DEADEYE-class Mjolnir
From Halopedia, the Halo wiki
| Deadeye | |
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| Production overview | |
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Manufacturer(s): |
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Testing site(s): |
Tribute's ship graveyard above Tribute's northern pole[1] |
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Type: |
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Role(s): |
Extreme long-range target purging |
| Technical specifications | |
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Feature(s): |
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| “ | Originally tested in the ship graveyards hanging above Tribute's north pole.[3] | ” |
DEADEYE-class Mjolnir is a variant of MJOLNIR Powered Assault Armor manufactured by Hannibal Weapon Systems.[1]
GEN2 overview[edit]
Design details[edit]
The suits are tailored to Spartan snipers, fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment.[4] While designed for extreme-range operations the suit still is functional in both mid and close range.[1] Deadeye can be optimized for extreme long-range target purging for the extreme end of sniper-oriented Spartan armor. With the smart-linked VISR software with movement-distance calibration, Deadeye has been updated to assist snipers at ranges that greatly exceed traditional firing accuracy.[1]
The helmet has an enclosed PZ-238 rebreather system. The VISR has a point-isolated, VISR focal software used for extreme-range targeting.[1] All Deadeye helmets also have a small piece of alloy from ships resting in the wreckage above Tribute's poles.[4]
Development history[edit]
Testing on an early prototype[5] of the DEADEYE suit was done on ANVIL Station in conjunction with Sangheili Rangers of the Swords of Sanghelios. These tests aimed to improve the suit's stealth capabilities.[2]
The Deadeye variant's final production run[5] was manufactured by Hannibal Weapon Systems. It was originally tested in Tribute's ship graveyard in Tribute's northern pole, and was designed for use by experienced Spartan marksmen.[3] During the testing the Spartans were placed in zero-gravity to affect long-range combat against exoatmospheric drones hidden among the wreckage.[1]
At some point in 2558, Spartan Kojo Agu tested another Deadeye prototype during a counter-piracy operation on Concord.[6]
Usage[edit]
Although Deadeye is rare in the field, the armor is highly regarded by its advocates.[1]
GEN3 overview[edit]
Development history[edit]
Following the introduction of the Mjolnir GEN3, the Deadeye helmet was upgraded to the new platform.
In-game information[edit]
Halo 3 MCC[edit]
In the Halo: The Master Chief Collection version of Halo 3, a prototype version of the Deadeye variant was added as part of Series 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Deadeye helmet, chest, shoulders and legs. The description of the armor pieces are the same for every set.
| Piece | Description | Unlock requirements (Halo 3) |
Unlock requirements (Halo: MCC) |
|---|---|---|---|
Helmet |
Cross-training with Sangheili rangers on ANVIL Station will improve the suit's stealth capabilities. | N/A (MCC-exclusive) | Series 5 Tier 78, |
Chest |
Series 5 Tier 38, | ||
Shoulders |
Series 5 Tier 54, |
