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Beachhead (Halo: Reach map): Difference between revisions

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File:Reach E310 Firefight Beachhead04.jpg|A [[M12 Light Reconnaissance Vehicle|Warthog]] on Beachhead.
File:Reach E310 Firefight Beachhead04.jpg|A [[M12 Light Reconnaissance Vehicle|Warthog]] on Beachhead.
File:Reach E310 Firefight Beachhead02.jpg|A Spartan fighting a [[Mgalekgolo]].
File:Reach E310 Firefight Beachhead02.jpg|A Spartan fighting a [[Mgalekgolo]].
File:Reach E310 Firefight Beachhead05.jpg|A Spartan performing an assassination on a [[Kig-Yar Minor]]
File:Reach E310 Firefight Beachhead05.jpg|A Spartan performing an assassination on a [[Kig-Yar]]
File:Reach E310 Firefight Beachhead06.jpg|A trio of Spartans inside a [[Drop Shield]] on Beachhead.
File:Reach E310 Firefight Beachhead06.jpg|A trio of Spartans inside a [[Drop Shield]] on Beachhead.
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Revision as of 07:07, March 13, 2011

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Beachhead is a Firefight map in Halo: Reach.[1] The level is set in Caracalla Park, a natural park in the metropolitan city of New Alexandria on the planet Reach and is based on the final section of the campaign level Exodus.[2]

Locations

The following are locations on the map that are so named on the player's HUD during gameplay:

  • Pavilion
  • Mezzanine
  • Beach Road
  • Terrace
  • Bridge
  • Breezeway
  • Stage
  • Central Coast
  • Lake
  • Access Road
  • Garage
  • Roof

Trivia

  • The design and setting of Beachhead are similar to that of Lost Platoon, a Firefight map from Halo 3: ODST. However, Lost Platoon is set on a savanna, whereas Beachhead takes place in a much more temperate area.

Gallery

Sources