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From Halopedia, the Halo wiki

  • Armor customization (Halo Infinite) (category Halo Infinite multiplayer armor permutations) (section Armor cores)
    For other uses, see armor customization. Known in-game as the Armor Hall, armor customization in Halo Infinite allow players to customize their Spartan
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  • Armor customization (Halo 4) (category Halo 4 multiplayer armor permutations) (section Armor variants)
    limited armor customization, and the player was limited to choosing a full set of armor and colors, with no ability to swap specific armor pieces, armor skins
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  • Armor abilities (category Armor abilities) (section List of armor abilities)
    sprint armor ability at the start of each level, and is able to swap it with other armor abilities they may come across. In multiplayer, armor abilities
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  • Titan (canceled game) (category Titan (cancelled game)) (section Armor)
    Aardvark Marine Armor Test Marine Armor Test Marine Armor Test Marine Armor Test Power Armor Power Armor Green Sci Fi Armor Green Sci Fi Armor Psion Female
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  • Armor customization (Halo 3) (category Halo 3 multiplayer armor permutations)
    added: the Mirage armor, based on the Semi-Powered Infiltration armor used by SPARTAN-IIIs. Spartan armor Mythic armor Non canonical armor sets that were
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  • Custom game (category Game modes) (section Game Customization Options)
    no friends that are playing a custom game currently, they can find a game. Infection is the most popular Custom Game in Halo 3, with over 100,000 variants
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  • Nightfall armor (category MJOLNIR armor) (section In-game information)
    Assault Armor.. This armor may be an early iteration of Nightfall armor. Concept art for the Nightfall armor. Concept art for the Nightfall armor with full
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  • Bioroid armor (category Halo 2: Anniversary multiplayer armor permutations) (section In-game information)
    Bio-Booster Armor Guyver series of manga and anime written by Yoshiki Takaya, in which the titular Guyver Unit is a suit of symbiotic armor designed to
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  • Game Breaker 10 Halo: The Master Chief Collection Game Breaker is an achievement in Halo: The Master Chief Collection. It is awarded to players who achieve
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  • Armor lock (category Armor abilities)
    while Armor Lock is in use. Like all other armor abilities, Armor Lock will recharge once you stop using it. A quick way to neutralize an Armor Locking
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  • Armor customization (Halo: Reach) (category Halo: Reach multiplayer armor permutations)
    killed by another with an energy sword. A Spartan being assassinated by a player utilizing the Elite Minor armor option on Spire. The "GRD" armor seen in
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  • Armor customization (Halo 5: Guardians) (category Halo 5: Guardians multiplayer armor permutations) (section Armor)
    obtaining armor in REQ packs. Unlike Halo 4, armor customization in Halo 5: Guardians is limited to the helmet, armor, and visor. In addition, new armor permutations
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  • ODST armor/DEMO (category Halo 3 multiplayer armor permutations) (section In-game information)
    is about the ODST armor variant. For the Mjolnir variant, see DEMO-class Mjolnir. The ODST/DEMO armor is a variant of the ODST armor. The DEMO variant
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  • Commando harness (redirect from Commando Armor) (category Armor) (section In-game information)
    The Commando armor in-game. The Commando armor in-game. The Commando armor in-game. The Commando armor in-game. The Commando armor in-game. The Commando
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  • ODST armor/HVY (category Halo 3 multiplayer armor permutations) (section In-game information)
    The ODST/HVY armor is a variant of the ODST armor. The HVY variant of ODST armor bears resemblance to the late war design of the armor, with a notably
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  • ODST armor/COMM (category Halo 3 multiplayer armor permutations) (section In-game information)
    The ODST/COMM armor is a variant of the ODST armor. The COMM variant of ODST armor bears resemblance to the late war design of the armor, with a notably
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  • ODST armor (category Armor) (section Armor variants)
    MJOLNIR powered armor. The ODST body armor is a signature piece of equipment used by the Orbital Drop Shock Troopers. The suit, which is produced by Misriah Armory
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  • ODST armor/TAC (category Halo 3 multiplayer armor permutations) (section In-game information)
    The ODST/TAC armor is a variant of the ODST armor. The TAC variant of ODST armor bears resemblance to the late war design of the armor, with a notably
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  • Armor customization (Halo Online) (category Halo Online multiplayer armor permutations)
    purchased with in-game currency similar to Halo: Reach. Below is a list of armor by the build of Halo Online they were in. This is a list of armor that was seen
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  • Jiralhanae power armor (category Armor)
    Chieftain power armor - Employed by Jiralhanae Chieftains. Stalker power armor - Employed by Jiralhanae Stalkers. Jumper power armor - Employed by Jiralhanae
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  • Chimera (armor) (category Halo Infinite multiplayer armor permutations) (section In-game information)
    The default Chimera armor core, seen in the armor hall. A Spartan clad in default Chimera armor. A Spartan clad in premium Chimera armor pieces. A Spartan
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  • customized armor, also featured the Assault/Breacher wrist attachment. All Assault armor types can be unlocked in the Halo: Reach's Armory through the game's purchase
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  • ORION armor (category Halo 2: Anniversary multiplayer armor permutations) (section In-game information)
    Macworld 1999 armor. A squad of soldiers in Macworld armor, ported into Combat Evolved. A look at the non-canon appearance of the ORION armor in Second Sunrise
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  • Project HAYABUSA (redirect from Hayabusa Armor) (category MJOLNIR armor) (section In-game information)
    the game engine, and was not present in the final game. The Hayabusa armor bears a resemblance to the armor worn by feudal-era samurai. The armor is named
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  • widened, the player's Spartan's bicep armor was determined by their choice of wrist armor, not by their shoulder armor. Eventually, this would be changed
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  • Cut Halo: Reach armor (category Halo: Reach multiplayer armor permutations) (section Base game)
    it being in the game at [that] time" and also noting that they were interested in expanding the pool of customization items in each game, potentially even
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  • (Retrieved on Jul 31, 2021) [archive] Halo 5: Guardians, Armor customization: INDOMITABLE - In-game model
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  • capacity. As far as the game engine internal logic is concerned, Wheelman and Patrol Case are not armor mods. Rather than using the armor mod tag system, they
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  • the Halo games as an armor set in Halo 4. The armor has two available skins: Trace (TRAC) and Python (PYTN). As with all Halo 4 armor, the skins were not
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  • customization: NOBLE - In-game model Halo 5: Guardians, Armor customization: VIGILANT - In-game model Armor customization (Halo 5: Guardians), Armor customization:
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  • Assault harness (redirect from Elite Assault Armor) (category Armor) (section In-game information)
    Assault armor redirects here. For the Mjolnir armor accessories, see Armor accessories/Assault. The Assault harness is an armor set of the Sangheili, and
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  • Alternate reality game (category Game genres)
    pointed to by adverts for the game during movie trailers. Ostensibly a beekeeper's personal site, the server appeared to have been taken over by an unstable
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  • Panzerdoll armor (category Halo 2: Anniversary multiplayer armor permutations) (section In-game information)
    The Panzerdoll armors are a suite of multiplayer armour sets in Halo 2: Anniversary that were implemented into the game with the Series 9 update. The Panzerdoll
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  • Megaframe armor (category Halo 2: Anniversary multiplayer armor permutations) (section In-game information)
    Megaframe armor. Near final concept sketch of the Megaframe armor. Colored concept art of the Megaframe armor. More concept art the Megaframe armor, including
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  • ODST armor (MJOLNIR) (category MJOLNIR armor) (section In-game information)
    MJOLNIR armor is a MJOLNIR Powered Assault Armor variant based on the venerable ODST armor, updated for compatibility with various powered armor systems
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  • AGITATOR-class armor (category MJOLNIR armor) (section In-game information)
    The AGITATOR-class armor is an armor variant compatible with the MJOLNIR Powered Assault Armor platform. The Agitator helmets are compatible with any Mjolnir
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  • OSTEO combat engineering suit (redirect from Unidentified armor core) (category MJOLNIR armor) (section In-game information)
    chest armor. Concept art of the Lifeguard Doc chest armor. Concept art of the Trapbox chest armor. Concept art of the First Responder chest armor. Concept
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  • CHAMPION-class armor (category MJOLNIR armor) (section In-game information)
    the leader power armor used by the Jiralhanae. The Champion armor was developed by the Banished. Ilsa Zane employed the Champion armor after joining the
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  • Trooper armor (category Halo 2: Anniversary multiplayer armor permutations) (section In-game information)
    The Trooper armors are a suite of multiplayer armour sets in Halo 2: Anniversary that were implemented into the game with the Series 9 update. The Trooper/Megaframe
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  • TASKMASTER-class armor (category MJOLNIR armor) (section In-game information)
    The TASKMASTER-class armor is an armor variant compatible with the MJOLNIR Powered Assault Armor (GEN3) platform. The Taskmaster helmet is compatible with
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  • TORMENTER-class armor (category MJOLNIR armor) (section In-game information)
    Sangheili. The Tormenter armor was developed by the Banished. The Tormenter armor is available for multiplayer Spartan armor customization in Halo Infinite
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  • gives the armor the ability to use tactical packages, support upgrades, and armor abilities. The Warrior variant serves as GEN2's mainline armor kit, as
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  • Helioskrill armor winning a game on Truth in the Halo 5: Guardians Multiplayer Beta. A Spartan-IV wearing Helioskrill armor during a game of Breakout on
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  • RICOCHET-class Mjolnir (redirect from Ricochet armor) (category MJOLNIR armor) (section In-game information)
    many of Air Assault's armor assets, including the lower frontal chest armor, the backside of the torso armor, and the bicep armor. Prior to Halo 4's update
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  • LOCUS-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Locus) (category MJOLNIR armor) (section In-game information)
    Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor employs the full AVIATOR set, including
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  • FOTUS-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Fotus) (category MJOLNIR armor) (section In-game information)
    FOTUS armor for Halo 4. A Spartan in a FOTUS armor in Halo 4. A FOTUS-clad Spartan-IV during a game of Extraction. The XBOX Live Avatar FOTUS armor. FOTUS
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  • RECRUIT-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Recruit) (category MJOLNIR armor) (section In-game information)
    RECRUIT armor before fitting. Body description: Personalized RECRUIT armor suits the needs of a diverse segment of Spartan combatants. The Recruit armor returns
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  • helmet was tested on Mark V armor alongside the Recon armor set. Assault - For close to medium distance combat. Collar - Armor that covers the back of the
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  • SCANNER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Scanner) (category MJOLNIR armor) (section In-game information)
    Scanner body armor is the same as the Recruit armor. The Scanner helmet returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations
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  • BOGGART-class armor (category Halo Infinite multiplayer armor permutations) (section In-game information)
    The BOGGART-class armor is an powered armor made for augmented human mercenaries. The Boggart armor is an armor developed for use by augmented humans affiliated
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  • planned for inclusion in Halo 2, and can be found referenced in the final game files by using the Halo 2 Map Editor Tool. The mode existed in alpha and beta
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  • about the armor coloration system for Halo Infinite. For uses of skins or coatings in other games, see Skins. Armor coatings, also known as armor skins, are
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  • BREAKER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Breaker) (category MJOLNIR armor) (section In-game information)
    5: Guardians. A Spartan-IV wearing Breaker armor on The Rig. A Spartan-IV wearing Breaker armor during a game of Breakout. Default skin Hatchetman skin
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  • GUNGNIR-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Mark V (G)) (category MJOLNIR armor) (section In-game information)
    GUNGNIR armor variant from Halo 4. GUNGNIR in Halo 4. Front render of the GEN2 GUNGNIR armor in Halo 4. Back render of the GEN2 GUNGNIR armor in Halo 4
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  • and Forerunner armor plugins. This armor was damaged during the Mission to Installation 03 and replaced by a similar GEN2 Mjolnir armor variant. Some Mark
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  • CQB-class Mjolnir (redirect from CQB Armor) (category MJOLNIR armor) (section In-game information)
    Assault Armor/C variant, colloquially known as the Close Quarters Battle (CQB) armor, is a variant of the MJOLNIR Powered Assault Armor manufactured by Bew
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  • This article is about the armor customization in Halo 3: ODST. For other games, see armor customizations. Armor customization in Halo 3: ODST allows players
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  • Assault Armor, specifically MJOLNIR Mark V and MJOLNIR [GEN3] platform. All HP armor types can be unlocked in the Halo: Reach's Armory through the game's purchase
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  • Mjolnir GEN2 armor, the next evolution of the armor Halsey had fashioned decades earlier." — Curator on GEN2 MJOLNIR The MJOLNIR Powered Assault Armor [GEN2]
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  • STALKER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Stalker) (category MJOLNIR armor) (section In-game information)
    description for the Stalker armor. Specialization chart showing the Stalker armor along with variant. Render of the Stalker armor in Halo 4. A close-up view
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  • HOPLITE-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Hoplite) (category MJOLNIR armor) (section In-game information)
    HOPLITE armor is an armor permutation for Spartan characters in Halo 2: Anniversary. "Initially designed as an alternative to the SPI armor used by SPARTAN-III
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  • ATHLON-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Athlon) (category MJOLNIR armor) (section In-game information)
    Athlon armor in Halo: Legacy of Onyx. Tom-B292 wearing the torso and legs of the Athlon armor in Halo: Legacy of Onyx. Lucy-B091 in her Athlon armor, as seen
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  • his Mark IV armor. Alice-130 wearing her early Mark IV armor. Douglas-042 wearing his early Mark IV armor. In-game model of a Spartan's armor in Halo Wars
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  • CQC-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/CQC variant) (category MJOLNIR armor) (section In-game information)
    Assault Armor/CQC variant, also known as the Close Quarters Combat (CQC) armor, is a variant of the MJOLNIR Powered Assault Armor manufactured by Bewegl
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  • ODST armor/UA (category ODST armor) (section In-game information)
    the ODST/UA armor. The armor confers no in-game effects. Concept art for Mickey donning UA/PPE armor. Right side view of Mickey in his armor. Close up of
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  • shoulder armor. Outdated render, shown with UA attachment on the helmet. Final in-game appearance of the helmet with UA attachment and shoulder armor. The
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  • HAZOP-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Mark V/HAZOP) (category MJOLNIR armor) (section In-game information)
    Powered Assault Armor, is a MJOLNIR armor variant originally designed by the Materials Group, with the [GEN2] version being manufactured by Acheron Security
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  • MJOLNIR (B) (redirect from MJOLNIR Powered Assault Armor/Mark V (B)) (category MJOLNIR armor) (section In-game information)
    Halo: Outpost Discovery, Hall of History Halo Infinite, Armor Hall: Mark V [B] armor-core - armor Description "Battle-tested and technically refined, refit
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  • Flight harness (redirect from Elite flight armor) (category Armor) (section In-game information)
    back of the helmet by the cheek bone. The helmet has a pyramid shape if viewed from a certain angle. The more compact deltoid armor has less of an impact
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  • WARRIOR-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Warrior) (category MJOLNIR armor) (section In-game information)
    the Halo games as an armor set in Halo 4. In pre-release media for the game, the set was often depicted as the main armor used by Spartans, including the
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  • CENTURION-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Centurion) (category MJOLNIR armor) (section In-game information)
    was developed by the Watershed Division. By 2558, a GEN2 variant of Centurion was in use by Spartan Fred-104. The CENTURION armor is an armor permutation
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  • M52B body armor (category Armor)
    M52B body armor is a designation for certain armored protective vests worn by members of the UNSC Marine Corps. M52B body armor is usually worn with the
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  • ArtStation, Halo 5 Multiplayer Armor Void Dancer (Retrieved on Feb 18, 2022) [archive] ArtStation, Halo 5 Multiplayer Armor Void Dancer: Original filename
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  • Ascetic harness (redirect from Elite Ascetic Armor) (category Armor) (section In-game information)
    Ascetic armor comes in several colours. Concept art for the Ascetic harness. The Ascetic harness. One of the first pictures shown of the Ascetic armor. Ascetic
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  • PILOT-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Pilot variant) (category MJOLNIR armor) (section In-game information)
    MJOLNIR Powered Assault Armor/Pilot is a MJOLNIR armor-compatible version of the primary helmet used by UNSC Air Force pilots developed by Chalybs Defense Solutions
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  • Technician armor was not available in the beta. Holly Tanaka facing her Technician armor in Halo: Escalation. Concept art of Tanaka's Technician armor for Halo
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  • AKIS-class helmet (redirect from GRD armor) (category MJOLNIR armor) (section In-game information)
    including new armor. Later the same year, a modder by the name of Gamecheat13 discovered customization renders for two cut armor sets in the game files of the
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  • GEN2 Mjolnir armor to market several months ahead of schedule. Testing for the armor began at the Buffalo Breaker Yards. While the armor was made more
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  • JFO-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/JFO variant) (category MJOLNIR armor) (section In-game information)
    Assault Armor/J variant, colloquially known as JFO or Joint Fires Observer, is a variant of the MJOLNIR Powered Assault Armor manufactured by Beweglic
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  • certain equipment, which varies by the effect. These can be used in tandem with different armor effects, and aren't defined by them, unlike prior titles. Kill
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  • Powered Assault Armor/AA variant, is a MJOLNIR armor variant originally designed by Ushuaia Armory, with the GEN2 version being manufactured by the Naphtali
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  • CYCLOPS-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Cyclops) (category MJOLNIR armor) (section In-game information)
    the Halo 5: Guardians iteration. Concept art of the Cyclops armor Another concept Cyclops armor upper body Halo 5: Guardians (First appearance) Halo 5: Guardians
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  • RECON-class Mjolnir (redirect from Recon Armor) (category MJOLNIR armor) (section In-game information)
    art of the Recon armor. The Recon armor on Halo 3: Mythic. A frontal view of the Mark VI Recon armor. A Spartan-II clad in full Recon armor. A Spartan-II
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  • HUNTER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Hunter) (category MJOLNIR armor) (section In-game information)
    for Hunter armor HUD of the Hunter armor in a Halo 5: Guardians prerelease screenshot. HUD of the Hunter armor in Halo 5: Guardians' final release. A Hunter-clad
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  • Leader power armor (category Armor)
    factions. Main article: Jiralhanae power armor Like other Jiralhanae power armor variants, the armor employed by Jiralhanae leadership does not amplify the
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  • Jump Jet attachments (redirect from Armor accessories/Jump Jet) (category Armor) (section In-game information)
    shoulder pads return on the Mark V[B] armor core in Halo Infinite, redesignated as the SAP/JJ shoulder pads unlockable in armor customization. During Season 01:
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  • Gamerscore (redirect from Gamer points)
    is the only Halo game with in-game rewards tied to unlocks; unlocking 750 gamerscore unlocks the shoulders of the Security in-game armor permutation, while
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  • Belos armor (category Halo 3 multiplayer armor permutations) (section In-game information)
    The Belos armors are a suite of armors employed by the Chosen armies of Lacedaemon. The Belos armors were implemented for use in Halo: The Master Chief
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  • on the thigh component of the armor. All Tactical armor types can be unlocked in the Halo: Reach's Armory through the game's purchase system via the use
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  • MP-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/MP variant) (category MJOLNIR armor) (section In-game information)
    Assault Armor/MP, also known as Military Police, is a UNSC military police helmet adapted for use with the Mark V MJOLNIR Powered Assault Armor, and later
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  • EVA-class Mjolnir (redirect from EVA Armor) (category MJOLNIR armor) (section In-game information)
    the Mark VI EVA armor. Concept art of the Mark VI EVA armor. The EVA armor during the Halo 3 Beta. A Spartan-II clad in full EVA armor. A Spartan-II clad
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  • Infantry power armor (category Armor)
    factions. Main article: Jiralhanae power armor Like other Jiralhanae power armor variants, the armor employed by Jiralhanae infantry does not amplify the
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  • INTERCEPTOR-class Mjolnir (category MJOLNIR armor) (section In-game information)
    and final in-game textures were handled in-house at 343 Industries. A render of the Interceptor armor. A render of the Interceptor armor. A render of the
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  • wearing Helljumper armor in Halo: Bad Blood. Several variations of the Helljumper armor used by Alpha-Nine. Renders of the armor The armor's heads-up display
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  • Chieftain power armor (category Armor)
    Warlord wearing Chieftain power armor in Halo Wars 2. War Chieftain power armor in Halo 3: ODST. Chieftain power armor in Halo: Reach. The red variant
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  • SECURITY-class Mjolnir (redirect from Security Armor) (category MJOLNIR armor) (section In-game information)
    Security armor. Spartan-II training personnel clad in Security armor in Halo: Blood Line. Halo 5: Guardians concept art of GEN2 Security armor. Halo Infinite
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  • IV variant of the armor was worn by Joshua-029 during the Battle of Sigma Octanus IV. Although the Operator armor was used solely by ONI operatives in
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  • leftmost Spartan wearing the armor. A close-up of the Spartan in the previous image. One of the dolls featuring the armor in the Anniversary Map Pack.
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  • COS-class Mjolnir (category MJOLNIR armor) (section In-game information)
    needs expansion. You can help Halopedia by expanding it. The COS armor set was originally created as a useable armor permutation for Halo Online, a cancelled
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  • HELLCAT-class Mjolnir (category MJOLNIR armor) (section In-game information)
    art of the armor. Concept art of the armor. Default skin. Marauder skin. Onslaught skin. Renders of the Hellcat armor. A Spartan in Hellcat armor with an
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  • EOD-class Mjolnir (redirect from EOD Armor) (category MJOLNIR armor) (section In-game information)
    the EOD armor (like all Halo 3 permutations) is unlocked by default. The Bungie Armor is a slight variation of the EOD chestpiece. Bungie Armor lacks the
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  • RHINE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Halopedia by expanding it. The RHINE armor set was originally created as an armor permutation for Halo Online, a cancelled Halo 3-derived multiplayer game developed
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  • UNSC Marine Corps Battle Dress Uniform (redirect from Marine Armor) (category Armor) (section Armor)
    Evolved was heavily inspired by the armor worn by the Colonial Marines in the film Aliens, which greatly influenced the game. The BDU seen in Halo Wars 2
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  • DEMO-class Mjolnir (category MJOLNIR armor) (section In-game information)
    The DEMO armor set was originally created as a useable armor permutation for Halo Online, a cancelled Halo 3-derived multiplayer game developed by Saber Interactive
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  • TANKER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    TANKER armor set was originally created as a useable armor permutation for Halo Online, a cancelled Halo 3-derived multiplayer game developed by Saber Interactive
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  • Cut Halo 4 customization (redirect from Cut Halo 4 armor) (category Halo 4 multiplayer armor permutations) (section Armor)
    of the armor. The Soldier armor set, featuring the unobtainable wrist and leg armor. Paul DeMarco's character model, featuring the same armor. Main article:
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  • FOEHAMMER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Foehammer) (category MJOLNIR armor) (section In-game information)
    introduced as an armor set in Halo 5: Guardians. The Foehammer set has two alternate skin designs; Echo and Victor. The name of the armor is based off the
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  • VALIANT-class Mjolnir (category MJOLNIR armor) (section In-game information)
    IV platform. By 2560, Spartan-II Leon-011 of Omega Team wore a Valiant helmet. The Valiant helmet is available for multiplayer Spartan armor customization
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  • SUTURE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    SUTURE armor set was originally created as a useable armor permutation for Halo Online, a cancelled Halo 3-derived multiplayer game developed by Saber Interactive
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  • UA attachments (redirect from MJOLNIR Powered Assault Armor/UA) (category Armor) (section In-game information)
    Corps BDU, and a variant of the ODST armor. The UA attachment is built into the ODST armor/HVY armor, unlockable in armor customization in the Series 6: Raven
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  • HIVEMIND-class Mjolnir (category MJOLNIR armor) (section In-game information)
    forerarm armor. This section needs expansion. You can help Halopedia by expanding it. The HIVEMIND armor set was originally created as a useable armor permutation
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  • SAP attachments (redirect from Armor accessories/SAP) (category Armor) (section In-game information)
    Reach. Armor customization (Halo Infinite), Armor Hall: SAP/AAPH - Shoulder Pad Description "Supplemental armor protection." Halo Infinite: Armor Hall
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  • SCOUT-class Mjolnir (redirect from Scout Armor) (category MJOLNIR armor) (section In-game information)
    Powered Assault Armor/S variant, is a variant of the MJOLNIR Powered Assault Armor that was developed by the Materials Group. The Scout armor uses advanced
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  • COMPASS-class Mjolnir (category MJOLNIR armor) (section In-game information)
    "ORACLE". Concept art of when the armor was called Oracle for Halo Online. The Compass armor in Halo 3. The Compass armor in the Halo 3 component of Halo:
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  • PROTECTOR-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Protector) (category MJOLNIR armor) (section In-game information)
    introduced into the Halo games as an armor set in Halo 4. The armor has one available skin: Drift (DRFT). As with all Halo 4 armor, the skin was not included in
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  • HAMMERHEAD-class Mjolnir (category MJOLNIR armor) (section In-game information)
    HAMMERHEAD armor set was originally created as an useable armor permutation for Halo Online, a cancelled Halo 3-derived multiplayer game developed by Saber
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  • NAVIGATOR-class Mjolnir (category MJOLNIR armor) (section In-game information)
    forearm armor. This section needs expansion. You can help Halopedia by expanding it. The NAVIGATOR armor set was originally created as a useable armor permutation
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  • NOMDAGRO-class Mjolnir (category MJOLNIR armor) (section In-game information)
    NOMDAGRO armor set was originally created as a useable armor permutation for Halo Online, a cancelled Halo 3-derived multiplayer game developed by Saber Interactive
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  • added new six Halo Online armor sets and four ODST armor variants based on the models used by Fireteam Raven in their namesake game, alongside 15 new animated
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  • XV-27 Shifting (category MJOLNIR armor) (section In-game information)
    MJOLNIR Powered Assault Armor [GEN2] forearms developed by Naphtali Contractor Corporation. The XV-27 Shifting forearms were manufactured by Naphtali Contractor
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  • LANCER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    LANCER armor set was originally created as a useable armor permutation for Halo Online, a cancelled Halo 3-derived multiplayer game developed by Saber Interactive
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  • HERMES-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Hermes) (category MJOLNIR armor) (section In-game information)
    textured and untextured armor. Kelly-087 in her Hermes-class armor on the key art of Halo 5: Guardians. Kelly-087 in her Hermes-class armor in a Halo 5: Guardians
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  • VOIDSPEAR-class helmet (category MJOLNIR armor) (section In-game information)
    The Voidspear helmet is available for multiplayer Spartan armor customization on the Hazmat armor core in Halo Infinite. The following attachments are not
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  • Halo: Reach, unlockable in armor customization. The Sniper shoulder pauldron returns in Halo Infinite, unlockable in armor customization. It is available
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  • PALADIN-class Mjolnir (category MJOLNIR armor) (section In-game information)
    helmet, made canon by the Halo Encyclopedia (2022 edition). Concept art of the Paladin helmet and armor for Halo Infinite. Paladin armor in Halo Infinite's
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  • ROGUE-class Mjolnir (redirect from Mark VI(A) MJOLNIR Powered Assault Armor) (category MJOLNIR armor) (section In-game information)
    Powered Assault Armor/A variant, is a MJOLNIR armor variant originally designed by Vestol Corporation, with the GEN2 version being manufactured by Hannibal Weapon
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  • Mark VI CBRN (category MJOLNIR armor) (section In-game information)
    Mark VI CBRN helmet is available for multiplayer Spartan armor customization on the Hazmat armor core in Halo Infinite. CBRN is an acronym for chemical,
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  • ARDENT-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Assault Armor helmet variant, designed for the MJOLNIR Mark IV platform. The Ardent helmet presumably comes in two forms: a variant manufactured by the United
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  • NOBLE-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/NOBLE) (category MJOLNIR armor) (section In-game information)
    MJOLNIR armor set. For other uses of the term "Noble", see Noble (disambiguation). NOBLE-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2]
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  • ICARUS-class Mjolnir (category MJOLNIR armor) (section In-game information)
    as an armor set in Halo 5: Guardians in the Monitor's Bounty update. The suit has no alternate skins. Unlike other armour sets found in the game, Icarus's
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  • Keystone helmet. For armor pieces compatible with the Mark VII armor core, see here. The Mark VII armor core is the default armor core unlocked for all
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  • art of Copperhead armor for Halo 5: Guardians. More early concept art of Copperhead armor. More early concept art of Copperhead armor, depicting a different
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  • ULLR-class Mjolnir (category MJOLNIR armor) (section In-game information)
    helmet is manufactured by Misriah Armory. The ULLR helmet, along with a solitary attachment are available for multiplayer Spartan armor customization on the
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  • Yoroi (category Halo Infinite multiplayer armor permutations) (section In-game information)
    Chonmage armor bundle for the Yoroi armor core. Promotional image of the Silent Sentry bundle for the Yoroi armor core. Season 04 Yoroi armor. Promotional
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  • VECTOR-class Mjolnir (category MJOLNIR armor) (section In-game information)
    first introduced as an armor set in Halo 5: Guardians. The suit is not a fully-original design, and employs several Halo 4 armor pieces including the Scout
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  • Halo 4 Game of the Year Edition (category Game editions)
    Champions Bundle - With the Infinity Armor Pack, the Bullseye Map Pack, the Steel Weapon Pack, and exclusive content. Six armor skins - Forest for HAZOP, Circuit
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  • ARGUS-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Argus) (category MJOLNIR armor) (section In-game information)
    is a MJOLNIR armor variant designed by the Office of Naval Intelligence's Watershed Division. By October 2552, a Mark VI variant of the armor was available
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  • SOLDIER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Soldier) (category MJOLNIR armor) (section In-game information)
    description of the armor pieces are the same for every set. Soldier was first introduced into the Halo games as an armor set in Halo 4. The armor has one available
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  • Breach attachments (category Armor) (section In-game information)
    Series 9 update. The internal unlock files for the armor within Series 9 refer to the Breach armor sets as "BREACH A" and "BREACH B". To create "A", the
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  • TRAILBLAZER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. The following attachments are not
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  • NEXUS-class helmet (redirect from NEXUS-class armor) (category MJOLNIR armor) (section In-game information)
    prototypical armor variant that is compatible with Mirage IIC. The Nexus helmet, while not being Mjolnir itself, is compatible with the Mirage IIC armor platform
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  • Halo Online. SPARTAN-IVs on the game's website. Landing armor that was originally on the Halo Online site. The Landing armor in Halo Online closed alpha build
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  • AVIATOR-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Aviator) (category MJOLNIR armor) (section In-game information)
    description of the armor pieces are the same for every set. Aviator was first introduced into the Halo games as an armor set in Halo 4. The armor has one available
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  • Command Network Module (category Armor) (section In-game information)
    helmet. Although the ODST armor/HVY armor in the Halo 3 portion of Halo: The Master Chief Collection was based on the armor worn by Victor Ramos in Halo: Fireteam
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  • Mariner-class helmet (category MJOLNIR armor) (section In-game information)
    meeting with metal armor plates along the jaw and back of the head. Either side of the helmet, there is an additional layer of armor that follows the wearer's
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  • Ossoona harness (category Armor) (section In-game information)
    intended to appear in Halo Online, referenced in game files under the name "Istirus". The then-named Istirus armor in Halo Online. A Sangheili employing the Ossoona
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  • REAPER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Reaper) (category MJOLNIR armor) (section In-game information)
    MJOLNIR [GEN2] armor. Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their
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  • STRIDER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Strider) (category MJOLNIR armor) (section In-game information)
    Strider body armor is the same as the Recruit armor. The Strider helmet returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations
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  • General harness (category Armor) (section In-game information)
    intended to appear in Halo Online. The General armor can be unlocked for use by the player as an armor set in Halo: Reach. The post-war General harness
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  • Halo 5: Guardians Spartan Locke Armor Set Gamestop Ad is a CGI advertisement for pre-ordering Halo 5: Guardians from GameStop. It was released on April 20
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  • VANGUARD-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Vanguard) (category MJOLNIR armor) (section In-game information)
    Vanguard-class armor. Chest description: State-of-the-art front-line tech. Front render of the Vanguard armor. Back render of the Vanguard armor. Color render
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  • RG-63 Counter (category MJOLNIR armor)
    legs". Concept art for the Nightfall armor in Halo: Nightfall, using the RG-63s. Concept art for the Nightfall armor in Halo: Nightfall, using the RG-63s
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  • Halo Wars (redirect from Halo Wars game) (section Game concepts)
    Human-Covenant War. The game was developed by Ensemble Studios, and is an Xbox 360 exclusive. Notably, Halo Wars was the first game in the series to receive
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  • INTRUDER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Intruder armor for Halo 5: Guardians. Render of the armor with a blue coloration. Intruder armor on Stasis. A Spartan-IV wearing Intruder armor while using
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  • SKARBNIK-class helmet (category MJOLNIR armor) (section In-game information)
    developed by Korolev Heavy Industries for use with the OSTEO combat engineering suit. The Skarbnik helmet is available for multiplayer Spartan armor customization
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  • PREFECT-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Prefect) (category MJOLNIR armor) (section In-game information)
    preview of the armor with manufacturer info. A Prefect-clad Spartan wielding a Suppressor. A screenshot of the Prefect armor. Front view of the armor. Back view
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  • TRACKER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Tracker) (category MJOLNIR armor) (section In-game information)
    Tracker armor. Back render of the Tracker armor. Specialization chart showing the Tracker armor along with variant. Another view of the Tracker armor. Three-dimensional
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  • PIONEER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Pioneer) (category MJOLNIR armor) (section In-game Information)
    4. The armor has one available skin; Adept (ADPT). The Pioneer returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations
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  • ZVEZDA-class Mjolnir (category MJOLNIR armor) (section In-game information)
    its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. The following attachments are not
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  • RANGER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Ranger) (category MJOLNIR armor) (section In-game information)
    Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Ranger chest and shoulders
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  • Combat harness (category Armor) (section In-game information)
    Raven, Sangheili in-game models Halo: Reach, Sangheili Minor in-game model Halo: Combat Evolved Anniversary, Sangheili Minor in-game model Halo Wars, Sangheili
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  • ACHILLES-class Mjolnir (category MJOLNIR armor) (section In-game information)
    for the Achilles armor. Concept art for Achilles armor. Concept art for Achilles armor. Illustration of two ACHILLES-clad Spartan IVs by Sam Brown. Renders
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  • VENATOR-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Venator) (category MJOLNIR armor) (section In-game information)
    Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor is not a fully-original design
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  • which include the player character. The Mjolnir Security armor closely resembles the armor worn by Marathon{{Expansion depth limit exceeded}}s protagonist
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  • VIGILANT-class Mjolnir (category MJOLNIR armor) (section In-game information)
    The armor was first introduced in the Memories of Reach update for Halo 5: Guardians. Renders of the armor for Halo 5: Guardians. Vigilant armor on Stasis
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  • OCEANIC-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Oceanic) (category MJOLNIR armor) (section In-game information)
    this armor requires a level-four Ordnance Commission approval. Oceanic was first introduced into the Halo games as an armor set in Halo 4. The armor has
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  • WRATH-class Mjolnir (category MJOLNIR armor) (section In-game information)
    introduced as an armor permutation in Halo 5: Guardians, during the Memories of Reach update. The helmet and body armor are unlockable as armor permutations
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  • Accord harness (category Armor) (section In-game information)
    one of the first designed by a human engineer as part of the Anvil Initiative. The Accord harness is unlockable as an armor permutation for Elite characters
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  • DECIMATOR-class Mjolnir (category MJOLNIR armor) (section In-game Information)
    the armor was known by the codename A092 during development. Concept art of the Decimator armor in Halo 5: Guardians. Renders of the Decimator armor for
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  • The game was released on November 11, 2014 as part of Halo: The Master Chief Collection for the Xbox One. Halo 2: Anniversary is the first Halo game to
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  • DEADEYE-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Deadeye) (category MJOLNIR armor) (section In-game information)
    Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor employs the full FOTUS set, including
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  • This article is about the armor customization in Halo: Combat Evolved. For other games, see armor customizations. Armor customization in Halo: Combat Evolved
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  • model along with armor details. If the Hologram creator uses an Elite model, the hologram will have a white Minor armor and a random Armor Effect. The same
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  • WETWORK-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Wetwork) (category MJOLNIR armor) (section In-game Information)
    description for the Wetwork armor. Specialization chart showing the Wetwork armor along with variant. Render of the Wetwork armor in Halo 4. A close-up view
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  • and game modes in the Halo Channel. During the Halo 5 beta, the player could unlock armor permutations for their Spartan. Most armor was unlocked by ranking
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  • ORBITAL-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Orbital) (category MJOLNIR armor) (section In-game Information)
    Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor is not a fully-original design
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  • ENFORCER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Enforcer) (category MJOLNIR armor) (section In-game information)
    Strongarm. In Halo 5: Guardians the Strider armor uses the body of the Enforcer armor but features different leg armor. The Enforcer helmet bears a close resemblance
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  • RAIDER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Raider) (category MJOLNIR armor) (section In-game information)
    was first introduced into the Halo games as an armor set in Halo 4. Unlike other armor sets, the Raider armor set is unlocked inputting the classified codes
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  • XG-89 Narrow (category MJOLNIR armor) (section In-game information)
    XG-89 Narrow is MJOLNIR Powered Assault Armor [GEN2] legs developed by Materials Group. The narrow-slat legs excel at shield distribution while reducing
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  • INDOMITABLE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Renders of the GEN2 Indomitable armor for Halo 5: Guardians Render of the armor with a red coloration Indomitable armor in Halo 5: Guardians A Spartan-IV
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  • CIO-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/CIO) (category MJOLNIR armor) (section In-game information)
    Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Aviator chest and
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  • introduced into the Halo games as an armor set in Halo 4. The armor has one available skin: Primal (PRML). As with all Halo 4 armor, the skins were not included
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  • respectively. While most cutscenes in the game are rendered in real-time in the game engine, Halo 4 is the second game in the series (along with Halo Wars)
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  • Multiplayer (category Game modes)
    brought into the series by Reach and Halo 4, and instead opted for an automatic queue, where the gametype and map are chosen by the game over the lobby. Join
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  • DEFENDER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Defender) (category MJOLNIR armor) (section In-game information)
    Defender armor in Halo 4. Full-body color render of the Defender armor in Halo 4.. The Halo 4 Interactive Guide description. The Defender armor in the Halo
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  • ENGINEER-class Mjolnir (redirect from MJOLNIR Powered Assault Armor/Engineer) (category MJOLNIR armor) (section In-game information)
    the Engineer armor. Specialization chart showcasing the Engineer armor and its associated Specialization unlocks. Render of the Engineer armor in Halo 4.
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  • Reach. It was developed by Bungie, LLC. and published by Microsoft Game Studios for the Xbox 360 console. It was announced by Joe Staten during Microsoft's
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  • STORMFALL-class Mjolnir (category MJOLNIR armor) (section In-game information)
    direction system. The Stormfall was developed by Cascade Stronghold Technologies. The Stormfall helmet was used by Spartan-IV Nina Kovan during the Battle for
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  • Inner-plated (category MJOLNIR armor)
    MJOLNIR Powered Assault Armor [GEN2] forearms manufactured by the Materials Group. The Inner-plated forearms were manufactured by Materials Group. The forearms
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  • on the vehicle. In-game views of the Armored Warthog. The Armored Warthog Blitz Card. Close-up screenshot of the Armored Warthog. Armor comparison between
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  • Front view of the Pathfinder armor in Halo 4. Back view of the Pathfinder armor in Halo 4. Concept art of the Pathfinder armor in Halo 5: Guardians 3D renders
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  • Eaglestrike (category Halo Infinite multiplayer armor permutations) (section In-game information)
    Eaglestrike is an armor core used by the Unified Nations Security Confederation in the Entrenched Fracture. The Eaglestrike armor core is unlockable by attaining
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  • 5: Guardians Official Game Guide is the official strategy game guide of Halo 5: Guardians. It was released in the United States by Prima Publishing on October
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  • planning stages by September, 2015. By this point, the developers were aware of where the story would go, and had begun writing the game. The game has been referred
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  • BUCCANEER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    BUCCANEER-class Mjolnir is armor compatible with MJOLNIR Powered Assault Armor [GEN2]. Buccaneer helmets use off-the-shelf components, but the casing is
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  • Warfare (game variant) (category Game modes)
    it into the game, with maps such as Blood Gulch and Sidewinder containing larger scale vehicle gameplay. "“We still have the multiplayer game-types that
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  • Scion harness (category Armor) (section In-game information)
    The Scion harness is an armor set of the Sangheili. The Scion harness is employed by the eponymous Scions, a title bestowed upon the daughters of Kaidons
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  • SHINOBI-class Mjolnir (category MJOLNIR armor) (section In-game information)
    feudal Japan. Concept art for the armor. Concept art for the armor. The armor from the front and back. The back of the armor. Render of the armour with the
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  • HIGHCOM Sentinel (category MJOLNIR armor) (section In-game information)
    shoulder armor was later used in memoriam by surviving Spartans after the Subjugation of Earth. Concept art of the HIGHCOM Sentinel shoulder armor for Halo
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  • Remote sensor (category Armor) (section In-game information)
    rapid-reaction forces, it was also employed by Orbital Drop Shock Troopers during Fall of Reach. By 2558, its use was adopted by Spartan-IV personnel employing the
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  • Artisan harness (category Armor) (section In-game information)
    is an armor set of the Sangheili. The Artisan harness bears notable design resemblance to the Storm harness. The Artisan harness is employed by Sangheili
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  • AAP attachments (category Armor) (section In-game information)
    supplemental armor attachments and accessories compatible with the MJOLNIR Powered Assault Armor. This section needs expansion. You can help Halopedia by expanding
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  • Project KEYSTONE (category MJOLNIR armor) (section In-game information)
    undertaken by the Office of Naval Intelligence's Materials Group and Misriah Armory, with the intent of producing MJOLNIR Powered Assault Armor. KEYSTONE
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  • skin on his armor. Spartans engaging in a fight. A Spartan in Recon armor wielding the new rocket launcher. Red team launches into a game of Breakout.
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  • GV-09 Locking (category MJOLNIR armor) (section In-game information)
    Assault Armor [GEN2] forearms manufactured by Acheron Security. These forearms improve comfort though modularity. The GV-09 Locking were manufactured by Acheron
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  • Z-5080 Promethean vision (category Armor abilities) (section In-game information)
    archive] [external archive] Halo 4, Promethean Vision in-game armor ability Halo Infinite, Armor Hall: Viper Shroud - Helmet Attachment Description "Multi-target
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  • reality, the armor was upgraded to Mk VI in the first level, the Heretic. On page 13, the reloading signal is depicted as three bullets; in the game, the reloading
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  • in the game. Another Hunter pair. A Scarab in the game. Warthogs assaulting the crash site of the Pillar of Autumn. Stat screen. Flood in the game. A screenshot
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  • Blaster legs. One of many armor sets created for the now-cancelled Halo Online, the Strider armor appeared briefly in the game files for Series 5: Anvil
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  • one of the two new Armor Cores: MIRAGE IIC. The MIRAGE IIC Armor Core and the Chimera Armor Core, this season's new Fracture Armor Core, will both unlock
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  • specialized armor and powerful weapons. Each kingdom produces its own armor design, but in general the armor is known simply as Blackguard armor. The Drengr
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  • You can help Halopedia by expanding it. This section needs expansion. You can help Halopedia by expanding it. Main article: Armor abilities Autosentry Hardlight
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  • HAWKER-class helmet (category MJOLNIR armor) (section In-game information)
    The HAWKER-class helmet is an armor variant compatible with the MJOLNIR Powered Assault Armor (GEN3) platform. The Hawker helmet is compatible with the
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  • the game will unlock: The Striped (STP) skin for the DMR. The Vision (VISN) skin for the Air Assault armor. The Rush (RUSH) skin for the CIO armor. A new
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  • MIRAGE-class Mjolnir (category Armor) (section In-game information)
    variant of the MJOLNIR Powered Assault Armor derived from the Semi-Powered Infiltration armor. The MIRAGE armor takes the form of SPI suits designed for
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  • Katana (category Halo 3 multiplayer armor permutations) (section In-game information)
    Katana is a melee weapon made by humans. It is commonly seen employed on the back of the HAYABUSA armor. The Katana armor permutation is a special unlock
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  • Powered by MJOLNIR 10-20 Halo: Spartan Assault Powered by MJOLNIR is an achievement in Halo: Spartan Assault. It is unlocked by using every armor ability
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  • TRACER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    for the armor for Halo 5: Guardians. More concept art The armor from the front and back. The armor from the back. A Spartan-IV in Tracer armor throwing
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  • Armor accessories/GRD (category MJOLNIR armor) (section In-game information)
    Master Chief Collection. The AKIS helmet with GRD attachment, viewed in MCC's armor customisation screen. The AKIS helmet with the GRD and CBRN attachments.
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  • trailer released by Bungie for the Halo: Reach Noble Map Pack. It was released on October 25, 2010. THE BEST GAME OF 2010 GETS EVEN BETTER (A game of Capture
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  • Hardened Uplink (category Armor) (section In-game information)
    " Halo Infinite, Armor Hall: HUL-I/LIGHTLINK - Helmet Attachment Description "Widely used by UNSC Army, Lightlinks have been adopted by the Spartans as
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  • modified with dual beam emitters that enhance the rifle's anti-armor utility." — In-game description The Twin Jewels of Maethrillian is a special variant
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  • Halo 4 Limited Edition (category Game editions)
    exclusive in-game Recruit armor skin, Recruit armor for Xbox LIVE Avatar, weapon skin for MA5D assault rifle, Cryotube Avatar prop, in-game unique emblem
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  • In Halo: Reach, the Zealot armor is available as an Armor Permutation once the player has reached the rank of Captain. The game features a loadout called
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  • Mark V Delta (category Halo 5: Guardians multiplayer armor permutations) (section In-game information)
    V Delta is a variant of MJOLNIR Powered Assault Armor/Mark V on the MJOLNIR [GEN2] armor manufactured by Materials Group. Some Mark V Delta helmets are
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  • Covenant may have used Sharquoi armor designs for the Mgalekgolo armor. The Mgalekgolo gestalts, armed with thick armor plates and assault cannons, would
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  • UTIL attachments (category Armor) (section In-game information)
    with that being considered a disregard by the OPS. PRO-Tek ComNet-2020 The UTIL armor types are unlockable as armor customization options in Halo Infinite
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  • Alpha Pack narrative event. 100-tier battle pass New armor cores Canon armor core: Rakshasa Fracture armor core: Eaglestrike Additional Mark VII core cosmetics
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  • Mark V Alpha (category Halo 5: Guardians multiplayer armor permutations) (section In-game information)
    V Alpha is a variant of MJOLNIR Powered Assault Armor/Mark V on the MJOLNIR [GEN2] armor manufactured by Materials Group. Mark V Alpha is a highly configurable
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  • as Power Armor did not see wide distribution until the Great Schism, yet, like in Halo 3, rank is displayed by the color of the bits of armor that remain
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  • know what the armor is supposed to look like. It automatically chooses the default armor color, white, but there is no default helmet. The game thus chooses
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  • vehicles in-game. At the launch of Halo: The Master Chief Collection, the armor of Combat Evolved was displayed as a static image in the game's menu. Following
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  • weapon skins, vehicle skins, and armor. While cosmetics are disabled, any players in your game who are wearing new armor will appear with the default Mark
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  • was stripped of its hard armor plating and covered in a Flood carapace. Altered settings also gave Flood players a special armor effect that trailed behind
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  • Mark VI MOD (category MJOLNIR armor) (section In-game information)
    Battle of Requiem. Mark VI MOD is a MJOLNIR armor variant of MJOLNIR Powered Assault Armor/Mark VI modified by Cortana while stranded on the UNSC Forward
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  • RAKSHASA-class Mjolnir (category MJOLNIR armor) (section In-game information)
    for the Blood-Moon Halo Infinite, Armor Hall: Rakshasa - Armor Core Description "RAKSHASA armor was battle-tested by Delta-6 hunter-killer teams and disruption
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  • OLIVE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    OLIVE-class Mjolnir is a variant of the MJOLNIR [GEN2] armor. The armor exists solely in War Games simulations. The helmet's design is able to hide even
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  • the game was one of numerous pitches to Microsoft Game Studios around the same timeframe. The game's cancellation is said to have come suddenly by Microsoft
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  • The Mark V and ODST armors from the trailer. The Mark V armor. The ODST armor. The Prefect armor. Concept art of the Mark V armor included in the bundle
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  • with leader Rh'tol armor. Vheiloth Jiralhanae Captain with leader Vheiloth armor. Banished Jiralhanae Captain with unshielded armor. Banished Jiralhanae
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  • Multiplayer Game, Most Addictive Video Game Fueled by Dew. TIME: Game of the Year. Geezer Gamers: Geezer Game of the Year, Multiplayer Game of the Year
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  • that fires carefully calibrated shards that can embed themselves in armor." — In-game description The Talon of the Lost is a special variant of the Type-56D
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  • expansion. You can help Halopedia by expanding it. Eventually, Halo became a 3rd person action game. These builds of the game are much more similar to the final
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  • Z-2500 autosentry (category Armor abilities)
    outstrips similar devices used by the United Nations Space Command by virtue of its mobility and power. It is commonly utilized by Promethean Knights, but can
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  • MARAUDER-class Mjolnir (category MJOLNIR armor) (section In-game Information)
    This article is about the MJOLNIR armor variant. For the frontline tank employed by the Banished, see Eklon'Dal Workshop Marauder. MARAUDER-class Mjolnir
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  • Noctus, Antifreeze and Entombed, and 51 new REQs for armor, weapons, emblems, and more. 51 new REQs New armor sets Mark IV GEN1 Raijin Raijin Sprite Raijin Stormstrike
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  • Official Game Guide Collectors Edition By purchasing McFarlane's Halo 5: Guardians Figures Series 1 and 2. By purchasing select MegaBloks sets By purchasing
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  • eight are unlocked by default. Of the 41 all-new emblems, 8 are unlocked by default, while 32 must be unlocked by completing in-game requirements or watching
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  • Heads-up display (category MJOLNIR armor) (section MJOLNIR armor)
    all armor systems used by the United Nations Space Command armed forces incorporate a HUD, including the MJOLNIR armor, SPI armor and the ODST armor. Ordinary
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  • Infinite Succor Jay Faerber - Story for Armor Testing Andrew Robinson - Pencils for Armor Testing Ed Lee - Colors for Armor Testing Tsutomo Nihei - Art and story
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  • Keepward harness (category Armor) (section In-game information)
    The Keepward harness is an armor set of the Sangheili. The Keepward harness is employed after the eponymous Keepwards, a Sangheili military role not dissimilar
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  • UNSC building in Halo Wars, see Field Armory. For the armor customization in Halo: Reach, see Armor customization (Halo: Reach). The Armory is the second
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  • a typo. Concept art. A render of the Mark II [D] armor system. A top-down view of the Mark II [D] armor system. Alternate shot of the Mark II [D]. The Mark
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  • FIREFALL-class Mjolnir (category MJOLNIR armor) (section In-game information)
    use of this armor The Firefall helmet and its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo
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  • COURIER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. Courier in the Shop. Halo Infinite
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  • Spartan using new Yoroi armor, and a new weapon model for the Mk50 Sidekick during a game on Scarr, another new map in Season 04. A game of Infection on Streets
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  • TYRO-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Mjolnir is a variant of MJOLNIR Powered Assault Armor. The Tyro helmet is compatible with the Mirage IIC armor platform and features minimal onboard sensor
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  • Seneschal harness (category Armor) (section In-game information)
    The Seneschal harness is an armor set of the Sangheili. The Seneschal harness was employed by the eponymous Seneschals, a mysterious order of the Evocati
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  • ENIGMA-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Assault Armor, manufactured by Imbrium Machine Complex. The Enigma helmet has a state-of-the-art vehicle cyberlink. The Enigma was developed by Imbrium
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  • MCC. After doing this, return to the game and finish the level; the game will register you didn't used armor abilities and the achievement will be unlocked
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  • was co-developed by Certain Affinity and 343 Industries, and ended up leading to the cancellation of an unnamed Halo game being pitched by Certain Affinity
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  • JUMPMASTER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    update. Concept art of Jumpmaster. Render of the Jumpmaster armor. Render of the Jumpmaster armor with the Dispatcher skin. Default skin Sky Soldier skin Ripcord
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  • EXTENDER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    variant of MJOLNIR Powered Assault Armor. The Extender helmet is compatible with the Mirage IIC armor platform and can be used by unaugmented personnel, with
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  • NEITH-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Mjolnir is a variant of MJOLNIR Powered Assault Armor. The Neith helmet is compatible with the Mirage IIC armor platform and features an updated version of
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  • the MJOLNIR Powered Assault Armor/Mark IV, though these tests were not successful. The UNSC also reverse-engineered an "armor lock" plug-in module from functionally
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  • SKYMARCHER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Mjolnir is a variant of MJOLNIR Powered Assault Armor. The Skymarcher helmet is compatible with the Mirage IIC armor platform. The helmet's machine interlink
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  • Prefect armor with a new skin on his MA5D. Clips of Spartans fighting. NEW ARMOR SETS Spartans wearing the Mark V and ODST variants of the GEN2 armor. Several
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  • LEGIONNAIRE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    LEGIONNAIRE-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2]. Developed by RKD Group by scratch presaging a democratization of Mjolnir technology
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  • GOBLIN-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Goblin armor for Halo 5: Guardians. A Spartan-IV wearing a Goblin helmet on Truth. Goblin armor in comparison to Stinger. A Goblin suit worn by Horatio
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  • SQUIRE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Mjolnir is a variant of MJOLNIR Powered Assault Armor. The Squire helmet is compatible with the Mirage IIC armor platform. The helmet incorporates a command
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  • NOMAD-class Mjolnir (category MJOLNIR armor) (section In-game information)
    teams. This armor is used by teams that go on expeditions outside charted Covenant and UNSC space. Nomad was first introduced as an armor set in Halo 5:
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  • CH252 helmet (category Armor)
    body armor, the helmet is typically painted olive drab, though when worn with other body armor models, the helmet is painted to match the body armor. Within
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  • VELES-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Mjolnir is a variant of MJOLNIR Powered Assault Armor. The Veles helmet is compatible with the Mirage IIC armor platform and bears a striking resemblance to
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  • BELUS-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Assault Armor. The Belus is a variant of all-purpose combat helmet compatible with the Mirage IIC armor platform. The helmet is manufactured by Naphtali
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  • BUNYIP-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Bunyip helmet is manufactured by Watershed Division, a branch of the Office of Naval Intelligence. Bunyip is generally worn by Spartans sent on missions requiring
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  • distinct white/pearl-like or lilac armor. Unggoy Ultras are seen with several armor variants, one as a standard armor, with the exact same use with the
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  • LECHUZA-class Mjolnir (category MJOLNIR armor) (section In-game information)
    solitary attachment are available for multiplayer Spartan armor customization on the Rakshasa armor core in Halo Infinite. "Lechuza" is Spanish for "barn owl"
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  • RASETSU-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Assault Armor. The Rasetsu has much in common with the Rakshasa helmet, but with optimizations for long term survival in atmospheres tainted by corrosive
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  • BALOR-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Mjolnir is a variant of MJOLNIR Powered Assault Armor. The Balor helmet is compatible with the Mirage IIC armor platform and makes use of the MSN-04 active
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  • TEISHIN-class Mjolnir (category MJOLNIR armor) (section In-game information)
    cutting edge of privately developed powered assault armor technology. Teishin was first introduced as an armor set in Halo 5: Guardians. The Teishin set has
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  • with new cosmetics during a game of King of the Hill Firefight. The Mark V armor, based on Halo: Combat Evolved's variant, seen at the end of the Season 05
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  • Strike features no multiplayer mode. The game has linked leaderboards and weekly challenges. The game features in-game credits which can be used to purchase
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  • CYPHER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    coded manuscripts. Render of the Cypher armor in Halo 5: Guardians. Render of the Cypher armor among other GEN2 armors in Halo 5: Guardians. A trio of Spartans
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  • SCORN-class Mjolnir (category MJOLNIR armor) (section In-game information)
    of MJOLNIR Powered Assault Armor. The Scorn helmet is compatible with Misriah Armory's old SRC-2100 commlinks once used by the Colonial Military Authority
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  • stabs him from behind with a combat knife. The Armor Lock feature is shown, where Noble Six uses the Armor Ability to destroy a Ghost as it charges him.
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  • CAMBION-class Mjolnir (category MJOLNIR armor) (section In-game information)
    is manufactured by Emerson Tactical Systems. The Cambion helmet, along with three attachments, are available for multiplayer Spartan armor customization
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  • MENACHITE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Assault Armor. The Menachite helmet is a new, improved variant of Mjolnir that refines many of the best aspects of older iterations of the armor platform
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  • ODST/TAC armor with a Hornet employing the Sapphire Raven skin. The ODST/COMM armor with a Warthog employing the Amber Raven skin. The ODST/HVY armor with
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  • campaign, apparently killed by Brutes. By December 2008, the game was "representational", meaning that players could experience the game from start to finish
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  • Contoured (category MJOLNIR armor) (section In-game information)
    Contoured is MJOLNIR Powered Assault Armor [GEN2] forearms and legs developed by Lethbridge Industrial. The legs were based on native Sangheili equipment
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  • MAVERICK-class Mjolnir (category MJOLNIR armor) (section In-game information)
    first introduced as an armor set in Halo 5: Guardians. The suit is not a fully-original design, and employs several Halo 4 armor pieces including the Scout
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  • team, they win the game immediately, though should the last stand players be able to capture any base the game resumes as normal. By default, Dominion games
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  • shields. Their power armor cannot be stuck by plasma grenades, spike grenades, or needler projectiles. However, their armor can be stuck by firebombs and unarmored
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  • ERINYES-class Mjolnir (category MJOLNIR armor) (section In-game information)
    variant of MJOLNIR Powered Assault Armor. The Erinyes helmet and supplemental components are compatible with the Mirage IIC armor platform. Many of the supplemental
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  • Features better armor than the Corp Hog. Woodland Rocket Warthog - A woodland camouflaged variant used by the UNSC. Features better armor than the Corp Hog. ONI
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  • FREEBOOTER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    MJOLNIR Powered Assault Armor [GEN2] manufactured by Beweglichkeitsrüstungsysteme. This suit has seamless nanofabricated armor panels. Meticulously engineered
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  • VALKYRIE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    the armor for Halo 5: Guardians. Valkyrie armor on Halo Waypoint's armor customization for Halo 5: Guardians. Valkyrie Eir Valkyrie Hrist The armor is named
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  • Halo: Reach Legendary Edition (category Game editions)
    make the right choice. The game disc housed in an ONI "black box". Exclusive Sangheili Officer armor and flaming helmet Armor effect. Artifact bag containing
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  • Halo: Reach Limited Edition (category Game editions)
    The Elite armor exclusive to both the Limited and Legendary Editions. Halo Reach Limited Edition's game cover art. Bungie.net: Halo: Reach Game Editions
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  • Sangheili in a multiplayer game on Edge. Two Sangheili in a multiplayer game on Waterfall. Players wearing all the Champions Bundle armor on Vertigo. Twitter
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  • original game's tenth anniversary. The game features remastered graphics and audio, using assets from Halo 3 and Halo: Reach. Available with the game are six
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  • blown up to show just how shoddy their design was in game. - Gamer's Daily News Halo 4, Spartan Armor Customization: Oceanic- Description "Used extensively
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  • his left hand. The Chief's armor is cleaner and less visibly damaged than the model used in the final game. In the final game, there is a short gameplay
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  • coloration, which is comparable to the red armor of Unggoy Majors. As with other Sangheili ranks a variety of helmet and armor styles may be utilized, though all
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  • canon) version of the MJOLNIR Mark IV armor. The armor in the game is different. The trailer appears in the final game, playing silently in the background
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  • CINDER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Concept art for the Cinder armor. Renders of Cinder armor for Halo 5: Guardians . Cinder armor upper body. A Cinder armor-clad Spartan using a Kewu R'shi'k-pattern
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  • in Halo 3 is an Assault game variant and Race is a VIP game variant, so the Grifball and Race game categories in the Custom Game Browser will not populate
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  • noticeable resemblance to the noises made by the Flood in the final game. The Sangheili' armor differs from the final game. The back of their gauntlets are dark
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  • damage and system shock. Probable reasons for using semi-armor piercing rounds instead of armor piercing projectiles are both to prevent over-penetration
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  • Live or GameSpy to advertise the game to the world at large; other players choose which game to join based upon criteria such as the map and game options
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  • Yoroi, Eaglestrike, and Rakshasa armor cores made free for all players 10 Cadet armor coatings available for all armor cores Red reticle for PC players
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  • Outrider harness (category Armor) (section In-game information)
    The Outrider harness is employed by Sangheili working on outlying colonies. The Outrider harness is unlockable as an armor permutation for Elite characters
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  • You can help Halopedia by expanding it. Were you looking for the in-universe game Gravball#Ricochet, the RICOCHET-class Mjolnir armor, or the map Ricochet
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  • Halo: Reach and Halo 5: Guardians The armor type and the arena shown in the trailer are part of a specific game mode Breakout. Halo 5: Guardians multiplayer
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  • DYNAST-class Mjolnir (category MJOLNIR armor) (section In-game information)
    DYNAST-class Mjolnir is a variant of the MJOLNIR [GEN2] armor. The Dynast armor excels in close-range firefights due to its resilience and situational
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  • battlefield. Includes things like armor coatings, armor emblems, various armor effects down to the individual armor pieces, so your shoulders, your gloves
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  • shooter science-fiction video game developed by Bungie Studios and published by Microsoft Game Studios. It is the first game in the Halo series. It focuses
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  • and Halo: Reach are present. The game will be free to play on all PC platforms. The first public version of the game was shared on a Halo Waypoint forum
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  • The M12A1 LAAV is one of the UNSC's anti-armor vehicles, designed to quickly and efficiently defeat lightly armored vehicles. Despite this, it was rarely
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  • gameplay enhancements featured in Halo 4. Support upgrades are armor mods for the MJOLNIR [GEN2] armor that enhance a Spartan's combat performance in the field
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  • John-117 (section Armor)
    called the Minstrel Chief. The armor featured (clearly inspired by Halos MJOLNIR Powered Assault Armor) is known as "Hal's Armor". A sword resembling the Energy
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  • myriad of Spartan-IVs, all with newly updated armor colors. A Spartan wearing Decimator armor, playing a game of Grifball. Halo Waypoint - Hammer Storm Preview
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  • UNSC Hopeful, were re-textured higher-resolution models of Halo: Reach in-game assets. The planet Onyx seen from the windows is a matte painting. The operating
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  • Invader harness (category Armor) (section In-game information)
    set of Sangheili armor. The Invader harness' design orignates in Sangheili ceremonial armor. The design features a bulky helmet and armor selection. The
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  • and vehicles in-game. Skins are an element of customization separate to armor permutations, which allow the player to customize their armor components. The
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  • tokens for exclusive in-game and avatar marketplace downloadable content (FOTUS armor avatar costume, in-game FOTUS Spartan Armor, avatar Promethean Crawler
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  • TQ-8 seeker drone (category Armor abilities)
    TQ-8 seeker drone is used as an armor plug-in by Spartan supersoldiers equipped with GEN2 MJOLNIR Powered Assault Armor. A small device, the drone consists
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  • Titan (canceled game)/Concept art (category Titan (cancelled game))
    class="error">Expansion depth limit exceeded The Forerunner combat armor was an armored suit in the game. The armor was designed for Forerunner use but due to humans and
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  • facility in a matchmade Invasion game on Breakpoint. Poppin' & Lockin' - 25G - Destroy a vehicle using Armor Lock in a matchmade game. Offensive Driver - 20G -
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  • earned by completing in-game Challenges and by progressing through the first 100 ranks in the game's rank scheme. Season points are a purely in-game currency
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  • Gabz. Prof. Anders by Gabz. Atriox by Kevin Tong. Capt. Cutter by Kevin Tong. Decimus by Craig Drake. Isabel by Craig Drake. Main article: Halo Wars 2 Official
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  • Spartan-IIs, such as the MJOLNIR Powered Assault Armor, which is far more advanced than the cheaper SPI armor worn by the majority of the Spartan-IIIs. The team
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  • shades from Amazon.com will receive the free in-game "Optimal Polish Initiated" armor coating. Must be redeemed by June 15th, 2022. Depending on retailer, players
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  • of 10 levels each. Armor sets, emblems, visor colors, weapon and armor skins, and armor mods are unlocked along those paths. Armor mods work similar to
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  • Halo: Reach E3 Campaign Demo (category Game demos)
    in the final game. In the final game instead of first being engaged by Sangheili warriors dropped from orbit, Noble Team is first engaged by Unggoy. Halo:
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  • the final game, whereas the "Hello World" challenge rewarded the Hexen Slate Armor Coating, which, in the final game, is only attainable by purchasing
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  • unit was created by artist Gene Kohler. Little is known of it or its purpose in-game. The Tiger Tank is a unit referenced in the game files. Little is
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  • This article is about the Halo Infinite in-game event. For the armor core, see OSTEO combat engineering suit. HAZMAT is a multiplayer event for Halo Infinite
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  • Grizzly is protected by exceptionally thick armor plating that allows the tank to sustain large amounts of damage. The tank's resilient armor is capable of tolerating
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  • original game it is represented by a blue plate with the Roman numeral VI on it. Completing the mission also unlocks the EVA shoulder piece armor permutation
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  • Halo: Reach Video Games Awards Trailer originally aired on Spike TV's Video Game Awards on December 12, 2009, and gave the first look at the graphics and
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  • weapons, armor abilities and boosters. In Spartan Assault, players can choose to purchase these upgrades by spending XP (earned by playing the game) or by
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  • will get increased by the following stats below: Hit points (HP): The units' Hit points has been increased. Armor (ARM): The units' armor has been increased
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  • SPARTAN-B312 (section Armor)
    Noble Six's armor and gender can vary depending on the player's choice. Players can customize Noble Six's armor using a vast selection of armor permutations
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  • reminiscent of ancient ceremonial armor. Though, it has been seen that few known post-war Commanders have worn different armor. In the case of Gek 'Lhar, he
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  • Programs allow the armor worn by players in Films to be changed. Any armor permutation may be substituted, including Recon and Bungie Armor. Screenshots can
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  • The Sangheili Field Marshal's armor design is similar to that of most other Sangheili warriors. For example, the armor resembles a combination of the
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  • base game. Using mods, these mechanics can be accessed. Additionally, there are two versions of the Shadow, one which transports Ghosts (seen in-game) and
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  • in-game equipment Halo: The Essential Visual Guide, page 47 Halo Encyclopedia (2009 edition), page 341 Halo: Reach, Active Camouflage in-game armor ability
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  • ARTAIUS-class Mjolnir (category MJOLNIR armor) (section In-game information)
    design produced during the development of Halo 3, by Isaac Hannaford, for the design of the armor employed by the Orbital Drop Shock Troopers. Artaius is the
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  • Bungie Armor (category MJOLNIR armor)
    exceeded|H3|In-game description}}}} The Bungie Armor (also known as the Flaming Head or Legacy in Halo: The Master Chief Collection) is an armor permutation
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  • edition), page 135 Halo: Reach, Elite Officer in-game enemy Halo: Combat Evolved Anniversary, Elite Officer in-game enemy
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  • Light Anti-Armor Weapon (T-33 LAAW), colloquially known as the fuel rod gun, is a shoulder-fired mortar/radiation weapon, formerly used by the Covenant
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  • Z-90 hardlight shield (category Armor abilities)
    Covenant never properly reverse-engineered hardlight technology. The in-game armor ability can be effectively angled to return an opponent's shot (everything
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  • customization items for Halo: Reach, such as new helmets and armor pieces, and a wider array of armor sets with the prosthetic arm, but difficulties during development
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  • electric-powered, linkless, belt-fed weapon, capable of firing 500 12.7×99mm armor-piercing rounds per minute. Turret traverse rate is 100 degrees per second
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  • In any game mode, have the desired player pick up a detached Machine Gun Turret or Plasma Cannon. Then, while walking backwards, tap the armor ability
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  • normally move you down the list of armor. If your timing was right the game believes that you bought the piece of armor under the one you just purchased
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  • for inclusion in the game. Known as the Pattern-2 Composite Sword, the weapon was present in early third-person builds of the game before ultimately being
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  • skull. "BEST ACTION GAME" GAME CRITICS AWARDS BEST OF E3 2012 Cut to a chaotic Dominion game on Longbow. Cut to a multiplayer game on Meltdown, where a
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  • an in-game currency used for purchasing items in Halo 4 and Halo: The Master Chief Collection. In both games, Spartan Points are a purely in-game currency
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  • residue in their impact area." — In-game description The Pool of Radiance is a special variant of the Type-58 Light Anti-Armor Weapon. The Pool of Radiance is
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  • mobility. The armor of a Sangheili Ranger allows them to operate in gravity and oxygen-free environments, but the thrusters on their armor are specifically
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  • Waypoint: HALO 4 INTEL Halo Waypoint: The Halo Bulletin 7.10.13 Armor abilities Armor mods Support upgrades
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  • elevator shaft into BLDG-09, where they found a Brokkr Armor Mechanism still holding a set of Mirage IIC armor. Dinh, who suspected that the Banished artificial
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  • resulting in the creation of several exoskeletons and armor defense systems beginning with the Mark I Armor Defense System. The Cyclops is a very large platform
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  • plays a key role. The game was designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. Dropships
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  • extra armor used by the Liang Dortmund Corporation. Tundra Gauss Warthog - Gauss Warthogs attached to remote garrison units serve as both anti-armor and
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  • rescue by a D79-TC Pelican and reunion with Thomas Lasky, and then a cutscene depicting John taking off his MJOLNIR Mark VI armor and a speech made by the
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  • developed by agencytwofifteen, produced by Digital Domain, and filmed at Anonymous Content. The music featured in the trailer was composed by Neil Davidge
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  • unlocked on Easy; unlocking this achievement in this game will unlock the GEN1 Mark VI (Scarred) armor and helmet in Halo 5: Guardians.
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  • Spartan Ops (category Game modes)
    final game, Spartan Ops episodes were to be accompanied by stylized motion comics akin to those featured in the Terminals. A sample was produced by Planet
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  • MEDAUX Unit (category Armor) (section In-game information)
    MediGel manufactured by Optican. MEDAUX Units are available as attachments for the thigh armor of GEN3 MJOLNIR Powered Assault Armor, allowing the wearer
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  • FCI attachments (category Armor) (section In-game information)
    Infinite are unlockable in armor customization. Halo Infinite (First appearance) Halo Infinite, Armor Hall Halo Infinite, Armor Hall: FCI/AIRWOLF - Helmet
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  • Mark IV armor in Halo Infinite. Robert-025's Mark IV armor in Halo Infinite. August-099's Mark IV armor in Halo Infinite. Leon-011's Mark IV armor in Halo
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  • three maps, two game modes, twelve weapons and four armor permutations. During the Halo Infinite Tech Preview, the player could unlock armor permutations
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  • 343 Industries intended to support the game with seasonal content roughly every two months, planning to give the game ten total seasons. Later in Halo: The
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  • Halo: Reach (First appearance) Halo Infinite Halo Infinite, Armor Hall Halo Infinite, Armor Hall: TAS/DROCTULF - Helmet Attachment Description "DROCTULF
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  • Active camouflage (category Armor abilities)
    technology level. The technology can be utilized on human armor systems, such as the MJOLNIR armor, but the UNSC has only developed rough equivalents. "Show
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  • precursor, the heavy speargun, was used by Jiralhanae in big-game hunting, especially the dengkra. Skewers are operated by Banished Skewer-bearers. Ostensibly
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  • MJOLNIR armor generation, see MJOLNIR Powered Assault Armor (GEN2). GEN2 is an achievement in Halo: Spartan Strike. It is unlocked by using every armor ability
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  • 4 - The first game in the saga and a sequel to Halo 3. Halo 5: Guardians - The first game exclusively for the Xbox One and the second game in the saga.
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  • stopping power and performance of the Gauss cannon, giving it exceptional armor penetration at impressive ranges. When modified, Gauss cannons are capable
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  • HRUNTING/YGGDRASIL Mark II [J] Armor Defense System, colloquially known as the Colossus, is a powered exoskeleton used by the UNSC Army, and the crew of
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  • Shinobi armor set during a Warzone game on Raid on Apex 7. Promo artwork. Battle of Shadow and Light content. The 48 REQs, as seen in a graphic made by 343
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  • more commonly known as the mauler, is a sidearm developed by the Ukala Workshop and employed by the Jiralhanae following the First Immolation on Doisac.
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  • Rank (Halo 4) (category Game rank)
    the match, teammates included. It was also affected by the CSR's of the other players in the game: outperforming and beating players with higher CSRs would
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  • MORRIGAN-class Mjolnir (category MJOLNIR armor) (section In-game information)
    multiplayer Spartan armor customization on the Rakshasa armor core in Halo Infinite. The Morrigan helmet design is based on illustrations done by Kory Lynn Hubbell
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  • ODST. Unlike Halo 3, equipment cannot be used by the player, and only exists within the game to be used by Brute enemies against the player. Halo Infinite
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  • above Sword Base is destroyed by a MAC round. Jorge-052: "Beautiful, ain't it. Someone should take a picture." "THE HALO GAME YOU'VE BEEN WAITING FOR." –MSNBC
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  • Arbiter (section Armor)
    Multiplayer had the armor of an Arbiter, but their armor was changed to the regular Elite armor. In Halo 2, the Arbiter's right side shoulder armor contains a mini
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  • Imperial Court have shared once-secret knowledge to create new armor and weapons forged by mortal hands but blessed with divine force. It is through these
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  • for Spartans to attempt to repair or modify their armor; all armor maintenance is only to be performed by qualified Class-61 technicians in dedicated facilities
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  • more thoroughly protective combat harness, the non-standard Storm armor salvaged by remnant factions, such as Jul 'Mdama's Covenant, tends to leave its
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  • STRIBOG-class Mjolnir (category MJOLNIR armor) (section In-game information)
    two attachments are available for multiplayer Spartan armor customization on the Rakshasa armor core in Halo Infinite. Stribog is a Slavic deity associated
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  • STREET VIPER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Mjolnir is a variant of MJOLNIR Powered Assault Armor. Street Viper is compatible with the Mirage IIC armor platform and was designed with the capability
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  • SHIKARI-class Mjolnir (category MJOLNIR armor) (section In-game information)
    helmet is manufactured by RKD Group. The Shikari helmet, along with a solitary attachment are available for multiplayer Spartan armor customization on the
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  • heaviest armor can only be managed for one of the cannons at a time. Synchronized fire from both railguns can destroy even the most heavily armored tank,
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  • one if the game is "attack and defend, or Neutral Flag). The objective of the game is to capture the opponents' flag three times to win the game while protecting
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  • M2705 regeneration field (category Armor abilities)
    Regeneration Field, is a piece of UNSC equipment developed by Acheron Security. It is utilized by the SPARTAN-IVs on board the UNSC Infinity. The origin of
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  • dialogue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were
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  • CELOX-class Mjolnir (category MJOLNIR armor) (section In-game information)
    its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. The following attachments are not
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  • FC attachments (category Armor) (section In-game information)
    compact, mission-specific optronics used by field commanders." Halo Infinite, Armor Hall Halo Infinite, Armor Hall: FC/FASCIA - Helmet Attachment Description
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  • Challenge achievements unlocked the Recon Armor; after this date, the armor is unlocked by default. In order to help gamers unlock the achievement, Bungie created
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  • forces wore the same armor, albeit colored gold, similar to suits worn by lower-ranking Generals. The Ultra-class color scheme worn by Ultras (silver-white
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  • Anniversary. The achievement was unlocked by assassinating a player that had just exited Armor Lock in a matchmade game. It could only be unlocked on a Defiant
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  • Sanghelios that boasted superior armor compared to the Ghosts used by Jul 'Mdama's Covenant. A small number of Ultra Ghosts were used by Jul 'Mdama's Covenant during
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  • the game, see Halo 4. Halo 4: King of the Hill Fueled by Mountain Dew was a location-based augmented reality game on iOS and Android devices made by Kung
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  • Charity accompanied by a section of the Writ of Union, rather than the reveal showcased in-game. In a later draft of the level storyboarded by Joseph Staten
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  • Halo: Reach manual (category Game manuals) (section Armor abilities)
    targets. ⬤ optimal range O effective range Armor abilities Information regarding armor abilities may also be accessed by pressing BACK while in the field. Elites
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  • Long Night of Solace Halo: Reach, game stats Halo: The Essential Visual Guide, page 169 Halo 3 - Appearance - Armor - Armor Classification: Elite - Head -
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  • Energy Sword in that it can strip away energy shielding and cut through armor with relative ease. The blade is unwieldable to players as the weapon disintegrates
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  • VIPER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    multiplayer Spartan armor customization in Halo Infinite. Concept art of GEN2 Viper for Halo 5: Guardians. Viper armor on Halo Waypoint's armor customization
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  • kills in a row in a matchmade game. Emergency Room - 15G - Infect 3 players in a single round in a matchmade Infection game. Stick it to the Man! - 20G -
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  • Bulldog. The CQC Armor Set was a planned bundle for Season 01: Heroes of Reach. It included the Mark V (B)-exclusive Violet Crush armor coating, the CQC
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  • mission in the game. Interestingly, the mission name shares its 45 numeration with m45 - the final game level Long Night of Solace. Notes provided by Marcus Lehto
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  • Halo 2 E3 demo (category Game demos) (section Differences with the final game)
    among others. The demo bears little resemblance to the final game as it was created by Bungie out of demand for material to show at E3 amidst the exceedingly
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  • systems and vehicles. This highly-advanced Wasp variant sports upgraded heavy armor, gauss repeaters, and experimental ion field bomb launchers as well as higher
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  • loadouts consist of the DMR and Magnum for easy headshots, with different Armor Abilities available. On default, the grunts spawn on the ground, instead
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  • file for the unit can be found in the game files of Halo Wars 2. A model for the unit found in Halo Wars 2 game files. A super-heavy Banished vehicle.
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  • Glove set (category MJOLNIR armor) (section In-game information)
    Powered Assault Armor. This section needs expansion. You can help Halopedia by expanding it. This section needs expansion. You can help Halopedia by expanding
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  • Emile Xbox Live avatar. WRATH-class Mjolnir, a MJOLNIR [GEN2] armor based on Emile's armor in Halo 5: Guardians. Jun-A266 and Emile-A239 on the Halo Legendary
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  • Logs: Chopper Halo Wars 2, Chopper in-game unit Halo: Shadows of Reach, chapter 12 Halo Wars 2, Terror Chopper in-game unit
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  • Map Pack. The achievement was unlocked by destroying a vehicle with armor lock. It is represented by the Armor Lock icon over a gold and silver star. Following
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  • M12G1 Light Anti-Armor Vehicle is hit by a rocket, and it spins through the air going of a cliff.) (Several more shots of a Team Snipers game, then multiple
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  • Infiltration harness (category Armor) (section In-game information)
    harness shoulder pads are available for multiplayer Spartan armor customization on the Rakshasa armor core in Halo Infinite. The Infiltration harness in the
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  • followed closely by the "Museum" series of films. These Halo shorts were intended as promotional material for the then-upcoming Halo 3 game, drawing interest
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  • MERCURY-class Mjolnir (category MJOLNIR armor) (section In-game information)
    GEN3 MJOLNIR Powered Assault Armor. Mercury is compatible with the GEN3 Mark VII armor platform. Mercury is manufactured by the Office of Naval Intelligence's
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  • However, this plan was overruled by the council in favor of one put forward by a faction of Forerunner Builders led by Master Builder Faber-of-Will-and-Might
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  • take health damage when fired upon. The Scorpion does lose armor plating from being fired at by the turret, but will only take health damage when fired at
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  • Anti-armor - A pair of M66 light railguns is outfitted on both side of a base turret for firing high-density ferrous projectiles to penetrate armor at extreme
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  • Mark-G313 with an unknown type of knife. Halo Infinite, Armor Hall: TAC/Garita Omega - Shoulder Armor Description Halo Encyclopedia (2022 edition), page 185
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  • edition), page 238; page 248 (2011) Halo: Combat Evolved, game manual Halo 2, game manual Halo 3, game manual Halo Legends - Origins II Halo Infinite, Forge
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  • to those used by the Master Chief and the Arbiter. No player-armor integrated flashlight appears in Halo: Reach, instead being replaced by a usable helmet-integrated
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  • STINGER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    known by the codename A097 during development. Concept art of the Stinger armor Rear view of the armor. Front Rear Turnaround reference Goblin armor in comparison
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  • CBRN module (category Armor)
    Infinite, Armor Hall: CBRN/FIM-A - Helmet Attachment Description "Field improvised HAZCOM modules built with off-the-shelf parts." Halo Infinite, Armor Hall:
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  • there were over 1,000 cards, with additional cards added later into the game. There are currently: To promote the Halo Wars 2 Open Beta, players were
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  • menu regarding Game Demos. This feature was not present in the final build of the game. This section goes though how to save and load a game. This section
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  • CONQUEROR-class helmet (category MJOLNIR armor) (section In-game information)
    multiplayer Spartan armor customization in Halo Infinite. Conqueror in the Shop. Halo Infinite Content Update 29 (First appearance) Halo Infinite, Armor Hall: Conqueror
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  • TORCHBEARER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Torchbearer helmet is available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. Promotional image featuring the
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  • are determined by their energy level, which is accrued over the course of the game, as well as the REQ cards they have purchased or earned by leveling up
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  • BURROWLENS-class helmet (category MJOLNIR armor) (section In-game information)
    appearance) Halo Infinite, Armor Hall: Burrowlens- Helmet Description "The mediating element of a greater war machine." Halo Infinite, Armor Hall: Pro-Tek Custom
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  • Jiralhanae. Special Operations Unggoy are denoted by their signature jet-black armor, which matches the black armor of their Sangheili commanders. In Halo 2, they
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  • VENTURE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Concept art of Venture armor for Halo 5: Guardians. a Spartan-IV using Venture armor on Plaza. Venture armor on Halo Waypoint's armor customization for Halo
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  • RAIJIN-class Mjolnir (category MJOLNIR armor) (section In-game Information)
    presumably being a lightning strike.) Renders of Raijin armor for Halo 5: Guardians. The back of the Raijin armor. A Raijin-clad Spartan-IV with an M41 SPNKR on
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  • Master Chief's Mark IV MJOLNIR armor and the body armor sets and weapons used by the cadets and Marines, were created by Los Angeles company Legacy Effects
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  • THEODOR-class Mjolnir (category MJOLNIR armor) (section In-game information)
    follow-on armor systems developed at Seongnam were inspired by the Theodor helmet. The Theodor helmet is available for multiplayer Spartan armor customization
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  • CAVALLINO-class Mjolnir (category MJOLNIR armor) (section In-game information)
    its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. Cavallino serves as Halo Infinite's
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  • CHALLENGER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    V [B] armor core. It is not clear whether the Infinite gloves have any relation to the CHALLENGER armor set. Render of the backside of the armor. Angled
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  • LINEBREAKER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    manufactured by RKD Group. The Linebreaker helmet and its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in
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  • (Halo 2) Armor customization (Halo 3) Armor customization (Halo 3: ODST) Armor customization (Halo: Reach) Armor customization (Halo 4) Armor customization
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  • RECLUSE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    RECLUSE-class Mjolnir is a variant of the MJOLNIR [GEN2] armor. Due to Recluse being a classified armor, a lack of ethical, legal and administrative oversight
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  • DOKKAEBI-class helmet (category MJOLNIR armor) (section In-game information)
    (First appearance) Halo Infinite, Armor Hall: Dokkaebi - Helmet Description "A gift from the gas gods." Halo Infinite, Armor Hall: AweSpex - Helmet Attachment
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  • that the game had attempted to render both helmets on the head of the Elite, and thus both appear and overlap one another. This is reinforced by the fact
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  • BRAWLER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. The following attachments are not
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  • unlock Recon armor, as part of the Road to Recon. After this date, Bungie.net's online stat-tracking services were discontinued and the armor was given out
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  • ROCKEYE-class Mjolnir (category MJOLNIR armor) (section In-game information)
    its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. The shop icon for Rockeye. A Rockeye-clad
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  • VOLANT-class Mjolnir (category MJOLNIR armor) (section In-game information)
    its attachments being available for multiplayer Spartan armor customization on the Mark VII armor core. Volant features one exclusive attachment, the HUL-I/RS(X)/HEMLOCK
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  • ARGONAUT-class Mjolnir (category MJOLNIR armor) (section In-game information)
    a variant of the MJOLNIR [GEN2] armor. Once the helmet clears the UNSC Ordnance Committee's approval loops, this armor will be able to accept next-generation
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  • FENRIR-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Concept art of the Fenrir armor for Halo 5: Guardians. A Spartan-IV wearing Fenrir FENRIR-class Mjolnir on Halo Waypoint's armor customization for Halo 5:
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  • BERTA-class Mjolnir (category MJOLNIR armor) (section In-game information)
    art of MJOLNIR armor for Halo Infinite that would become Kai-125's armor in Halo: The Television Series. More concept art of the armor. More concept art
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  • ARMET-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Armet-class Mjolnir is a MJOLNIR Powered Assault Armor helmet variant, designed for the GEN3 platform. The Armet helmet is compatible with the CBRN/FIM-A
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  • detonated by the operator immediately after launch, or after it has adhered to a suitably magnetic target, such as a vehicle or enemy soldier's body armor. An
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  • ATLAS-class Mjolnir (category MJOLNIR armor) (section In-game information)
    art of the armor. Model of the Atlas armor in Halo 5: Guardians. The Atlas armor from the front and the back. A Spartan wearing the Atlas armor on Riptide
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  • helmet attachments, UA/KOTIN chest armor, and TAC/SRV-III shoulder armor. As of 2560, he wears Mark IV MJOLNIR armor with a Paladin-class helmet incorporating
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  • section needs expansion. You can help Halopedia by expanding it. The banner image for the Rhine Armor Bundle in Season 6: Raven. The banner image for the
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  • ISR-class Mjolnir (category MJOLNIR armor) (section In-game information)
    its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. The following attachments are not
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  • BARRISTER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    barrister helmet is available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. A barrister is a type of lawyer
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  • Navy ranks are included in the game as John-117 is a Master Chief Petty Officer, and several other characters from the game also have Navy ranks (such as
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  • SAMUEL-class Mjolnir (category MJOLNIR armor) (section In-game information)
    art of MJOLNIR armor for Halo Infinite that would become Riz-028's armor in Halo: The Television Series. More concept art of the armor. More concept art
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  • SEEKER-class Mjolnir (category MJOLNIR armor) (section In-game information)
    SEEKER-class MJOLNIR is a variant of the MJOLNIR [GEN2] armor. SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance
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  • this season are exclusive for the Mark V(B) armor core, based on Halo: Reach's armor permutations, including armor kits based on NOBLE Team's permutations
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  • Banished (section Armor)
    standard former Covenant armor that had been salvaged and the usage of official Banished armor was limited to higher ranks. Weapons used by the organization include
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  • TALON-class flight helmet (category UNSC armor) (section In-game information)
    requisitioned by Spartans for use with their GEN3 MJOLNIR. The Talon helmet is available for multiplayer Spartan armor customization on the Mark VII armor core
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  • with the ability to directly damage heavy armor. However, out of all the supercombine-capable weapons in the game, the Razor's Edge has the tightest supercombine
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  • ULRICH-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Infinite, Armor Hall: CNM/X/EXPAC - Helmet Attachment Description "Modified CNM modules and custom SETGENESIS electro-optical suite used by Green Team
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  • helmet attachments, UA/GRT78 chest armor, and UA/WAYLAND shoulder armor. As of 2560, he wears Mark IV MJOLNIR armor with a Valiant helmet incorporating
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  • here. Halo: Reach, Armory Halo Infinite, Armor Hall Halo: Reach, UNSC Army trooper models Halo Infinite, Armor Hall: HUL-I/RS/ARGON Description "AN/PZY-6000
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  • There are 7 Armor Mods used by the playable characters in the campaign: Advanced Sensors (used by Linda-058 and Holly Tanaka) Auto-Medic (used by Blue Team)
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  • MAKO-class Mjolnir (category MJOLNIR armor) (section In-game information)
    adoption of the MAKO helmet by Army combat divers has proven to be more profitable. Mako was first introduced as an armor set in Halo 5: Guardians. The
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  • Blisterbacks guarded by Ironclad Hunters. Halo Wars 2 (First appearance) Halo Wars 2: Phoenix Logs - Blisterback Halo Wars 2, Blitz in-game unit
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  • was ultimately cut from the game for final release. The weapon can be observed in the Halo E3 2000 trailer build of the game, at which time the nose gun
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  • Coatings for weapons act identically to the coatings seen for armor within the game. By default, Halo Infinite features a select few default coatings for
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  • represented by an inverted five-point silver star with a dark green fist. In Halo 4 and The Master Chief Collection the medal is represented by a silver fist
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  • crewed mainly by Special Operations Sangheili under the command of a shipmaster. This section needs expansion. You can help Halopedia by expanding it.
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  • Security teams in high-threat environments. ONI Wasps are outfitted with heavy armor and upgraded weapons, including all-environment homing missiles and HEDP
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  • Manufactured by Misriah Armory, the ODST armor incorporates titanium composites for armor plating to give the user added protection. The armor includes a
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  • Indomitable armor, referencing Jorge-052. The Intruder armor, referencing Catherine-B320. The Vigilant armor, referencing Jun-A266. The Wrath armor, referencing
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  • unusual given that all other weapons in the game have a maximum spare magazine count that is a whole number. Fires armor-piercing high-explosive rounds with a
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  • TEMFOR-class helmet (category MJOLNIR armor) (section In-game information)
    on the Hazmat armor core in Halo Infinite. Temfor in the store. Halo Infinite Season 04: Infection (First appearance) Halo Infinite, Armor Hall: Temfor
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  • revelations for the game, both to canon and to campaign play. The biggest of which is that it seems that Master Chief and the Arbiter fight side by side throughout
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  • ISIDOR-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Assault Armor helmet variant, designed for the MJOLNIR Mark IV platform. The Isidor helmet improves on the specifications of MJOLNIR Mark IV armor in every
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  • for propaganda purposes. Main article: MJOLNIR Powered Assault Armor The Mjolnir armor was created in parallel to the SPARTAN-II project and is the most
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  • closed in Halo: Combat Evolved. An in-game profile view of the Spirit dropship, with one troop bay door open. In-game view of the Spirit dropship's cockpit
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  • STEELHEART-class helmet (category MJOLNIR armor) (section In-game information)
    Infinite, Armor Hall: Steelheart - Helmet Description "With any luck, the last thing a Flood-infested victim will ever see." Halo Infinite, Armor Hall: Threatwave
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  • could also be a reference to the fact that Reach is the last Halo game to be made by Bungie, or because it is "the end" of Noble Six, or simply that it
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  • NOTUS-class helmet (category MJOLNIR armor) (section In-game information)
    developed by Korolev Heavy Industries for use with the OSTEO combat engineering suit. The Notus helmet is available for multiplayer Spartan armor customization
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  • ASHMAW-class helmet (category MJOLNIR armor) (section In-game information)
    developed by JOTUN Heavy Industries for use with the OSTEO combat engineering suit. The Ashmaw helmet is available for multiplayer Spartan armor customization
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  • CESTUS-class Mjolnir (category MJOLNIR armor) (section In-game information)
    Infinite, Armor Hall: Cestus - Helmet Description "Necessity is the mother of invention, but desperation is the father." Halo Infinite, Armor Hall: XAH-23
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  • WILHELM-class Mjolnir (category MJOLNIR armor) (section In-game information)
    given to Materials Group designers by Dr. Catherine Halsey. The Wilhelm helmet is available for multiplayer Spartan armor customization in Halo Infinite.
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