Holdout: Difference between revisions
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{{Era|RW}} | {{Era|RW}} | ||
{{Ratings}} | {{Ratings}} | ||
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{{Multiplayer Map Infobox | {{Multiplayer Map Infobox | ||
|name=Holdout | |name=Holdout | ||
|image=[[File:Holdout.jpg|300px]] | |image=[[File:Holdout.jpg|300px]] | ||
|game=[[Halo: Reach]] | |game=''[[Halo: Reach]]'' | ||
|location= | |location=Aszod ship-breaking yards, Reach | ||
|terrain= | |terrain=Human industrial structures | ||
|weapons= | |weapons= | ||
|vehicles= | |vehicles= | ||
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|power-ups= | |power-ups= | ||
|gametypes= | |gametypes= | ||
|playernumber= | |playernumber=1-4 | ||
}} | }} | ||
'''Holdout''' is a ''[[Halo: Reach]]'' [[Firefight]] level.<ref>[http://www.bungie.net/Stats/Reach/Heatmaps.aspx?player=II_The_Se7en '''Bungie.net''': ''Global Heatmaps'']</ref> | '''Holdout''' is a ''[[Halo: Reach]]'' [[Firefight]] level. It is centered around a landing platform near the [[Aszod ship breaking yards|ship-breaking facilities]] in [[Aszod]] on [[Reach]] and is based on the final section of the [[campaign]] level [[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]].<ref>[http://www.bungie.net/Stats/Reach/Heatmaps.aspx?player=II_The_Se7en '''Bungie.net''': ''Global Heatmaps'']</ref> | ||
==Trivia== | ==Trivia== | ||
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File:Holdout Heatmap.jpg|An overhead view of Holdout. | File:Holdout Heatmap.jpg|An overhead view of Holdout. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
{{Levels}} |
Revision as of 17:22, February 16, 2011
This article is a stub. You can help Halopedia by expanding it.
Template:Multiplayer Map Infobox Holdout is a Halo: Reach Firefight level. It is centered around a landing platform near the ship-breaking facilities in Aszod on Reach and is based on the final section of the campaign level The Pillar of Autumn.[1]
Trivia
- In the game manual, it shows a screenshot of the Firefight lobby with Holdout selected, but the Template:UNSCship is absent in the background.
Gallery
Sources