Derelict

Revision as of 07:04, November 14, 2008 by halowikia>Rendezvous 2 night (Naded? Head for an overshield)

Template:Ratings

Template:Multiplayer Map Infobox

Template:Article Quote 4-8 players


Derelict is a multiplayer map in Halo: Combat Evolved. It is set aboard a Neutral artifact, cataloged by the UNSC as Deep-Space Anomaly #0198. It is a very small level that is best suited for 10 or less players, as more can become extremely chaotic, unless that is the desired effect.


Locations

Weapon Locations

  • Assault Rifle - In front of one of the passageways, and on the other side.
  • Flamethrower (PC/Mac only) - In the middle of one of the second level passageways.
  • Needler - On one of the passageways on the second floor.
  • Pistol - Near both teleporters.
  • Shotgun - In front of a passageway.
  • Sniper Rifle - After teleporting to the second floor, look right.

Power-up Locations

  • Active Camouflage - Tucked away in an alcove on the second floor.
  • Health Pack - In the exact center of the first floor, on a transparent platform.
  • Overshield - Directly above the Health Pack, on the second floor.

Tactics

  • Players must keep a watchful eye on their HUD and radar to prevent charging into a trap, getting attacked from behind, or flanked.
  • Players who prefer long-range combat such as sniping and using the Pistol will likely loathe this level, as it is better suited for short-range combat with such weapons as with the Assault Rifle and Shotgun. The map itself is open, exploiting potential campers. In fact, there aren't many camping spots around.
  • Great trick that works with pretty much any map. If you get stuck with a plasma grenade, head for a teleporter as fast as

you can, run into the middle and grab an overshield. This way, you'll survive but unfortuantely, stuck with 0% shields.

Images