District: Difference between revisions

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(I don't think that's true, please provide a source.)
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*This map proves to be an interesting [[Zombies]] map, as well as 1 sided and 2 sided game types.
*This map proves to be an interesting [[Zombies]] map, as well as 1 sided and 2 sided game types.
*To get out of the boundaries of District. First, get a Scorpion and move it into the destroyed tunnel near the parking garage. Make sure the tips of the [[Scorpion]] are below the hole in the ceiling of the tunnel. Then, climb on the Scorpion and position yourself right below the ceiling hole. Jump, and then press crouch at the height of your jump. You should be able to pass over the invisible wall and then continue forward. Get another player and you can run along the rooftops of District by sword canceling or [[Butterfly|butterflying]] from the ledge of the end of the tunnel. If you fall down from the ledge, you can always [[Sword]] cancel upwards onto the ledge or roof if someone is standing on the ledge.
*To get out of the boundaries of District. First, get a Scorpion and move it into the destroyed tunnel near the parking garage. Make sure the tips of the [[Scorpion]] are below the hole in the ceiling of the tunnel. Then, climb on the Scorpion and position yourself right below the ceiling hole. Jump, and then press crouch at the height of your jump. You should be able to pass over the invisible wall and then continue forward. Get another player and you can run along the rooftops of District by sword canceling or [[Butterfly|butterflying]] from the ledge of the end of the tunnel. If you fall down from the ledge, you can always [[Sword]] cancel upwards onto the ledge or roof if someone is standing on the ledge.
*It was said in an update on this map that you can find a way to get out of the map, but as of the year 2008, they removed that way to get outside of the map and replaced it with another glitch, they say that no one has found the glitch.


== Source ==
== Source ==

Revision as of 13:59, February 23, 2009

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District is a Halo 2 Vista multiplayer map that is located in Sector 0-5.[1]

Summary

This map was inspired by the "starting areas in the outskirts of New Mombasa in the single-player campaign". District is basically an amalgam of Turf, Terminal, and Outskirts.

Like most Halo 2 maps, District provides certain landmarks that help players. Such landmarks include the atrium; the Voi Theater, and the three level parking garage, as well as many small shops.

This map was also created for larger scale battles. It's "about two-thirds the size of the playable area in Coagulation, or, it offers about four times as much playable area as Turf." It also includes many vehicle accessible places such as elevated sidewalks, a small bridge, and ramps all around the map. With all of its high places, it makes it a perfect map for snipers.

District also has a "mix of close-quarters and wide-open combat spaces". Many of the areas are closed but are "still open to the sky, allowing players to see the surrounding building tops and cityscape".

"District was designed from the very start to focus heavily on vehicles and on creating fun and interesting gameplay situations between vehicles and infantry." While playing this level, the sound of gunfire can be heard in the distant background. Based on the subtitle-description, the "time" of this level is closer to the events of Halo 3. Also, this would imply that Old Mombasa was not destroyed, along with New Mombasa, by the Slipspace rupture caused by Regret's carrier, but the space elevator is still visably intact. it is possible that "covenant controlled earth" meant small areas like this.

Trivia

  • This map proves to be an interesting Zombies map, as well as 1 sided and 2 sided game types.
  • To get out of the boundaries of District. First, get a Scorpion and move it into the destroyed tunnel near the parking garage. Make sure the tips of the Scorpion are below the hole in the ceiling of the tunnel. Then, climb on the Scorpion and position yourself right below the ceiling hole. Jump, and then press crouch at the height of your jump. You should be able to pass over the invisible wall and then continue forward. Get another player and you can run along the rooftops of District by sword canceling or butterflying from the ledge of the end of the tunnel. If you fall down from the ledge, you can always Sword cancel upwards onto the ledge or roof if someone is standing on the ledge.

Source

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