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VENATOR-class Mjolnir

From Halopedia, the Halo wiki

Production overview


Lethbridge Industrial[1]

Testing site(s):

Lethbridge Combat Fields[1]



  • Hand-to-hand combat
  • Long-Range Combat
Technical specifications


Enemy tracking software

Gained prominence during the defense of Concord from the Covenant in 2551.

VENATOR-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Lethbridge Industrial.[3]

GEN1 overview[edit]

Development history[edit]

The GEN1 Venator armor gained prominence during the Covenant's attack on Concord in 2551 for its improvement of user opportunity in hand-to-hand and single-enemy combat.[3]

GEN2 overview[edit]


The helmet has spatial recognition functionality. The suit has full-mobility, overlocking movement packages. The pauldrons are embedded, minimal silhouette pauldrons for improved close-quarters combat.[1]

Development history[edit]

The lessons learned from Concord and advancements made with the project during the waning years of the Covenant War were only fully realized by the VENATOR model built upon the new GEN2 Mjolnir platform.[2] Engineered for a variety of uses in the field, Lethbridge Industrial’s philosophical approach on improving user opportunity during hand-to-hand or single-enemy combat helped define the benefits that make VENATOR-class armor so effective.[4]

After the Requiem Campaign, Lethbridge Industrial improved the Venator's power management subsystem and reduced its maintenance requirements. By October 2558, the armor's firmware had incorporated a generalization of predictive targeting algorithms originally created to assist new Spartans in close-quarters combat.[5]


Many advocate this suit as the full realization of CQB's time-honored methodology.[1]

In-game information[edit]

Halo 4[edit]

Available skins: Raptor (RPTR), Bayonet (BYNT), and Refractive (RFCT)
Default unlock: Complete the Assassin - Master commendation
Raptor unlock: Was a pre-order bonus through Best Buy. It is also available in the Halo 4 Game of the Year Edition.
Bayonet unlock: Purchase the Champions Bundle. It is not usable in Spartan Ops.
Refractive unlock: Purchase the Didact action figure in the second series of McFarlane's Halo 4 action figures. It is not usable in Spartan Ops.

  • Description: Gained prominence during the defense of Concord from the Covenant in 2551.

MCC descriptions[edit]

  • Helmet description: Gained prominence during the defense of Concord, in 2551.
  • Shoulder description: Modular left/right spaulder from Venator-class armor.
  • Chest description: Spartan-IVs are fond of the suit's overlocking movement package.

Halo 5: Guardians[edit]

Available skins: Cestus, Retiarus, and Thraex
Default unlock: Ultra Rare REQ card
Retiarus unlock: Ultra Rare REQ card
Cestus unlock: Legendary REQ card
Thraex unlock: Legendary REQ card

  • Helmet description: The latest VENATOR firmware incorporates a generalization of predictive targeting algorithms originally created to assist new Spartans in close-quarters combat.
  • Armor description: Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce its maintenance requirements.

In Halo 5: Guardians due to the "Body" having a predefined customisation this armor set permanently has the following parts from Halo 4:


  • "Venator" is Latin for "hunter". The word commonly refers to men who hunted wild animals in Roman amphitheaters such as the Colosseum. Following this theme, the three skins for Venator armor in Halo 5: Guardians are named after three types of gladiators.
  • The Venator helmet bears a great deal of resemblance to that of the Advanced Suit from the Dead Space series.
  • In the alpha build of Halo Online, the STEALTH-class Mjolnir armor uses the Venator design but with glowing lights through it.


Normal gallery[edit]

Halo 4 skins[edit]

Halo 5: Guardians skins[edit]

List of appearances[edit]