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'''Campaign Mode''' is the [[Wikipedia:Single Player|single player]] gaming aspect of ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', and ''[[Halo 3]]'', where the player takes control of a single character at a time through the canonical storyline of the ''Halo'' trilogy. In Halo: Combat Evolved and Halo 3 the player plays as [[John-117]] or Master Chief, in Halo 2 the player plays as both Master Chief and [[Thel 'Vadam]] a [[Covenant]] [[Elite]], which allows the player a more personal view on [[Covenant]] society.
'''Campaign Mode''' is the [[Wikipedia:Single Player|single player]] gaming aspect of ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', and ''[[Halo 3]]'', where the player takes control of a single character at a time through the canonical storyline of the ''Halo'' trilogy.
 
== Description ==
In Halo: Combat Evolved and Halo 3 the player plays as [[John-117]] or Master Chief, in Halo 2 the player plays as both Master Chief and the [[Arbiter (Rank)|Arbiter]] [[Thel 'Vadam]] a [[Covenant]] [[Elite]], which allows the player a more personal view on [[Covenant]] society.


In ''[[Halo Wars]]'', the campaign has a different gaming aspect. The game is a [[wikipedia:Strategy Game|strategy video game]], and the player takes control of a whole base, troops and vehicles. It is up to him to decide where a squad will go, when a building will be constructed e.g. Again, the game follows the canonical storyline of the [[Halo Universe]].
In ''[[Halo Wars]]'', the campaign has a different gaming aspect. The game is a [[wikipedia:Strategy Game|strategy video game]], and the player takes control of a whole base, troops and vehicles. It is up to him to decide where a squad will go, when a building will be constructed e.g. Again, the game follows the canonical storyline of the [[Halo Universe]].


It can be played on four difficulty levels (There is a fifth difficulty which is the highest of all the difficulties known as iron which is only unlocked in Halo 2 and Halo 3 through the collection of the Iron skull), listed in order from most difficult to the easiest: [[Legendary]], [[Heroic]], [[Normal]], and [[Easy]]. In addition, [[Halo: CE]] and [[Halo 2]] have a co-op Campaign option permitting two players to play through campaign either in split-screen or via system link between 2 [[Xbox]]'s. For ''[[Halo 3]]'' the number of players permitted has changed to allow up to 4 players and the use of [[Xbox Live]].  
It can be played on four difficulty levels (There is a fifth difficulty which is the highest of all the difficulties known as iron which is only unlocked in Halo 2 and Halo 3 through the collection of the Iron skull), listed in order from most difficult to the easiest: [[Legendary]], [[Heroic]], [[Normal]], and [[Easy]]. In addition, [[Halo: CE]] and [[Halo 2]] have a co-op Campaign option permitting two players to play through campaign either in split-screen or via system link between 2 [[Xbox]]'s. For ''[[Halo 3]]'' the number of players permitted has changed to allow up to 4 players and the use of [[Xbox Live]].
 
''Halo 3'' also has a unique non-canon difficulty known to fans as Mythic difficulty. Mythic is played with all skulls activated.


==Halo: Combat Evolved Campaign Levels==
==Halo: Combat Evolved Campaign Levels==
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*There are 35 levels total in the Halo Trilogy. 35/5=7. Another [[Seven]] reference.
*There are 35 levels total in the Halo Trilogy. 35/5=7. Another [[Seven]] reference.
*In every game the [[Master Chief]] falls unconscious. In ''Halo: Combat Evolved'', he is unconscious after the escape pod crashes at the beginning of the level [[Halo (Halo: Combat Evolved Level)|Halo]]. In ''Halo 2'', he is knocked out when the [[Pelican]] crashes. In ''Halo 3'', he is unconscious at the beginning of [[Sierra 117 (Level)|Sierra 117]] after landing on the ground after leaving the [[Forerunner Dreadnought]].
*In every game the [[Master Chief]] falls unconscious. In ''Halo: Combat Evolved'', he is unconscious after the escape pod crashes at the beginning of the level [[Halo (Halo: Combat Evolved Level)|Halo]]. In ''Halo 2'', he is knocked out when the [[Pelican]] crashes. In ''Halo 3'', he is unconscious at the beginning of [[Sierra 117 (Level)|Sierra 117]] after landing on the ground after leaving the [[Forerunner Dreadnought]].
*In ''Halo: Combat Evolved'', ''Halo 3'' and ''[[Halo Wars]]'', the endings of all three games end with an explosion: Halo:CE ends with Halo [[Installation 04]] exploding, Halo 3 ends with Halo [[Installation 04 (II)]] exploding, and Halo Wars ends with a [[Shield World (Halo Wars)|Shield World]] exploding.
*In ''Halo: Combat Evolved'', ''Halo 3'' and ''[[Halo Wars]]'', the endings of all three games end with an explosion: Halo: CE ends with Halo [[Installation 04]] exploding, Halo 3 ends with Halo [[Installation 04 (II)]] exploding, and Halo Wars ends with a [[Shield World (Halo Wars)|Shield World]] exploding.
 
==References==
<references/>


{{Levels}}
{{Levels}}
[[Category:Games]]
[[Category:Games]]

Revision as of 21:58, April 5, 2009

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Template:Ratings Campaign Mode is the single player gaming aspect of Halo: Combat Evolved, Halo 2, and Halo 3, where the player takes control of a single character at a time through the canonical storyline of the Halo trilogy.

Description

In Halo: Combat Evolved and Halo 3 the player plays as John-117 or Master Chief, in Halo 2 the player plays as both Master Chief and the Arbiter Thel 'Vadam a Covenant Elite, which allows the player a more personal view on Covenant society.

In Halo Wars, the campaign has a different gaming aspect. The game is a strategy video game, and the player takes control of a whole base, troops and vehicles. It is up to him to decide where a squad will go, when a building will be constructed e.g. Again, the game follows the canonical storyline of the Halo Universe.

It can be played on four difficulty levels (There is a fifth difficulty which is the highest of all the difficulties known as iron which is only unlocked in Halo 2 and Halo 3 through the collection of the Iron skull), listed in order from most difficult to the easiest: Legendary, Heroic, Normal, and Easy. In addition, Halo: CE and Halo 2 have a co-op Campaign option permitting two players to play through campaign either in split-screen or via system link between 2 Xbox's. For Halo 3 the number of players permitted has changed to allow up to 4 players and the use of Xbox Live.

Halo 3 also has a unique non-canon difficulty known to fans as Mythic difficulty. Mythic is played with all skulls activated.

Halo: Combat Evolved Campaign Levels

  1. Pillar of Autumn
  2. Halo
  3. Truth and Reconciliation
  4. The Silent Cartographer
  5. Assault on the Control Room
  6. 343 Guilty Spark
  7. The Library
  8. Two Betrayals
  9. Keyes
  10. The Maw

Halo 2 Campaign Levels

  1. The Heretic (Cutscene Only) (Non-playable)
  2. The Armory (Tutorial)
  3. Cairo Station
  4. Outskirts
  5. Metropolis
  6. The Arbiter
  7. The Oracle
  8. Delta Halo
  9. Regret
  10. Sacred Icon
  11. Quarantine Zone
  12. Gravemind
  13. Uprising
  14. High Charity
  15. The Great Journey

Halo 3 Campaign Levels

See the main article: Halo 3 Campaign

A Brilliant walk through for some of these levels (and a few others) can be found here.

  1. Arrival (Cutscene Only) (Non-playable) Tutorial (Only in easy and normal)
  2. Sierra 117
  3. Crow's Nest
  4. Tsavo Highway
  5. The Storm
  6. Floodgate
  7. The Ark
  8. The Covenant
  9. Cortana
  10. Halo

Halo Wars Campaign Levels

  1. Alpha Base
  2. Relic Approach
  3. Relic Interior
  4. Arcadia City
  5. Arcadia Outskirts
  6. Dome of Light
  7. Scarab
  8. Ander's Signal
  9. The Flood
  10. Shield World
  11. Cleansing
  12. Repairs
  13. Beachhead
  14. Reactor
  15. Escape

Trivia

References