covered, two Rhinos leave the UNSC firebase.
Two Rhinos move past several ruins into the open, but one is destroyed by a green plasma beam. The other faces the attacker before it suffers the same fate.
Forge's Warthog, two Rhinos, a Warthog, two Marine squads, and a Scorpion regroup near the UNSC firebase, which is setting up a second reactor.
The UNSC forces encounters and destroys a T-30 Locust.
The UNSC forces find a power node in the area.
The UNSC forces destroy a power node.
The UNSC forces destroy another power node.
The UNSC forces destroys a third power node.
Some Covenant forces assault the UNSC base.
The UNSC forces approach where the Scarab is positioned.
The UNSC force continue to attack the Scarab, and its health is depleted halfway.
The UNSC forces keep up their attack, and the Scarab's health is almost completely depleted.
After intense and heavy fighting, the Scarab is finally destroyed.
The Scarab explodes violently. Debris are blown across the jungle area.