Highlands: Difference between revisions
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*This is one of two maps to feature locations previously described in the novel ''[[Halo: The Fall of Reach]]'', the other being [[Condemned]]. | *This is one of two maps to feature locations previously described in the novel ''[[Halo: The Fall of Reach]]'', the other being [[Condemned]]. | ||
*This level's design is similar to that of the [[Halo: Combat Evolved]] level [[Halo (Halo: Combat Evolved Level)|Halo]]. | *This level's design is similar to that of the [[Halo: Combat Evolved]] level [[Halo (Halo: Combat Evolved Level)|Halo]]. | ||
*The crashed [[Pelican]] was carrying 22 [[Spartan-II program | Spartan-IIs]] in the midst of the [[Fall of Reach]], who's intent was try and defend Reach's [[Orbital | *The crashed [[Pelican]] was carrying 22 [[Spartan-II program | Spartan-IIs]] in the midst of the [[Fall of Reach]], who's intent was try and defend Reach's [[Orbital Defense Generators]]. They leapt out of the doomed pelican, dropping into the [[Alpine Mountains]] in the [[Viery Territory]]<ref>[http://halo.xbox.com/en-us/intel/featured/video/bts-defiant-map-pack/2458ede3-9d81-406c-a92d-1bfe1306e3da Halo Waypoint: Behind the Scenes - Defiant Map Pack]</ref> | ||
*The crashed Pelican's cockpit emits a [[Halo: Reach radio conversations|radio conversation]]. | *The crashed Pelican's cockpit emits a [[Halo: Reach radio conversations|radio conversation]]. | ||
*This is the only map in ''Halo: Reach'' to not feature Special FX for Forge. | *This is the only map in ''Halo: Reach'' to not feature Special FX for Forge. |
Revision as of 18:13, March 18, 2011
Template:Ratings Template:Multiplayer Map Infobox
Highlands is one of three maps in the Defiant Map Pack designed for Halo: Reach.[1] The map is set in a UNSC SPARTAN-II training facility in the Military Wilderness Training Preserve within the Highland Mountains on Reach. Outside the playable space, Covenant battlecruisers can be seen glassing the surrounding environment.
Locations
The following are locations on the map that are so named on the player's heads-up display during gameplay:
- Operations
- Motor Pool
- Waterfall
- Communications
- Rock Arch
- Red Base
- Red Tower
- West Cave
- Underpass
- Pond
- Rappelling Towers
- Blue Base
- Blue Tower
- Big Horn River
- Radio Tower
- Crash Site
- East Cave
- Cliffs
- Out of bounds...
Trivia
- This is one of two maps to feature locations previously described in the novel Halo: The Fall of Reach, the other being Condemned.
- This level's design is similar to that of the Halo: Combat Evolved level Halo.
- The crashed Pelican was carrying 22 Spartan-IIs in the midst of the Fall of Reach, who's intent was try and defend Reach's Orbital Defense Generators. They leapt out of the doomed pelican, dropping into the Alpine Mountains in the Viery Territory[2]
- The crashed Pelican's cockpit emits a radio conversation.
- This is the only map in Halo: Reach to not feature Special FX for Forge.
- This is also the only map to feature UNSC teleporters instead of Forerunner ones.
- The Covenant Cruisers hovering in the sky are not static; they wobble from side to side slightly.
Gallery
A Spartan Laser shot destroying a Falcon.
A Spartan destroying a Banshee.
- Defiant concept 4.jpg
Concept art of the map, showing a more lush art direction than in the final map.
- Defiant concept 3.jpg
A concept art piece depicting Covenant ships glassing the surrounding landscape.
Sources