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Relic Approach: Difference between revisions

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|name=Relic Approach
|name=Relic Approach
|image=[[File:Relic Approach.png|300px]]
|image=[[File:Relic Approach.png|300px]]
|player=[[Sergeant Forge]]<ref>[[Halo Wars Demo#Campaign]]</ref>
|player=
|date=[[2531|February 4, 2531]]
|date=[[2531|February 4, 2531]]
|place=Proximity of the [[Relic]], [[Harvest]]
|place=Proximity of the [[Relic]], [[Harvest]], [[Epsilon Indi system]]
|Objective=*Get [[Alpha Base (Harvest)|Alpha Base]] Online<ref name = "CES 09">[http://www.g4tv.com/ces2009/hdvideos/36151/Halo-Wars-CES-09-Cam-Footage.html Halo Wars CES 09 Cam Footage]. ''G4''. Accessed on 2009-01-20</ref>
|Objective=*Get [[Alpha Base (Harvest)|Alpha Base]] Online
*Build a Supply Pad<ref name = "CES 09"/>
*Build a Supply Pad
*Build a Barracks<ref name = "CES 09"/>
*Build a Barracks
*Train five Marines<ref name = "CES 09"/>
*Train five Marines
*Fight your Way to the Structure in the Ice<ref name = "CES 09"/>
*Fight your Way to the Structure in the Ice
*Enter the Structure<ref name = "CES 09"/>
*Enter the Structure
*Destroy the Detonator
*Destroy the Detonator
'''Optional''':
'''Optional''':
*Destroy the Covenant Base
*Destroy the Covenant Base
*Kill 20 Jackal Snipers<ref name = "CES 09"/>
*Kill 20 Jackal Snipers
*Rescue all Trapped Warthogs
*Rescue all Trapped Warthogs (2)
*Destroy the Covenant Methane Refinery
*Destroy the Covenant Methane Refinery
|enemies=*Covenant infantry
|enemies=*[[Sangheili]]
**[[Sangheili]]
*[[Unggoy]]
**[[Unggoy]]
*[[Kig-yar]]
**[[Kig-yar]]
*[[Mgalekgolo]]
**[[Mgalekgolo]]
*[[Type-32 Rapid Assault Vehicle|T-32 "Ghost" RAV]]
*Covenant support
*[[Type-30 Light Excavation/Anti-Fortification Platform|T-30 "Locust" LE/AFP]]
**[[Type-32 Rapid Assault Vehicle|T-32 "Ghost" RAV]]
**[[Type-30 Light Excavation/Anti-Fortification Platform|T-30 "Locust" LE/AFP]]
}}
}}
{{Article Quote|Get Alpha Base up and running and find what the Covenant are up to.}}
{{Article Quote|Get Alpha Base up and running and find what the Covenant are up to.}}
'''Relic Approach''' is the second level of the real-time strategy game, ''[[Halo Wars]]''. The [[UNSC]] forces on the ground on [[Harvest]] are attempting to determine the [[Covenant]]'s interest in a [[Forerunner]] [[Relic|structure]] to the north of [[Alpha Base (Harvest)|Alpha Base]]. Sergeant [[John Forge]] must lead a force through the Covenant-held area to the Forerunner structure.
 
'''Relic Approach''' is the second [[campaign]] level of the real-time strategy game, ''[[Halo Wars]]''. The [[UNSC]] forces on the ground on [[Harvest]] are attempting to determine the [[Covenant]]'s interest in a [[Forerunner]] [[Relic|structure]] to the north of [[Alpha Base (Harvest)|Alpha Base]]. Sergeant [[John Forge]] must lead a force through the Covenant-held area to the Forerunner structure.


==Transcript==
==Transcript==
[http://www.youtube.com/watch?v=KSapfBOon2c '''{''Labcoats Meet Metal''}''']
[http://www.youtube.com/watch?v=KSapfBOon2c '''{''Labcoats Meet Metal''}''']


''Scene opens with Sgt. [[John Forge|Forge]] crawling to the edge of a cliff over looking a Covenant encampment.''
''Scene opens with John Forge crawling to the edge of a cliff over looking a Covenant encampment.''


*'''Sgt. Forge''': "Let's just take one last look-see."
*'''Sergaent John Forge''': "Let's just take one last look-see."


''Forge takes out a pair of [[binoculars]] and observes [[Ripa 'Moramee|an Elite]], identified as an Arbiter, overseeing the Covenant activity, the Elite is approached by a Zealot.''
''Forge takes out a pair of [[binoculars]] and observes [[Ripa 'Moramee|a Sangheili]], identified as an Arbiter, overseeing the Covenant activity, the Sangheili is approached by a [[Sangheili Zealot]].''


*'''Ripa 'Moramee''': "The Hierarchs grow impatient! We can delay no longer!"
*'''Ripa 'Moramee''': "The Hierarchs grow impatient! We can delay no longer!"


*'''[[Re'gish Wamik|Zealot Field Master]]''': "What if [[The Flood|the infection]] defiles the Relic?"
*'''[[Re'gish Wamik]]''': "What if [[The Flood|the infection]] defiles the Relic?"


*'''Ripa 'Moramee''': "I care not for your little life! Open the Relic."
*'''Ripa 'Moramee''': "I care not for your little life! Open the Relic."


''The scene cuts back to Forge, as he watches Grunts open the doors to the Relic.''
''Forge, looking through the binoculars, watches Unggoy opening the doors to the Relic.''


*'''Forge''': "Well, well... open sesame."
*'''Forge''': "Well, well... open sesame."
Line 54: Line 53:
''The Arbiter looks behind him at Forge's location. The Sergeant is no longer there, and the Arbiter walks towards the Relic.''
''The Arbiter looks behind him at Forge's location. The Sergeant is no longer there, and the Arbiter walks towards the Relic.''


''The scene then cuts to a view of the {{UNSCShip|Spirit of Fire}}, then to the ship's Observation Deck, turned into Anders' makeshift lab. ''
''Cuts to the {{UNSCShip|Spirit of Fire}}, then to the ship's Observation Deck, turned into Anders' makeshift lab. ''


'''SPIRIT OF FIRE'''
'''SPIRIT OF FIRE'''
Line 60: Line 59:
'''OBSERVATION DECK'''
'''OBSERVATION DECK'''


''Cutter enters attempting to avoid the scattered equipment.''
''Cutter enters attempting to avoid the scattered equipment. Anders is on her computer.''


*'''[[James Gregory Cutter|Captain Cutter]]''': "What made you choose ''my'' observation deck as your lab, Professor?"
*'''[[Captain (Navy)|Captain]] [[James Gregory Cutter]]''': "What made you choose ''my'' observation deck as your lab, Professor?"


*'''[[Ellen Anders|Anders]]''': "I like the view. It adds... perspective to my work."
*'''Professor [[Ellen Anders]]''': "I like the view. It adds... perspective to my work."


*'''Captain Cutter''': "Forge doesn't think it's safe for you to go down there yet. He's quite insistent."
*'''Cutter''': "Forge doesn't think it's safe for you to go down there yet. He's quite insistent."


*'''Anders''': "I can be quite insistent too Captain, I can take care of myself."
*'''Anders''': "I can be quite insistent too Captain, I can take care of myself."


*'''Captain Cutter''': "Any idea what it is we've got down there?"
*'''Cutter''': "Any idea what it is we've got down there?"


*'''Anders''': "It's all theories right now, and I'll know a lot more once I get down there."
*'''Anders''': "It's all theories right now, and I'll know a lot more once I get down there."


*'''Captain Cutter''': "I'm approving the mission, but the slightest sign of danger and I'm pulling you out. Is that understood?"
''Anders stands up, but Cutter stops her by placing one of his hands on her shoulder.''
 
*'''Cutter''': "I'm approving the mission, but the slightest sign of danger and I'm pulling you out. Is that understood?"


*'''Anders''': "Understood, Captain."
*'''Anders''': "Understood, Captain."


''Anders leaves with a slight grin, a view screen shows the Relic entrance, then it changes to the actual Relic, we hear the Arbiter in mid-conversation with the [[Prophet of Regret]].''
''Anders leaves with a slight grin, a view screen in lab shows the Relic entrance. Cuts to actual Relic, the Arbiter is in mid-conversation with the [[Prophet of Regret]].''


*'''Ripa 'Moramee''': "Hierarch, the humans are closing and will soon be upon us!"
*'''Ripa 'Moramee''': "Hierarch, the humans are closing and will soon be upon us!"


*'''Regret''': "No matter, the information you have gathered here is most appetizing."
*'''Prophet of Regret''': "No matter, the information you have gathered here is most appetizing."


''The scene cuts to the interior of the Relic and it is shown the Arbiter is talking with the Prophet of Regret via hologram.''
''Cuts to the interior of the Relic. The Arbiter is talking with the Prophet of Regret via hologram.''


*'''Regret''': "However, we must protect what we have learned here. Set the charges and destroy this place."
*'''Prophet of Regret''': "However, we must protect what we have learned here. Set the charges and destroy this place."


*'''Ripa 'Moramee''': ''(stunned)'' "Destroy this holy relic? Surely you jest!"
*'''Ripa 'Moramee''': ''(stunned)'' "Destroy this holy relic? Surely you jest!"


*'''Regret''': ''(angered)'' "The [[Great Journey|Journey]] requires sacrifice! Set the charges. Return to us! Our patience is not infinite!"
''Sangheili and Unggoy are seen leaving the Relic, while the Unggoy are carrying explosives.''
 
*'''Prophet of Regret''': ''(angered)'' "The [[Great Journey|Journey]] requires sacrifice! Set the charges. Return to us! Our patience is not infinite!"


''The Arbiter bows.''
''The Arbiter bows.''
Line 99: Line 102:


'''{''In-game Cutscene''}'''
'''{''In-game Cutscene''}'''
''A Pelican lands in Alpha Base's site. A Marine mounts the M68 Gauss Cannon on Forge's Warthog.''


*'''Captain Cutter''': "Serina, we need to re-establish Alpha Base before we can proceed with the mission."
*'''Captain Cutter''': "Serina, we need to re-establish Alpha Base before we can proceed with the mission."


*'''Serina''': "Captain, the base power system is offline and a lock-down protocol is in effect. If we rebuild, the lock-down will end,and the doors will open. Projection for new base location ready."
*'''Serina''': "Captain, the base power system is offline and a lock-down protocol is in effect. If we rebuild, the lock-down will end, and the doors will open."


'''{''Gameplay''}'''
'''{''Gameplay''}'''


''After a base is constructed:''
*'''Serina''': "Projection for new base location ready."
 
''A Pod arrives and sets down a Firebase.''


*'''Serina''': "The base is up and running again. We need Supply Pads built so I can send down materials."
*'''Serina''': "The base is up and running again. We need Supply Pads built so I can send down materials."
''A supply pad was built.''


*'''Serina''': "The Command Center is online, but it can't house Marines, we'll need a Barracks to call in the troops."
*'''Serina''': "The Command Center is online, but it can't house Marines, we'll need a Barracks to call in the troops."


*'''Captain Cutter''': "We need to establish a larger military presence on the ground."
''A barracks was built, and one Marine squad leaves the firebase when trained.''
 
*'''Cutter''': "We need to establish a larger military presence on the ground."
 
''A total of five Marine squads are trained.''


*'''Serina''': "Keep constructing buildings and updating them where you can. The lock-down is lifted and the front gate is opening, I've highlighted the area where Sergeant Forge found the structure."
*'''Serina''': "Keep constructing buildings and updating them where you can. The lock-down is lifted and the front gate is opening, I've highlighted the area where Sergeant Forge found the structure."


''There are now two ways the player can go, through the gate closest to your base, or the gate to the left of the base, the following is if the player choose the nearest gate.''
''There are two ways to exit Alpha Base. If the player chooses the way closer to the base and straight towards the structure:''


*'''Serina''': "I'm picking up a lot of Covenant chatter around your position, looks like they're setting up defenses."
*'''Serina''': "I'm picking up a lot of Covenant chatter around your position, looks like they're setting up defenses."


*'''Forge''': "Take cover in those downed Pelicans! Move!"
''After engaging a few lances of Covenant, the UNSC forces find a few [[deployable lookout tower]]s in front of two Pelican wreckages.''


''The Marines make their way up to a Covenant base.''
*'''Forge (COM)''': "Take cover in those downed Pelicans! Move!"


*'''Forge''': "Well, well. Lookee here, the Covenant built themselves a little base."
''The Marines take cover in the wreckage, and fought back the Covenant stationed on the towers.''


*'''Captain Cutter''': "Our primary mission here is to reach that structure, destroying that base is a secondary objective."
''If the UNSC forces exit from the gate further from the base and away from the structure, they find numerous Covenant machines working in front of a cliff.''


''The player can choose to engage the base or not, but destroying it can be difficult, if not done properly.''
*'''Forge (COM)''': "If we blow up these refineries the enemy airpads will go with them, nice!"


''If the player loses all your troops in attacking the base:''
''Nearby, a UNSC landing pad is being guarded by the Covenant.''


*'''Serina''': "Well, that didn't go as planned."
*'''[[Bravo 029 (Pelican)|Bravo-29]] Pilot (COM)''': "Alpha Base, this is Bravo-29. I can drop reinforcements at that landing pad if you can remove all hostiles in that area for me."
 
''The UNSC forces clear the area, and two Pelicans land, dropping reinforcements.
 
*'''Serina''': "Here's some extra reinforcements, play nice."
 
''The UNSC forces come upon Warthogs trapped by an [[anti-vehicle barrier]].''


*'''Serina''': "I've lost contact with some Warthogs out on patrol. Keep an eye out for them, will you?"
*'''Serina''': "I've lost contact with some Warthogs out on patrol. Keep an eye out for them, will you?"


''The following is if the player go out the left gate, or go around from the front gate.''
''The UNSC forces continue on, discovering a Covenant base.''


*'''Forge''': "If we blow up these refineries the enemy airpads will go with them, nice!"
*'''Forge (COM)''': "Well, well. Lookee here, the Covenant built themselves a little base."


*'''[[Bravo 029 (Pelican)|Bravo-29]]''': "Alpha Base, this is Bravo-29. I can drop reinforcements at that landing pad if you can remove all hostiles in that area for me."
*'''Cutter''': "Our primary mission here is to reach that structure, destroying that base is a secondary objective."


*'''Serina''': "Here's some extra reinforcements, play nice."
''If the player loses all the units in attacking the base:''


''Eventually UNSC forces breach the barrier blocking the entrance to the relic.''
*'''Serina''': "Well, that didn't go as planned."


''Intense fighting occurs as the UNSC slowly makes their way toward the entrance.''
''Eventually, UNSC forces breach the barrier blocking the entrance to the relic. Intense fighting occurs as the UNSC slowly makes their way toward the entrance. When they reach the entrance, they see the Covenant have set up a large detonator.''


''Once they reach the entrance they see the Covenant trying to destroy the relic.''
*'''Cutter''': "If the Covenant detonate those explosives our mission here is over! Get to the detonator!"
 
*'''Captain Cutter''': "If the Covenant detonate those explosives our mission here is over! Get to the detonator!"


''The UNSC forces successfully destroy the detonator, saving the relic.''
''The UNSC forces successfully destroy the detonator, saving the relic.''


'''{''In-game Cutscene''}'''
*'''Cutter''': "Good work, prepare for new orders."
 
*'''Captain Cutter''': "Good work, prepare for new orders."


*'''Bravo-29''': "Alpha Base, this is Bravo-29, heavy inbound. I've got the Professor aboard."
*'''Bravo-29 Pilot (COM)''': "Alpha Base, this is Bravo-29, heavy inbound. I've got the Professor aboard."


''Fades to black.''
''Fades to black.''
Line 165: Line 180:


==Trivia==
==Trivia==
*This is the first level to feature the [[Cobra]] and the [[Scorpion]] and the first level in which you can to build a base and train units.
===Easter eggs===
*The soundtrack, [[Perspective]], which is also the music for the cutscene, is a reference to Anders' line: "I like the view, it adds... perspective to my work."
*The [[Halo Wars Skulls#Grunt Birthday Party|Grunt Birthday Party skull]] is accessible after killing 20 Kig-yar sniper units, and is on the souther end of Alpha Base.
*It is possible to get over the population limit in this level. Build up your army to the population limit, and go west of your base. Kill the enemies and Serina will send more units in to help you no matter what the population limit is. This is a handy trick if you want to use Marines and Warthogs to distract the Covenant base while your other units attack from the rear.
*The [[Black Boxes|Black Box]] is located northwest of the Covenant base, in an area blocked off by an anti-vehicle barrier.
===Miscellaneous===
*This is the first level players can build a base, and is therefore also the first level to train units and research upgrades.
*It is possible to get over the population limit in this level by filling up the actual population limit, and then head to the landing pad for additional units. This is a handy trick for attacking the Covenant base from the front and the back.


==Gallery==
==Gallery==
Line 173: Line 191:
File:Relicapproach map.png|A map of the level.
File:Relicapproach map.png|A map of the level.
</gallery>
</gallery>
==Sources==
<references/>


{{Succession box
{{Succession box

Revision as of 03:16, April 18, 2012

Prev:

Alpha Base

Next:

Relic Interior

Relic Approach
Relic Approach.png

Game:

Halo Wars

Date:

February 4, 2531

Location:

Proximity of the Relic, Harvest, Epsilon Indi system

Main-Legendary.png

Halopedia has a walkthrough guide for this level; see Relic Approach/Walkthrough.

 

Template:Article Quote

Relic Approach is the second campaign level of the real-time strategy game, Halo Wars. The UNSC forces on the ground on Harvest are attempting to determine the Covenant's interest in a Forerunner structure to the north of Alpha Base. Sergeant John Forge must lead a force through the Covenant-held area to the Forerunner structure.

Transcript

{Labcoats Meet Metal}

Scene opens with John Forge crawling to the edge of a cliff over looking a Covenant encampment.

  • Sergaent John Forge: "Let's just take one last look-see."

Forge takes out a pair of binoculars and observes a Sangheili, identified as an Arbiter, overseeing the Covenant activity, the Sangheili is approached by a Sangheili Zealot.

  • Ripa 'Moramee: "The Hierarchs grow impatient! We can delay no longer!"
  • Ripa 'Moramee: "I care not for your little life! Open the Relic."

Forge, looking through the binoculars, watches Unggoy opening the doors to the Relic.

  • Forge: "Well, well... open sesame."

The Arbiter looks behind him at Forge's location. The Sergeant is no longer there, and the Arbiter walks towards the Relic.

Cuts to the UNSC Spirit of Fire, then to the ship's Observation Deck, turned into Anders' makeshift lab.

SPIRIT OF FIRE

OBSERVATION DECK

Cutter enters attempting to avoid the scattered equipment. Anders is on her computer.

  • Professor Ellen Anders: "I like the view. It adds... perspective to my work."
  • Cutter: "Forge doesn't think it's safe for you to go down there yet. He's quite insistent."
  • Anders: "I can be quite insistent too Captain, I can take care of myself."
  • Cutter: "Any idea what it is we've got down there?"
  • Anders: "It's all theories right now, and I'll know a lot more once I get down there."

Anders stands up, but Cutter stops her by placing one of his hands on her shoulder.

  • Cutter: "I'm approving the mission, but the slightest sign of danger and I'm pulling you out. Is that understood?"
  • Anders: "Understood, Captain."

Anders leaves with a slight grin, a view screen in lab shows the Relic entrance. Cuts to actual Relic, the Arbiter is in mid-conversation with the Prophet of Regret.

  • Ripa 'Moramee: "Hierarch, the humans are closing and will soon be upon us!"
  • Prophet of Regret: "No matter, the information you have gathered here is most appetizing."

Cuts to the interior of the Relic. The Arbiter is talking with the Prophet of Regret via hologram.

  • Prophet of Regret: "However, we must protect what we have learned here. Set the charges and destroy this place."
  • Ripa 'Moramee: (stunned) "Destroy this holy relic? Surely you jest!"

Sangheili and Unggoy are seen leaving the Relic, while the Unggoy are carrying explosives.

  • Prophet of Regret: (angered) "The Journey requires sacrifice! Set the charges. Return to us! Our patience is not infinite!"

The Arbiter bows.

  • Ripa 'Moramee: "It will be done."

The Arbiter turns away.

{In-game Cutscene}

A Pelican lands in Alpha Base's site. A Marine mounts the M68 Gauss Cannon on Forge's Warthog.

  • Captain Cutter: "Serina, we need to re-establish Alpha Base before we can proceed with the mission."
  • Serina: "Captain, the base power system is offline and a lock-down protocol is in effect. If we rebuild, the lock-down will end, and the doors will open."

{Gameplay}

  • Serina: "Projection for new base location ready."

A Pod arrives and sets down a Firebase.

  • Serina: "The base is up and running again. We need Supply Pads built so I can send down materials."

A supply pad was built.

  • Serina: "The Command Center is online, but it can't house Marines, we'll need a Barracks to call in the troops."

A barracks was built, and one Marine squad leaves the firebase when trained.

  • Cutter: "We need to establish a larger military presence on the ground."

A total of five Marine squads are trained.

  • Serina: "Keep constructing buildings and updating them where you can. The lock-down is lifted and the front gate is opening, I've highlighted the area where Sergeant Forge found the structure."

There are two ways to exit Alpha Base. If the player chooses the way closer to the base and straight towards the structure:

  • Serina: "I'm picking up a lot of Covenant chatter around your position, looks like they're setting up defenses."

After engaging a few lances of Covenant, the UNSC forces find a few deployable lookout towers in front of two Pelican wreckages.

  • Forge (COM): "Take cover in those downed Pelicans! Move!"

The Marines take cover in the wreckage, and fought back the Covenant stationed on the towers.

If the UNSC forces exit from the gate further from the base and away from the structure, they find numerous Covenant machines working in front of a cliff.

  • Forge (COM): "If we blow up these refineries the enemy airpads will go with them, nice!"

Nearby, a UNSC landing pad is being guarded by the Covenant.

  • Bravo-29 Pilot (COM): "Alpha Base, this is Bravo-29. I can drop reinforcements at that landing pad if you can remove all hostiles in that area for me."

The UNSC forces clear the area, and two Pelicans land, dropping reinforcements.

  • Serina: "Here's some extra reinforcements, play nice."

The UNSC forces come upon Warthogs trapped by an anti-vehicle barrier.

  • Serina: "I've lost contact with some Warthogs out on patrol. Keep an eye out for them, will you?"

The UNSC forces continue on, discovering a Covenant base.

  • Forge (COM): "Well, well. Lookee here, the Covenant built themselves a little base."
  • Cutter: "Our primary mission here is to reach that structure, destroying that base is a secondary objective."

If the player loses all the units in attacking the base:

  • Serina: "Well, that didn't go as planned."

Eventually, UNSC forces breach the barrier blocking the entrance to the relic. Intense fighting occurs as the UNSC slowly makes their way toward the entrance. When they reach the entrance, they see the Covenant have set up a large detonator.

  • Cutter: "If the Covenant detonate those explosives our mission here is over! Get to the detonator!"

The UNSC forces successfully destroy the detonator, saving the relic.

  • Cutter: "Good work, prepare for new orders."
  • Bravo-29 Pilot (COM): "Alpha Base, this is Bravo-29, heavy inbound. I've got the Professor aboard."

Fades to black.

Level ends.

Trivia

Easter eggs

  • The Grunt Birthday Party skull is accessible after killing 20 Kig-yar sniper units, and is on the souther end of Alpha Base.
  • The Black Box is located northwest of the Covenant base, in an area blocked off by an anti-vehicle barrier.

Miscellaneous

  • This is the first level players can build a base, and is therefore also the first level to train units and research upgrades.
  • It is possible to get over the population limit in this level by filling up the actual population limit, and then head to the landing pad for additional units. This is a handy trick for attacking the Covenant base from the front and the back.

Gallery

Preceded by
Alpha Base
Halo Wars Campaign Missions
Relic Approach
Succeeded by
Relic Interior