Gameplay

Spartan Laser

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Spartan Laser
H5G-M6E.png
Gameplay role

Faction:

Human (UNSC)

Weapon tier (?):

Power weapon

Firing mode:

Charged single shot

Effective range:

Any

Counterparts:

Covenant:

Gameplay stats

Damage:

Very high

Damage type (?):

Energy

Projectile speed:

Instantaneous

Rate of fire:

Low

Magazine size:

100% battery (4-5 shots)

Variants and attachments

Halo 5 REQ variant(s):

 

The Spartan Laser, sometimes shortened to Splaser or Laser, is a human power weapon which excels at destroying enemy vehicles, and was first introduced in Halo 3. With no damage falloff at long ranges and no projectile travel time, the Spartan Laser can be used effectively at any range, but it requires a long charging sequence before firing, and has a targetting laser that will betray the user's location while charging.

Universe and lore[edit]

Main article: M6 Spartan Laser

Originally created as part of Project: GUNGNIR as a weapon to supplement the SPARTAN-II Program, hence the nickname "Spartan Laser",[1] the M6 Grindell/Galilean Nonlinear Rifle is a man-portable directed-energy weapon, typically used in an anti-vehicle role by the UNSC armed forces.[2][3] As well as the standard man-portable version, vehicle-mounted Spartan Lasers were also produced. The AV-22 Sparrowhawk could be equipped with a nose-mounted M6 Grindell/Galilean Nonlinear Cannon,[4][5] while the G79H Pelican featured a nose-mounted M8C Laser Cannon.[6]

Upon its initial introduction late in the Human-Covenant War, the M6 Spartan Laser was "ruinously expensive" to manufacture, and although later refinements brought costs down, it remained extraordinarily expensive nonetheless. Consequently, it was only readily available to Spartans and ODSTs until well into the post-war period.[7] The M6/E variant in particular is an order of magnitude cheaper to mass produce, while retaining the same performance characteristics.[8] A number of further variants exist, including: the M6/R, specialised for recon deployments, and used to preemptively eliminate critical enemy assets before their forces mustered to full strength; the M6/V, which was designed with a larger focus on operator safety; and the M6/X, which employed an experimental alternating power distributor, considered a revolutionary modification to the weapon.[3] All variants typically sport a green and black colour scheme, save for the M6/E which was painted white with a red stripe.