Type-52 Mauler

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Type-52 Mauler
Production overview


Sacred Promissory[1]



  • Handheld, Single Handed, (Dual Wieldable)
  • Equipped with blade attachment


52.7 centimetres (20.7 in)[1]

Ammunition type:

7.9mm metal bolts[1]

Feed system:

Five rounds/mag (25 rounds max)



Rate of fire:

Semi-automatic;[1] Slow

Effective range:

Very short

Service history

In service:

Post-Jiralhanae global war[1]
Human-Covenant War
Great Schism


The Ukala Workshop Breach Pistol[2] (UNSC Type classification: Type-52 Pistol, T-52 P),[3] more commonly known as the Mauler, is a sidearm used by the Jiralhanae military forces of the Covenant during the Human-Covenant War.

Design details[edit]

Another view of the Mauler.

The Type-52 Mauler is used by the Jiralhanae as a handgun, although human military experts have classified it as being more of a handheld shotgun than anything else. The magazine holds five 7.9mm metal bolts, which appear to be constantly kept at superheated temperatures before being fired. These bolts appear to fragment upon being ejected from the weapon, creating a scatter-shot effect reminiscent of human shotguns. Like all Jiralhanae weapons, the Mauler is equipped with a small blade underneath, making it a formidable melee weapon. The Mauler was manufactured by the Sacred Promissory prior to the fall of the Covenant and developed by the Ukala workshop.[4]

The Mauler first saw use during the Battle of Gbraakon on Doisac, shortly after the Jiralhanae's global war.[1] After that, it became the favored weapon of Jiralhanae security forces, and would not be seen by humans until the Battle of Earth.


While a single Mauler is not as powerful as the UNSC M90 Shotgun by itself, the Mauler is still a lethal weapon up close. One shot to a light-armored or non-armored target will result in an instant kill, and the blade on the bottom of the weapon makes it an effective melee weapon, a fact helped by the Mauler's impressively fast melee swing and recovery. When dual-wielded by a Spartan or Sangheili, the Mauler's power is doubled and will kill a heavily armored or shielded target in one shot if fired at the same time at close range. Using a single Mauler against a heavily-armored or shielded target is risky, but still results in a kill if the user fires off a shot and follows up with a quick melee attack. Firing two or three times in rapid succession could perhaps result in a kill. Also, as well as having a faster reload than a Shotgun thanks to its magazine, it has a faster fire rate which is particularly useful when dual-wielding. Lastly, the Mauler is the only close-range weapon that can be dual-wielded, so the user will not have to waste valuable seconds switching to another weapon.


The Mauler is generally unable to inflict the one-hit kill damage that the M90 Shotgun and later M45 shotguns and Z-180 Scattershot are capable of, unless dual wielded. The spread of the Mauler's shell severely limits its range, and any weapon that can be used outside of close range can take down a user with a Mauler. Ammunition is often rare to come by, and its five shell magazine can be used up rather quickly.

Production notes[edit]

The Mauler's design lineage traces back to the development of Halo: Combat Evolved. During the 1999-2000-era third-person builds of the game, the UNSC were to have a weapon referred to as the "Excavator". The weapon was ultimately shelved, but would eventually form the basis for the Mauler in Halo 3. Early versions of the Mauler concept showcase a form much more similar to the original Excavator, including Blamite as its ammunition before eventually evolving into the design seen today.[5] This name remains in the files of Halo 3, Halo 3: ODST and Halo Online.


  • While the Mauler only has 5 shots per drum before having to reload, the in-game model seems to indicate that the drum has a capacity of 9.


List of appearances[edit]