Hemorrhage: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
Line 1: Line 1:
{{Ratings}}
{{Ratings}}
{{New Content}}


{{Multiplayer Map Infobox
{{Multiplayer Map Infobox    
     
|image = [[File:HaloReach - Haemorrhage.jpg|350px]]
    |image = [[File:HaloReach - Haemorrhage.jpg|350px]]
|name = Hemorrhage
    |name = Hemorrhage
|game = ''Halo:Reach''
    |game = ''Halo:Reach''
|location = [[Forge World]]
    |location = [[Forge World]]
|terrain = Semi-hill
    |terrain = Semi-hill
|weapons = *[[M45 TS|Shotgun]]
    |weapons = *[[M45 TS|Shotgun]]
* [[Plasma Repeater]]
* [[Plasma Repeater]]
*[[Plasma Pistol]]
*[[Plasma Pistol]]

Revision as of 18:08, October 19, 2010

Template:Ratings

Template:Multiplayer Map Infobox

Template:Article Quote Hemorrhage is a map variant of Forge World. It is a remake of Blood Gulch from Halo: Combat Evolved with specific elements from Halo 2's Coagulation built into the Canyon.[1]. Specifically, the bases are ported from Blood Gulch, while the terrain is a direct port from Halo 2's Coagulation, scaled to match Halo Reach.

Hemorrhage is featured in the Team Slayer, Team Objective, Multi Team, Big Team Battle, Doubles Arena, and Team Arena playlists.

Weapons and vehicles

The bases feature a Wraith, a Ghost, 2 Warthogs with LAAGS, 2 Mongooses colored with the base they belong to, and a Revenant for vehicles. A Plasma Repeater, a Magnum, and a Plasma Pistol are weapons for the inside. A DMR, Needler Rifle, and a Sniper Rifle are a the top with a health pack. A Shotgun spawns outside the bases. A concussion rifle is located along the edges of the cliffs. A Plasma Launcher replaces the Rocket Launcher from previous games and is found in the rocks of the center.

Trivia

  • The name Hemorrhage is the third reference to blood in the Blood Gulch line of multiplayer maps (the other two being Blood Gulch and Coagulation).
  • There is a glitch on this level that makes grass appear inside the red base. This may, however, be due to the placement of the bases in their current position on the blank Forge World map, given that this was the method used to construct the bases.
  • The canyon itself seems to be based on Coagulation, the terrain type is that of Valhalla (without the flowing river), while the bases themselves are those of Blood Gulch.
  • This was used as the Red vs Blue's Halo: Reach introduction.[2]

Gallery

Sources

  1. ^ Cite error: Invalid <ref> tag; no text was provided for refs named bnet
  2. ^ Red vs. Blue: Deja View